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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Crashes / Resets From AMDGPU / Radeon VII"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110674#c99">Comment # 99</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crashes / Resets From AMDGPU / Radeon VII"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110674">bug 110674</a>
from <span class="vcard"><a class="email" href="mailto:tom@r.je" title="Tom B <tom@r.je>"> <span class="fn">Tom B</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=145062" name="attach_145062" title="a list of commits 5.0.13 - 5.1.0">attachment 145062</a> <a href="attachment.cgi?id=145062&action=edit" title="a list of commits 5.0.13 - 5.1.0">[details]</a></span>
a list of commits 5.0.13 - 5.1.0
Attached is a list of all amdgpu and powerplay commits from 5.0.13 - 5.1.0.
I have tried reverting the following which looked most likely culprits:
919a94d8101ebc29868940b580fe9e9811b7dc86 drm/amdgpu: fix CPDMA hang in PRT mode
for VEGA20
f7b1844bacecca96dd8d813675e4d8adec02cd66 drm/amdgpu: Update gc golden setting
for vega family
d25689760b747287c6ca03cfe0729da63e0717f4 drm/amdgpu/display:
drm/amdgpu/display: Keep malloc ref to MST port -- A change to the way
displayport connectors are handled, looked promising.
db64a2f43c1bc22c5ff2d22606000b8c3587d0ec drm/amd/powerplay: fix possible hang
with 3+ 4K monitors
I also looked at that last one in detail as it seems very close to this bug.
Nothing in the code looks for 3+ monitors or even 4k. It only actually looks
for > 1 monitor.
Although it's based on disable_mclk_switching, I also tried forcing
disable_fclk_switching to true and false, neither had any affect. The result is
that mclk would be calculated based on screens but fclk would be forced on/off.
It didn't help but I can't help think that this commit is a little too close
to this issue to be irrelevant.</pre>
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