[PATCH V2 12/23] drm/etnaviv: use 'sync points' for performance monitor requests

Christian Gmeiner christian.gmeiner at gmail.com
Tue Aug 22 08:39:19 UTC 2017


2017-08-08 12:49 GMT+02:00 Lucas Stach <l.stach at pengutronix.de>:
> Am Samstag, den 22.07.2017, 11:53 +0200 schrieb Christian Gmeiner:
>> With 'sync points' we can sample the reqeustes perform signals
>> before and/or after the submited command buffer.
>>
>> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
>> ---
>>  drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 106 +++++++++++++++++++++++++++-------
>>  drivers/gpu/drm/etnaviv/etnaviv_gpu.h |   1 +
>>  2 files changed, 86 insertions(+), 21 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
>> index 93e3f14c0599..c176781788ac 100644
>> --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
>> +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
>> @@ -1318,12 +1318,48 @@ void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu)
>>       pm_runtime_put_autosuspend(gpu->dev);
>>  }
>>
>> +static void sync_point_perfmon_sample(struct etnaviv_gpu *gpu,
>> +     struct etnaviv_event *event, unsigned int flags)
>> +{
>> +     const struct etnaviv_cmdbuf *cmdbuf = event->cmdbuf;
>> +     unsigned int i;
>> +
>> +     for (i = 0; i < cmdbuf->nr_pmrs; i++) {
>> +             const struct etnaviv_perfmon_request *pmr = cmdbuf->pmrs + i;
>> +
>> +             if (pmr->flags == flags)
>> +                     etnaviv_perfmon_process(gpu, pmr);
>> +     }
>> +}
>> +
>> +static void sync_point_perfmon_sample_pre(struct etnaviv_gpu *gpu,
>> +     struct etnaviv_event *event)
>> +{
>> +     sync_point_perfmon_sample(gpu, event, ETNA_PM_PROCESS_PRE);
>> +}
>> +
>> +static void sync_point_perfmon_sample_post(struct etnaviv_gpu *gpu,
>> +     struct etnaviv_event *event)
>> +{
>> +     const struct etnaviv_cmdbuf *cmdbuf = event->cmdbuf;
>> +     unsigned int i;
>> +
>> +     sync_point_perfmon_sample(gpu, event, ETNA_PM_PROCESS_POST);
>> +
>> +     for (i = 0; i < cmdbuf->nr_pmrs; i++) {
>> +             const struct etnaviv_perfmon_request *pmr = cmdbuf->pmrs + i;
>> +
>> +             *pmr->bo_vma = pmr->sequence;
>> +     }
>> +}
>> +
>> +
>>  /* add bo's to gpu's ring, and kick gpu: */
>>  int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
>>       struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf)
>>  {
>>       struct dma_fence *fence;
>> -     unsigned int event, i;
>> +     unsigned int i, nr_events, event[3];
>>       int ret;
>>
>>       ret = etnaviv_gpu_pm_get_sync(gpu);
>> @@ -1339,9 +1375,21 @@ int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
>>        *
>>        */
>>
>> -     ret = event_alloc(gpu, 1, &event);
>> -     if (!ret) {
>> -             DRM_ERROR("no free event\n");
>> +      /*
>> +      * if there are performance monitor requests we need to have
>> +      * - a sync point to re-configure gpu and process ETNA_PM_PROCESS_PRE
>> +      *   requests.
>> +      * - a sync point to re-configure gpu, process ETNA_PM_PROCESS_POST requests
>> +      *   and update the sequence number for userspace.
>> +      */
>> +      if (cmdbuf->nr_pmrs)
>> +             nr_events = 3;
>> +     else
>> +             nr_events = 1;
>
> Indentation of comment and code is off here. Also I would prefer if
> nr_events is just initialized to 1, so we can spare the else path.
>

Both will be fixed in V3.

