double buffering

Jon Smirl jonsmirl at gmail.com
Sun May 15 15:21:51 PDT 2005


We don't have a way to create a single vs double buffered surface

On 5/15/05, Adam Jackson <ajax at nwnk.net> wrote:
> On Saturday 14 May 2005 22:43, Jon Smirl wrote:
> > How is double buffering controlled with egl?
> 
> Same way as in GLX, only it's called eglSwapBuffers instead of glXSwapBuffers.
> 
> For screen surfaces this means you have to have created the surface with a
> double-buffered config, I suppose.
> 
> - ajax
> 
> 
> 


-- 
Jon Smirl
jonsmirl at gmail.com


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