What about cursor support?
Keith Whitwell
keith at tungstengraphics.com
Fri May 20 09:34:28 PDT 2005
Jon Smirl wrote:
> We can't build Xgl without cursors. Since the only hardware interface
> is EGL cursors need to get added to EGL.
>
> Cursors need these attributes:
>
> Cursor position
> Cursor on/off
> ROP operation for combining with background
> Cursor mask bits, specifies the transparent area
> Cursor hot spot, where the pointer is active
> Cursor image, actual cursor image either RGB or mono
>
> How can this be translated into EGL terms?
>
Isn't the cursor just the topmost composited element?
Keith
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