egl + fb driver

Jon Smirl jonsmirl at gmail.com
Fri May 13 21:12:55 PDT 2005


On 5/14/05, Dave Airlie <airlied at gmail.com> wrote:
> Just a quick question on this egl + fb dri, I haven't looked at it much yet,
>
> it is a single application system ? no server app? so the demo code
> gets linked with libEGL/libGL and loads the dri driver...
>
> Just trying to think about how to add this to the radeon etc...

There are two strategies:
1) single server app, all app rendering is accelerated indirect
2) multiple apps - server and apps all use direct rendering

There are plus and minuses to both approaches.

Also note that in a compositing environment app are always drawing to
offscreen buffers - not windows. The server compositing engine is the
only app that touches the scanout buffer.

--
Jon Smirl
jonsmirl at gmail.com


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