EGL_MESA_screen_surface proposal
Ian Romanick
idr at us.ibm.com
Wed Mar 16 11:36:50 PST 2005
Brian Paul wrote:
> As a side note (not directed to Jon): I really want to keep the EGL API
> extension small and concise. I want to capture 95% of what's needed now
> and not get too side-tracked with the other 5%.
>
> The other 5% can be accomodated in the future with additional EGL
> extensions. The key thing is to design the API with extensibility in
> mind. That's why (for example) all the EGL datatypes are totally
> opaque, rather than C structs which would be a PITA to extend.
>
> I've been involved in designing OpenGL extensions with the OpenGL ARB
> for 5 or 6 years now and I have seen first-hand how things can get
> derailed if one gets too side-tracked. I don't want that to happen
> here. I don't want to dictate this project, but I think my experience
> is worth something.
As someone who spent *2 years* on the working group that created
EXT_framebuffer_object, I agree 100%.
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