[PATCH 1/3] etnaviv: Add support for extended texture formats
Christian Gmeiner
christian.gmeiner at gmail.com
Tue May 16 19:31:38 UTC 2017
Hi Wladimir.
I started working on this topic last week and thought some time on how
to add those ext texture formats in a clean and nice way. I come up
with this patches:
https://github.com/austriancoder/mesa/commit/1fac9dd179976dce3d991bb0715707021c093f1a.patch
https://github.com/austriancoder/mesa/commit/f408fc40a028fa00e87900e6fd4cce65ee6640c2.patch
IMO it is a simpler implementation as I do not need two variants of
macros (base and extended) and there is no need for
translate_texture_format_ext(..).
What is your opinion about it?
greets
--
Christian Gmeiner, MSc
https://www.youtube.com/user/AloryOFFICIAL
https://soundcloud.com/christian-gmeiner
More information about the etnaviv
mailing list