Multiple EGL implementations

Tomas Carnecky tom at dbservice.com
Thu Nov 3 14:46:43 PST 2005


Ian Romanick wrote:
> These are two completely different things.  libGLcore / libglx in the
> context of my paper is *server side*.  Andy is specifically refering to
> libGL which is *client side*.  They are two totally different kettles of
> fish.

So there are no plans to make a Xserver work across different GPUs? Like 
having a dual-head setup with two different cards?


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