ioquake OpenGL on gc3000 broken with mainline mesa

Wladimir laanwj at gmail.com
Tue Jan 31 07:39:37 UTC 2017


(As of commit 8477aa7)

It looks like there is some rendering issue - for example of the intro
animation quad, only half gets rendered (see attached). In-game more
is broken.

There was no such issue with our own branch.

Looking into it - I'll do a bit of comparing and see if important
patches are missing or this is a new problem.

Regards,
Wladimir
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