[PATCH 5/5] etnaviv: increment the resource seqno in resource_changed
Christian Gmeiner
christian.gmeiner at gmail.com
Tue May 16 19:06:10 UTC 2017
2017-05-10 18:01 GMT+02:00 Lucas Stach <l.stach at pengutronix.de>:
> From: Philipp Zabel <p.zabel at pengutronix.de>
>
> Just increment the resource seqno instead of setting the texture
> seqno to be lower by one than the resource seqno.
>
> Signed-off-by: Philipp Zabel <p.zabel at pengutronix.de>
> Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner at gmail.com>
greets
--
Christian Gmeiner, MSc
https://www.youtube.com/user/AloryOFFICIAL
https://soundcloud.com/christian-gmeiner
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