What about glxCopyContext
Michel Danzer
mdanzer at ati.com
Tue May 17 08:26:12 PDT 2005
On Tue, 2005-05-17 at 11:13 -0400, Brian Paul wrote:
> Matthias Hopf wrote:
> > On May 15, 05 19:24:44 -0600, Brian Paul wrote:
> >
> >>Jon Smirl wrote:
> >>
> >>>Do we need an eglCopyContext()?
> >>
> >>I don't recall ever seeing a GLX application that used
> glXCopyContext.
> >> Does XGL need it?
> >
> >
> > Not really.
> >
> > We need a mechanism for sharing texture data between different
> > *processes*. As the implications and exact requirements for that are
> not
> > completely clear so far, we decided to delay this until Xgl matured
> a
> > bit. Then we'll come up with a proposal for another extension.
>
> I guess I'm not fully aware of the issues yet. In terms of
> *processes* there's:
>
> 1. The EGL layer/driver + XGL server + compositor
> 2. The OpenGL/Xlib application(s)
>
> Right? Or is the compositor in a different process?
The compositing manager is an X client much like the window manager (in
fact, it will usually make sense for the two to be one and the same).
--
Michel Danzer, Linux Software Engineering \ Tel: +1 905-882-2600
ATI Technologies Inc., Markham, Ontario, Canada \ Extension: 3550
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