What about glxCopyContext

Matthias Hopf mhopf at suse.de
Tue May 17 03:35:59 PDT 2005


On May 15, 05 19:24:44 -0600, Brian Paul wrote:
> Jon Smirl wrote:
> >Do we need an eglCopyContext()?
> 
> I don't recall ever seeing a GLX application that used glXCopyContext. 
>  Does XGL need it?

Not really.

We need a mechanism for sharing texture data between different
*processes*. As the implications and exact requirements for that are not
completely clear so far, we decided to delay this until Xgl matured a
bit. Then we'll come up with a proposal for another extension.

Matthias

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