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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Shadertoy shader causing hang"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=111241#c7">Comment # 7</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Shadertoy shader causing hang"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=111241">bug 111241</a>
              from <span class="vcard"><a class="email" href="mailto:Dieter@nuetzel-hh.de" title="Dieter Nützel <Dieter@nuetzel-hh.de>"> <span class="fn">Dieter Nützel</span></a>
</span></b>
        <pre>Works for me with commit #

glsl: replace 'x + (-x)' with constant 0
<a href="https://cgit.freedesktop.org/mesa/mesa/commit/?id=47cc660d9c19572e5ef2dce7c8ae1766a2ac9885">https://cgit.freedesktop.org/mesa/mesa/commit/?id=47cc660d9c19572e5ef2dce7c8ae1766a2ac9885</a>

Thanks Pierre-Eric!</pre>
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