[PATCH 1/3] drm/etnaviv: submit support for in-fences

Christian König deathsimple at vodafone.de
Sat Mar 18 14:19:59 UTC 2017


Am 17.03.2017 um 15:58 schrieb Lucas Stach:
> Am Freitag, den 17.03.2017, 14:42 +0000 schrieb Russell King - ARM
> Linux:
>> On Fri, Mar 17, 2017 at 03:10:21PM +0100, Lucas Stach wrote:
>>> Am Donnerstag, den 16.03.2017, 12:05 +0100 schrieb Philipp Zabel:
>>>> Hi Gustavo,
>>>>
>>>> On Mon, 2017-03-13 at 14:37 -0300, Gustavo Padovan wrote:
>>>> [...]
>>>>> I was thinking on some function that would iterate over all fences in
>>>>> the fence_array and check their context. The if we find our own gpu
>>>>> context in there we fail the submit.
>>>> Why would we have to fail if somebody feeds us our own fences? Wouldn't
>>>> it be enough to just wait if there are foreign fences in the array?
>>> Yes, skipping the wait if all fences are from our own context is an
>>> optimization and it's certainly not an issue if someone feeds us our own
>>> fences.
>> Are you sure about that - what if we have two GPUs, a 2D and 3D GPU,
>> and we're fed an etnaviv fence for one GPU when submitting to the
>> other GPU.
>>
>> So we do end up being fed our own fences, and we have to respect them
>> otherwise we lose inter-GPU synchronisation, and that will break
>> existing userspace.
>>
> The etnaviv GPUs, while being on the same DRM device, have distinct
> fence contexts. So the 3D GPU will consider a fence from the 2D GPU as
> foreign and properly wait on it.
>
> It's only when we get an in fence that has been generated as an out
> fence by one (or multiple) submits to the same GPU, that we are able to
> skip the wait and enqueue the command without waiting for the fence to
> signal.

BTW: Do you still have the needs for a GPU scheduler?

The scheduler amdgpu uses is hopefully still hardware agnostic and has 
all that handling already included.

Using it can avoid blocking for foreign fences during your command 
submission and I won't mind seeing that moved into common drm code.

Regards,
Christian.

>
> Regards,
> Lucas
>
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