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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ring_gfx hangs/freezes on Navi gpus"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111763#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ring_gfx hangs/freezes on Navi gpus"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111763">bug 111763</a>
from <span class="vcard"><a class="email" href="mailto:jeremy.attali@gmail.com" title="Jeremy Attali <jeremy.attali@gmail.com>"> <span class="fn">Jeremy Attali</span></a>
</span></b>
<pre>Not sure if that might help someone else, but I found a workaround in my case
with DOOM. I was having the same crashes as Marko described with Starcraft II,
I tried the following:
- In Steam, I disabled the In Game Steam Overlay
- I switched the Graphics API from OpenGL to Vulkan
I did not have any crash so far. But I haven't tried to isolate one or the
other.
Packages:
linux 5.3.arch1-1
linux-firmware-agd5f-radeon-navi10 2019.09.13.18.36-1
mesa-git 1:19.3.0_devel.115574.40087ffc5b9-1
vulkan-radeon-git 1:19.3.0_devel.115574.40087ffc5b9-1
libdrm 2.4.99-1
lib32-mesa-git 1:19.3.0_devel.115574.40087ffc5b9-1
lib32-vulkan-radeon-git 1:19.3.0_devel.115574.40087ffc5b9-1
lib32-libdrm 2.4.99-1</pre>
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