EGL_MESA_screen_surface proposal

Jon Smirl jonsmirl at gmail.com
Wed Mar 16 11:51:37 PST 2005


On Wed, 16 Mar 2005 12:45:09 -0700, Brian Paul
<brian.paul at tungstengraphics.com> wrote:
> > The only reason you need the interlace attribute is when you have both
> > 1080p and 1080i available and you want to force 1080i. But now that
> > think about it I don't think you'll ever want to do this so we don't
> > need the attribute. I can't think of a situation where you want to
> > force an inferior mode when you have a better one available.
> 
> Suppose I'm a video engineer and I just want to test interlaced mode
> with my lab equipment.

Then you'll know enough to go edit external config files to suppress
the reporting of the progressive modes and make the interlaced one
visible. Framebuffer has a mechanism to add/delete modes as reported
by DDC. Just delete the progressive one that is obscuring the
interlaced one and restart XGL.

> 
> If a graphics card supports 332RGB TrueColor mode few people may ever
> want to use it since 888RGB is so much nicer, but the option to use it
> should still be there.

Color depth is a function of the surface, not the mode. 

-- 
Jon Smirl
jonsmirl at gmail.com


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