[PATCH] drm/etnaviv: add etnaviv cooling device
Lucas Stach
l.stach at pengutronix.de
Mon Mar 20 09:21:36 UTC 2017
Am Mittwoch, den 15.03.2017, 14:05 +0000 schrieb Russell King - ARM
Linux:
> On Wed, Mar 15, 2017 at 02:03:09PM +0100, Lucas Stach wrote:
> > Am Sonntag, den 12.03.2017, 19:00 +0000 schrieb Russell King:
> > > Each Vivante GPU contains a clock divider which can divide the GPU clock
> > > by 2^n, which can lower the power dissipation from the GPU. It has been
> > > suggested that the GC600 on Dove is responsible for 20-30% of the power
> > > dissipation from the SoC, so lowering the GPU clock rate provides a way
> > > to throttle the power dissiptation, and reduce the temperature when the
> > > SoC gets hot.
> > >
> > > This patch hooks the Etnaviv driver into the kernel's thermal management
> > > to allow the GPUs to be throttled when necessary, allowing a reduction in
> > > GPU clock rate from /1 to /64 in power of 2 steps.
> >
> > Are those power of 2 steps a hardware limitation, or is it something you
> > implemented this way to get a smaller number of steps, with a more
> > meaningful difference in clock speed?
> > My understanding was that the FSCALE value is just a regular divider
> > with all steps values in the range of 1-64 being usable.
>
> I don't share your understanding. The Vivante GAL kernel driver only
> ever sets power-of-two values. I have no evidence to support your
> suggestion.
>
> There's evidence that says your understanding is incorrect however.
> It isn't a divider. A value of 0x40 gives the fastest clock rate,
> a value of 0x01 gives the slowest. If it were a binary divider,
> a value of 0x7f would give the slowest rate - so why doesn't Vivante
> use that in galcore when putting the GPU into idle/lower power - why
> do they just 0x01.
>
> This all leads me to believe that it's not a binary divider, but a
> set of bits that select the clock from a set of divide-by-two stages,
> and having more than one bit set is invalid.
>
> However, without definitive information from Vivante, we'll never
> really know. We're unlikely to get that.
>
Yes, it seems your understanding is correct and my mental model of this
FSCALE thing was off.
I'll pick up this patch for the next round of etnaviv features.
Regards,
Lucas
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