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<base href="https://bugs.freedesktop.org/">
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<body><table border="1" cellspacing="0" cellpadding="8">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU crash on VegaM (amdgpu: The CS has been rejected)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111921">111921</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>GPU crash on VegaM (amdgpu: The CS has been rejected)
</td>
</tr>
<tr>
<th>Product</th>
<td>DRI
</td>
</tr>
<tr>
<th>Version</th>
<td>unspecified
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Severity</th>
<td>major
</td>
</tr>
<tr>
<th>Priority</th>
<td>not set
</td>
</tr>
<tr>
<th>Component</th>
<td>DRM/AMDgpu
</td>
</tr>
<tr>
<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>rverschelde@gmail.com
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=145680" name="attach_145680" title="dmesg output after GPU crash with "amdgpu: The CS has been rejected"">attachment 145680</a> <a href="attachment.cgi?id=145680&action=edit" title="dmesg output after GPU crash with "amdgpu: The CS has been rejected"">[details]</a></span>
dmesg output after GPU crash with "amdgpu: The CS has been rejected"
Might be related to <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in AMDGPU after resume on VegaM"
href="show_bug.cgi?id=111860">bug 111860</a>.
In my case, the GPU crashes or fails to resume when I use the Godot Engine FOSS
application: <a href="https://github.com/godotengine/godot">https://github.com/godotengine/godot</a>
The application works fine for a time, but eventually it will freeze and this
gets printed to the terminal:
amdgpu: The CS has been rejected, see dmesg for more information (-2).
amdgpu: The CS has been rejected, see dmesg for more information (-19).
(attaching dmesg)
At this point, I have to kill the application, and reboot if I want to use the
GPU again.
This seems to happen mainly when alt-tabbing between Godot and the desktop or
terminal (both of which run on the Intel HD 630 IGP), so it might be an issue
with context switching?
I don't have precise steps to reproduce yet apart from using Godot (debug build
from git master branch) and other applications in parallel, to eventually see
it crash within 5-10 min.
I *think* the bug started to happen when I upgraded to kernel 5.2.x (now
running 5.3.2, still having the bug). That's what <a class="bz_bug_link
bz_status_NEW "
title="NEW - Crash in AMDGPU after resume on VegaM"
href="show_bug.cgi?id=111860">bug 111860</a> claims too, so
I'll attempt running 5.1.20 for a while to see if the bug still happens.
System info:
$ inxi
CPU: Quad Core Intel Core i7-8705G (-MT MCP-) speed/min/max: 1347/800/4100 MHz
Kernel: 5.3.2-desktop-1.mga7 x86_64 Up: 2h 44m
Mem: 3451.1/15767.7 MiB (21.9%) Storage: 953.87 GiB (58.3% used) Procs: 241
Shell: bash 4.4.23 inxi: 3.0.33
$ inxi -G
Graphics: Device-1: Intel HD Graphics 630 driver: i915 v: kernel
Device-2: Advanced Micro Devices [AMD/ATI] Polaris 22 XL [Radeon RX
Vega M GL] driver: amdgpu v: kernel
Display: x11 server: Mageia X.org 1.20.4 driver: amdgpu,intel
FAILED: ati unloaded: fbdev,modesetting,vesa tty: N/A
OpenGL: renderer: Mesa DRI Intel HD Graphics 630 (Kaby Lake GT2) v:
4.5 Mesa 19.1.7</pre>
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