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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - AMD Navi GPU frequent freezes on both Manjaro/Ubuntu with kernel 5.3 and mesa 19.2 -git/llvm9"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111481#c208">Comment # 208</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - AMD Navi GPU frequent freezes on both Manjaro/Ubuntu with kernel 5.3 and mesa 19.2 -git/llvm9"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111481">bug 111481</a>
from <span class="vcard"><a class="email" href="mailto:ousleyaric@gmail.com" title="ousleyaric@gmail.com">ousleyaric@gmail.com</a>
</span></b>
<pre>Just making this note at the recommendation of another, I'm reproducing similar
behavior across both Linux distributions, and Windows 10. The behavior is as
follows:
Linux-Manjaro Linux kernel 5.4.0-1-MANJARO, Mesa 20.0.0-devel (git-dd77bdb34b),
and LLVM 10.0.0 (compiled from Git master as I recall):
Boot, launch Overwatch, or SteamVR. Usually after a period of 1-2 hours,
displays will stutter a few times, before a full hang, leaving the last
rendered frame on each display.
Windows 10: latest insider build as of 11/5/2019:
Similar behavior in the end, aside from the duration of stability being 3-4
hours it seems. Launching SteamVR, I can run for 3-4 hours, and then it
stutters, hangs for a few seconds, then recovers. Then it'll do the same a few
moments later with a longer duration before the recovery. After this repeats a
few times, the display either hangs on the last frame, or all displays go
black. After this, I have to hard-shutdown the same way as I do for Manjaro.
This may not be the exact same behavior, but I don't know of a way to log this
particular behavior in Windows.</pre>
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