Multiple EGL implementations
Tomas Carnecky
tom at dbservice.com
Thu Nov 3 14:46:43 PST 2005
Ian Romanick wrote:
> These are two completely different things. libGLcore / libglx in the
> context of my paper is *server side*. Andy is specifically refering to
> libGL which is *client side*. They are two totally different kettles of
> fish.
So there are no plans to make a Xserver work across different GPUs? Like
having a dual-head setup with two different cards?
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