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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Shadertoy shader causing hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111241#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Shadertoy shader causing hang"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111241">bug 111241</a>
from <span class="vcard"><a class="email" href="mailto:Dieter@nuetzel-hh.de" title="Dieter Nützel <Dieter@nuetzel-hh.de>"> <span class="fn">Dieter Nützel</span></a>
</span></b>
<pre>Works for me with commit #
glsl: replace 'x + (-x)' with constant 0
<a href="https://cgit.freedesktop.org/mesa/mesa/commit/?id=47cc660d9c19572e5ef2dce7c8ae1766a2ac9885">https://cgit.freedesktop.org/mesa/mesa/commit/?id=47cc660d9c19572e5ef2dce7c8ae1766a2ac9885</a>
Thanks Pierre-Eric!</pre>
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