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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - amdgpu [RX Vega 64] system freeze while gaming"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109955#c110">Comment # 110</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - amdgpu [RX Vega 64] system freeze while gaming"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109955">bug 109955</a>
from <span class="vcard"><a class="email" href="mailto:rodamorris@gmail.com" title="Rodney A Morris <rodamorris@gmail.com>"> <span class="fn">Rodney A Morris</span></a>
</span></b>
<pre>(In reply to Rodney A Morris from <a href="show_bug.cgi?id=109955#c104">comment #104</a>)
<span class="quote">> (In reply to Mauro Gaspari from <a href="show_bug.cgi?id=109955#c103">comment #103</a>)
> > (In reply to Rodney A Morris from <a href="show_bug.cgi?id=109955#c101">comment #101</a>)
> > > (In reply to Rodney A Morris from <a href="show_bug.cgi?id=109955#c99">comment #99</a>)
> > > > Created <span class=""><a href="attachment.cgi?id=145366" name="attach_145366" title="apitrace of Hearts of Iron IV hard lock">attachment 145366</a> <a href="attachment.cgi?id=145366&action=edit" title="apitrace of Hearts of Iron IV hard lock">[details]</a></span>
> > > > apitrace of Hearts of Iron IV hard lock
> > > >
> > > > Apitrace from hard lock playing Hearts of Iron IV without Steam. The replay
> > > > from this trace will hard lock the computer, though inconsistently. I've
> > > > replayed the trace three times. The replay hard locked computer one time.
> > >
> > > neofetch from hardlock:
> > >
> > > /:-------------:\
> > > :-------------------:: --------------------------------
> > > :-----------/shhOHbmp---:\ OS: Fedora release 30 (Thirty) x86_64
> > > /-----------omMMMNNNMMD ---: Kernel: 5.2.13-200.fc30.x86_64
> > > :-----------sMMMMNMNMP. ---: Uptime: 25 mins
> > > :-----------:MMMdP------- ---\ Packages: 2202 (rpm), 27 (flatpak)
> > > ,------------:MMMd-------- ---: Shell: bash 5.0.7
> > > :------------:MMMd------- .---: Resolution: 2560x1440
> > > :---- oNMMMMMMMMMNho .----: DE: GNOME 3.32.2
> > > :-- .+shhhMMMmhhy++ .------/ WM: GNOME Shell
> > > :- -------:MMMd--------------: WM Theme: Adwaita
> > > :- --------/MMMd-------------; Theme: Adapta-Nokto-Eta [GTK2/3]
> > > :- ------/hMMMy------------: Icons: Adwaita [GTK2/3]
> > > :-- :dMNdhhdNMMNo------------; Terminal: tilix
> > > :---:sdNMMMMNds:------------: CPU: Intel i7-6850K (12) @ 4.000GHz
> > > :------:://:-------------:: GPU: AMD ATI Radeon RX Vega 56/64
> > > :---------------------:// Memory: 2478MiB / 32084MiB
> > >
> > > OpenGL version string: 4.5 (Compatibility Profile) Mesa 19.1.6
> > >
> > > Note: hard lock replayed occurred when the Discord flatpak is also running.
> >
> > I also noticed some errors that pointed to discord in my logs. In my case
> > discord was installed via .deb package.
> > Could you please try and disable hardware acceleration in discord settings -
> > appearance menu? Please let me know if it helps or changes anything.
> > Thanks!
>
> I have disabled hardware acceleration in discord settings to see if that
> improves my experience and report back my results. I am doubtful that it
> will help much. At least on the 5.2.11 kernel, I had lockups with or
> without discord running. Discord running just seemed to make the problem
> appear more consistently.</span >
Another lockup and crash last night of Stellaris with identical dmesg kernel
information as <a href="show_bug.cgi?id=109955#c105">comment 105</a>.
Kernel for this crash: 5.2.17.
Unlike previous attempts, I also had cpupower configured to run the cpu in
performance mode and was running feral gamemode. Although I still wonder if my
hardware has an issue, I am able to run Stellaris without issue under Windows.
Final Note: Getting an apitrace of my crash under Stellaris is not feasible for
two reasons. First, the crash typically happens between 30 minutes and 40
minutes of game play, resulting in a monster trace file. Second, i cannot get
apitrace to run correctly with Steam and a 64-bit game, which is necessary
since the crashes happen most frequently in multiplayer.
I am happy to provide more data if someone can point me in the direction to
capture it. Aside from trying the amdgpu-pro drivers, is there anything else I
can try?</pre>
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