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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Vega10] GPU lockup on boot: VMC page fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105251#c75">Comment # 75</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Vega10] GPU lockup on boot: VMC page fault"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105251">bug 105251</a>
from <span class="vcard"><a class="email" href="mailto:ds2.bugs.freedesktop@gmail.com" title="deltasquared <ds2.bugs.freedesktop@gmail.com>"> <span class="fn">deltasquared</span></a>
</span></b>
<pre>After compiling mesa-git on commit 0661c357c60 from the AUR pkgbuild, I can now
confirm my system seems to have become impervious to the above "vega_crasher"
program.
Output from said program after resizing and moving vega_crasher's window a bit,
in case it was important:
L CALLBACK: type = 0x8251, severity = 0x826b, message = LLVM diagnostic
(remark): <unknown>:0:0: 9 instructions in function
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
16 VGPRS: 24 Code Size: 52 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
GL CALLBACK: type = 0x8251, severity = 0x826b, message = LLVM diagnostic
(remark): <unknown>:0:0: 12 instructions in function
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
16 VGPRS: 8 Code Size: 92 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
16 VGPRS: 24 Code Size: 44 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
16 VGPRS: 8 Code Size: 80 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
GL CALLBACK: type = 0x8251, severity = 0x826b, message = LLVM diagnostic
(remark): <unknown>:0:0: 2 instructions in function
GL CALLBACK: type = 0x8251, severity = 0x826b, message = LLVM diagnostic
(remark): <unknown>:0:0: 3 instructions in function
GL CALLBACK: type = 0x8251, severity = 0x826b, message = LLVM diagnostic
(remark): <unknown>:0:0: 4 instructions in function
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
16 VGPRS: 24 Code Size: 44 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
16 VGPRS: 8 Code Size: 136 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
GL CALLBACK: type = 0x8251, severity = 0x826b, message = LLVM diagnostic
(remark): <unknown>:0:0: 16 instructions in function
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
24 VGPRS: 24 Code Size: 92 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
GL CALLBACK: type = 0x8251, severity = 0x826b, message = Shader Stats: SGPRS:
24 VGPRS: 24 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 10 Spilled SGPRs: 0
Spilled VGPRs: 0 PrivMem VGPRs: 0
Minetest will take longer to test as the pkgbuild doesn't enable asserts, and
also because of adformentioned $dayjob. I guess in that case I'd only know if I
saw garbled output; it was never very consistent when it occured but would
always be during the loading bar screen (but when it did happen some very
colourful blocky corruption would result).</pre>
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