[PATCH 04/11] etnaviv: add struct etna_shader_state
Christian Gmeiner
christian.gmeiner at gmail.com
Sun Mar 26 14:13:08 UTC 2017
Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
---
src/gallium/drivers/etnaviv/etnaviv_clear_blit.c | 4 ++--
src/gallium/drivers/etnaviv/etnaviv_context.h | 9 +++++----
src/gallium/drivers/etnaviv/etnaviv_emit.c | 16 ++++++++--------
src/gallium/drivers/etnaviv/etnaviv_shader.c | 16 ++++++++--------
src/gallium/drivers/etnaviv/etnaviv_uniforms.c | 2 +-
5 files changed, 24 insertions(+), 23 deletions(-)
diff --git a/src/gallium/drivers/etnaviv/etnaviv_clear_blit.c b/src/gallium/drivers/etnaviv/etnaviv_clear_blit.c
index 6c61ad5..35d635f 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_clear_blit.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_clear_blit.c
@@ -49,11 +49,11 @@ etna_blit_save_state(struct etna_context *ctx)
{
util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffer.vb);
util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex_elements);
- util_blitter_save_vertex_shader(ctx->blitter, ctx->vs);
+ util_blitter_save_vertex_shader(ctx->blitter, ctx->shader.vs);
util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
util_blitter_save_viewport(ctx->blitter, &ctx->viewport_s);
util_blitter_save_scissor(ctx->blitter, &ctx->scissor_s);
- util_blitter_save_fragment_shader(ctx->blitter, ctx->fs);
+ util_blitter_save_fragment_shader(ctx->blitter, ctx->shader.fs);
util_blitter_save_blend(ctx->blitter, ctx->blend);
util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref_s);
diff --git a/src/gallium/drivers/etnaviv/etnaviv_context.h b/src/gallium/drivers/etnaviv/etnaviv_context.h
index 81acc92..b847b65 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_context.h
+++ b/src/gallium/drivers/etnaviv/etnaviv_context.h
@@ -79,6 +79,10 @@ struct etna_vertexbuf_state {
uint32_t enabled_mask;
};
+struct etna_shader_state {
+ struct etna_shader_variant *vs, *fs;
+};
+
enum etna_immediate_contents {
ETNA_IMMEDIATE_UNUSED = 0,
ETNA_IMMEDIATE_CONSTANT,
@@ -155,10 +159,7 @@ struct etna_context {
struct pipe_constant_buffer constant_buffer[PIPE_SHADER_TYPES];
struct etna_vertexbuf_state vertex_buffer;
struct etna_index_buffer index_buffer;
-
- /* pointers to the bound state. these are mainly kept around for the blitter */
- struct etna_shader_variant *vs;
- struct etna_shader_variant *fs;
+ struct etna_shader_state shader;
/* saved parameter-like state. these are mainly kept around for the blitter */
struct pipe_framebuffer_state framebuffer_s;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_emit.c b/src/gallium/drivers/etnaviv/etnaviv_emit.c
index 8394474..af74cbb 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_emit.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_emit.c
@@ -253,8 +253,8 @@ required_stream_size(struct etna_context *ctx)
size += ctx->vertex_elements->num_elements + 1;
/* uniforms - worst case (2 words per uniform load) */
- size += ctx->vs->uniforms.const_count * 2;
- size += ctx->fs->uniforms.const_count * 2;
+ size += ctx->shader.vs->uniforms.const_count * 2;
+ size += ctx->shader.fs->uniforms.const_count * 2;
/* shader */
size += ctx->shader_state.vs_inst_mem_size + 1;
@@ -722,14 +722,14 @@ etna_emit_state(struct etna_context *ctx)
static const uint32_t uniform_dirty_bits =
ETNA_DIRTY_SHADER | ETNA_DIRTY_CONSTBUF;
- if (dirty & (uniform_dirty_bits | ctx->fs->uniforms_dirty_bits))
+ if (dirty & (uniform_dirty_bits | ctx->shader.fs->uniforms_dirty_bits))
etna_uniforms_write(
- ctx, ctx->vs, &ctx->constant_buffer[PIPE_SHADER_VERTEX],
+ ctx, ctx->shader.vs, &ctx->constant_buffer[PIPE_SHADER_VERTEX],
ctx->shader_state.VS_UNIFORMS, &ctx->shader_state.vs_uniforms_size);
- if (dirty & (uniform_dirty_bits | ctx->vs->uniforms_dirty_bits))
+ if (dirty & (uniform_dirty_bits | ctx->shader.vs->uniforms_dirty_bits))
etna_uniforms_write(
