pseudo color and direct color

Jon Smirl jonsmirl at gmail.com
Tue May 17 06:52:46 PDT 2005


On 5/17/05, Brian Paul <brian.paul at tungstengraphics.com> wrote:
> Jon Smirl wrote:
> > On 5/16/05, Brian Paul <brian.paul at tungstengraphics.com> wrote:
> >
> >>Jon Smirl wrote:
> >>
> >>>Pseudo color and direct color - neither of these are support in EGL, right?
> >>>Everything is true color?
> >>>
> >>>8,16,24,32 true color are all allowed, just no palettes.
> >>
> >>EGL, as-is, has no notion of color index mode (PseudoColor).  It could
> >>be easily added with a new extension if we need/want it.
> >
> >
> > What about DirectColor? Is that grouped with PseudoColor?
> 
> DirectColor requires lookup tables for each of the R, G, B channels.
> We'd have to add functions for specifying those tables.  Similarly for
> PseudoColor.

Is there a need for DirectColor support, or do everyone just use true color?
Does current hardware support DirectColor?

-- 
Jon Smirl
jonsmirl at gmail.com


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