Multiple EGL implementations
Jon Smirl
jonsmirl at gmail.com
Sat Jul 2 07:45:46 PDT 2005
A design goal I am working towards is to support multiple cards in the
same machine. These multiple cards may not all be from the same vendor
and may have different OpenGL implementations.
Is it possible to build an EGL driver that will function as a
multiplexer? It would let Xgl bind to one set of libGL entry points
and then switch the calls out to the right implementation. Or should
this problem be handled in the Xgl code?
--
Jon Smirl
jonsmirl at gmail.com
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