>> +
>> +     ret = event_alloc(gpu, nr_events, event);
>> +     if (ret < 0) {
>> +             DRM_ERROR("no free events\n");
>>               goto out_pm_put;
>>       }
>>
>> @@ -1349,12 +1397,14 @@ int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
>>
>>       fence = etnaviv_gpu_fence_alloc(gpu);
>>       if (!fence) {
>> -             event_free(gpu, event);
>> +             for (i = 0; i < nr_events; i++)
>> +                     event_free(gpu, event[i]);
>> +
>>               ret = -ENOMEM;
>>               goto out_unlock;
>>       }
>>
>> -     gpu->event[event].fence = fence;
>> +     gpu->event[event[0]].fence = fence;
>>       submit->fence = dma_fence_get(fence);
>>       gpu->active_fence = submit->fence->seqno;
>>
>> @@ -1364,7 +1414,19 @@ int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
>>               gpu->lastctx = cmdbuf->ctx;
>>       }
>>
>> -     etnaviv_buffer_queue(gpu, event, cmdbuf);
>> +     if (cmdbuf->nr_pmrs) {
>> +             gpu->event[event[1]].sync_point = &sync_point_perfmon_sample_pre;
>> +             gpu->event[event[1]].cmdbuf = cmdbuf;
>> +             etnaviv_sync_point_queue(gpu, event[1]);
>> +     }
>> +
>> +     etnaviv_buffer_queue(gpu, event[0], cmdbuf);
>> +
>> +     if (cmdbuf->nr_pmrs) {
>> +             gpu->event[event[2]].sync_point = &sync_point_perfmon_sample_post;
>> +             gpu->event[event[2]].cmdbuf = cmdbuf;
>> +             etnaviv_sync_point_queue(gpu, event[2]);
>> +     }
>>
>>       cmdbuf->fence = fence;
>>       list_add_tail(&cmdbuf->node, &gpu->active_cmd_list);
>> @@ -1469,20 +1531,22 @@ static irqreturn_t irq_handler(int irq, void *data)
>>                       }
>>
>>                       fence = gpu->event[event].fence;
>> -                     gpu->event[event].fence = NULL;
>> -                     dma_fence_signal(fence);
>> -
>> -                     /*
>> -                      * Events can be processed out of order.  Eg,
>> -                      * - allocate and queue event 0
>> -                      * - allocate event 1
>> -                      * - event 0 completes, we process it
>> -                      * - allocate and queue event 0
>> -                      * - event 1 and event 0 complete
>> -                      * we can end up processing event 0 first, then 1.
>> -                      */
>> -                     if (fence_after(fence->seqno, gpu->completed_fence))
>> -                             gpu->completed_fence = fence->seqno;
>> +                     if (fence) {
>> +                             gpu->event[event].fence = NULL;
>> +                             dma_fence_signal(fence);
>> +
>> +                             /*
>> +                              * Events can be processed out of order.  Eg,
>> +                              * - allocate and queue event 0
>> +                              * - allocate event 1
>> +                              * - event 0 completes, we process it
>> +                              * - allocate and queue event 0
>> +                              * - event 1 and event 0 complete
>> +                              * we can end up processing event 0 first, then 1.
>> +                              */
>> +                             if (fence_after(fence->seqno, gpu->completed_fence))
>> +                                     gpu->completed_fence = fence->seqno;
>> +                     }
>>
>>                       event_free(gpu, event);
>>               }
>> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h
>> index 7d5f785b0f08..c75a7b5c397c 100644
>> --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h
>> +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h
>> @@ -89,6 +89,7 @@ struct etnaviv_chip_identity {
>>
>>  struct etnaviv_event {
>>       struct dma_fence *fence;
>> +     struct etnaviv_cmdbuf *cmdbuf;
>>
>>       void (*sync_point)(struct etnaviv_gpu *gpu, struct etnaviv_event *event);
>>  };
>
>

greets
--
Christian Gmeiner, MSc

https://christian-gmeiner.info


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