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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Vega10] GPU lockup on boot: VMC page fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105251#c78">Comment # 78</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Vega10] GPU lockup on boot: VMC page fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105251">bug 105251</a>
from <span class="vcard"><a class="email" href="mailto:ds2.bugs.freedesktop@gmail.com" title="deltasquared <ds2.bugs.freedesktop@gmail.com>"> <span class="fn">deltasquared</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=144846" name="attach_144846" title="vega_crasher after patch, colour shaded central output, on ryzen 2200G with vega 8 graphics">attachment 144846</a> <a href="attachment.cgi?id=144846&action=edit" title="vega_crasher after patch, colour shaded central output, on ryzen 2200G with vega 8 graphics">[details]</a></span>
vega_crasher after patch, colour shaded central output, on ryzen 2200G with
vega 8 graphics
Screenshot 2/2 of vega_crasher after patch. It seems to indeterministically
switch between shaded and black central regions - I can only assume this is
down to whether or not the offending index ends up out of bounds?
If it helps I can attempt more tests with an asserts-enabled build, though that
will take some more time, a resource I am out of for today. (Will have to look
at how to do that also - just a question of a debug build or another flag that
needs passing?)</pre>
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