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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ring_gfx hangs/freezes on Navi gpus"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111763#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ring_gfx hangs/freezes on Navi gpus"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111763">bug 111763</a>
from <span class="vcard"><a class="email" href="mailto:daniel.lawrence.lu@gmail.com" title="Daniel Lu <daniel.lawrence.lu@gmail.com>"> <span class="fn">Daniel Lu</span></a>
</span></b>
<pre>I am seeing a similar hang in Starcraft II. Unlike Marko, I am not using d9vk
--- instead, I'm using wine-nine. The hang doesn't happen in all games but
seems to be particularly frequent in the coop mission "dead of night".
Using mesa-git 19.3.0_devel.115092.3f5b541fc8b-1.</pre>
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