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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - ring_gfx hangs/freezes on Navi gpus"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111763#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - ring_gfx hangs/freezes on Navi gpus"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111763">bug 111763</a>
from <span class="vcard"><a class="email" href="mailto:takios+fdbugs@takios.de" title="takios+fdbugs@takios.de">takios+fdbugs@takios.de</a>
</span></b>
<pre>(In reply to Marko Popovic from <a href="show_bug.cgi?id=111763#c9">comment #9</a>)
<span class="quote">> <a href="https://cgit.freedesktop.org/mesa/mesa/commit/">https://cgit.freedesktop.org/mesa/mesa/commit/</a>
> ?id=a2a68d551c1c2a4f13761ffa8f3f6f13fee7a384
>
> This might actually fix the ring_gfx type hangs or even sdma ones at least
> for Vulkan API? Not exactly sure but will also be testing the latest MESA
> builds from Oibaf's PPA in following days and report back on the issue :)</span >
Sadly, I'm still getting the ring_gfx hangs after a few minutes of playing
Trackmania 2.</pre>
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