- ctx, ctx->fs, &ctx->constant_buffer[PIPE_SHADER_FRAGMENT],
+ ctx, ctx->shader.fs, &ctx->constant_buffer[PIPE_SHADER_FRAGMENT],
ctx->shader_state.PS_UNIFORMS, &ctx->shader_state.ps_uniforms_size);
/**** Large dynamically-sized state ****/
@@ -762,7 +762,7 @@ etna_emit_state(struct etna_context *ctx)
ctx->shader_state.ps_uniforms_size * 4);
} else {
etna_coalesce_start(stream, &coalesce);
- for (int x = 0; x < ctx->vs->uniforms.const_count; ++x) {
+ for (int x = 0; x < ctx->shader.vs->uniforms.const_count; ++x) {
if (ctx->gpu3d.VS_UNIFORMS[x] != ctx->shader_state.VS_UNIFORMS[x]) {
/*05000*/ EMIT_STATE(VS_UNIFORMS(x), ctx->shader_state.VS_UNIFORMS[x]);
ctx->gpu3d.VS_UNIFORMS[x] = ctx->shader_state.VS_UNIFORMS[x];
@@ -771,7 +771,7 @@ etna_emit_state(struct etna_context *ctx)
etna_coalesce_end(stream, &coalesce);
etna_coalesce_start(stream, &coalesce);
- for (int x = 0; x < ctx->fs->uniforms.const_count; ++x) {
+ for (int x = 0; x < ctx->shader.fs->uniforms.const_count; ++x) {
if (ctx->gpu3d.PS_UNIFORMS[x] != ctx->shader_state.PS_UNIFORMS[x]) {
/*07000*/ EMIT_STATE(PS_UNIFORMS(x), ctx->shader_state.PS_UNIFORMS[x]);
ctx->gpu3d.PS_UNIFORMS[x] = ctx->shader_state.PS_UNIFORMS[x];
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index d6bc9bc..f89b23f 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -173,11 +173,11 @@ etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs,
bool
etna_shader_link(struct etna_context *ctx)
{
- if (!ctx->vs || !ctx->fs)
+ if (!ctx->shader.vs || !ctx->shader.fs)
return false;
/* re-link vs and fs if needed */
- return etna_link_shaders(ctx, &ctx->shader_state, ctx->vs, ctx->fs);
+ return etna_link_shaders(ctx, &ctx->shader_state, ctx->shader.vs, ctx->shader.fs);
}
static bool
@@ -197,7 +197,7 @@ etna_shader_update_vs_inputs(struct etna_context *ctx,
num_vs_inputs = MAX2(ves->num_elements, vs->infile.num_reg);
if (num_vs_inputs != ves->num_elements) {
BUG("Number of elements %u does not match the number of VS inputs %zu",
- ctx->vertex_elements->num_elements, ctx->vs->infile.num_reg);
+ ctx->vertex_elements->num_elements, ctx->shader.vs->infile.num_reg);
return false;
}
@@ -263,7 +263,7 @@ dump_shader_info(struct etna_shader_variant *shader, struct pipe_debug_callback
bool
etna_shader_update_vertex(struct etna_context *ctx)
{
- return etna_shader_update_vs_inputs(ctx, &ctx->shader_state, ctx->vs,
+ return etna_shader_update_vs_inputs(ctx, &ctx->shader_state, ctx->shader.vs,
ctx->vertex_elements);
}
@@ -334,11 +334,11 @@ etna_bind_fs_state(struct pipe_context *pctx, void *fss_)
struct etna_context *ctx = etna_context(pctx);
struct etna_shader_variant *fss = fss_;
- if (ctx->fs == fss) /* skip if already bound */
+ if (ctx->shader.fs == fss) /* skip if already bound */
return;
assert(fss == NULL || fss->processor == PIPE_SHADER_FRAGMENT);
- ctx->fs = fss;
+ ctx->shader.fs = fss;
ctx->dirty |= ETNA_DIRTY_SHADER;
}
@@ -348,11 +348,11 @@ etna_bind_vs_state(struct pipe_context *pctx, void *vss_)
struct etna_context *ctx = etna_context(pctx);
struct etna_shader_variant *vss = vss_;
- if (ctx->vs == vss) /* skip if already bound */
+ if (ctx->shader.vs == vss) /* skip if already bound */
return;
assert(vss == NULL || vss->processor == PIPE_SHADER_VERTEX);
- ctx->vs = vss;
+ ctx->shader.vs = vss;
ctx->dirty |= ETNA_DIRTY_SHADER;
}
diff --git a/src/gallium/drivers/etnaviv/etnaviv_uniforms.c b/src/gallium/drivers/etnaviv/etnaviv_uniforms.c
index 7487426..a8d970d 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_uniforms.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_uniforms.c
@@ -72,7 +72,7 @@ etna_uniforms_write(const struct etna_context *ctx,
memcpy(uniforms, cb->user_buffer, size);
}
- if (sobj == ctx->fs)
+ if (sobj == ctx->shader.fs)
frag = true;
for (uint32_t i = 0; i < uinfo->imm_count; i++) {
--
2.9.3
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