[PATCH v5 1/2] drm/sched: Refactor ring mirror list handling.
Grodzovsky, Andrey
Andrey.Grodzovsky at amd.com
Mon Jan 7 19:47:25 UTC 2019
On 01/07/2019 09:13 AM, Christian König wrote:
> Am 03.01.19 um 18:42 schrieb Grodzovsky, Andrey:
>>
>> On 01/03/2019 11:20 AM, Grodzovsky, Andrey wrote:
>>> On 01/03/2019 03:54 AM, Koenig, Christian wrote:
>>>> Am 21.12.18 um 21:36 schrieb Grodzovsky, Andrey:
>>>>> On 12/21/2018 01:37 PM, Christian König wrote:
>>>>>> Am 20.12.18 um 20:23 schrieb Andrey Grodzovsky:
>>>>>>> Decauple sched threads stop and start and ring mirror
>>>>>>> list handling from the policy of what to do about the
>>>>>>> guilty jobs.
>>>>>>> When stoppping the sched thread and detaching sched fences
>>>>>>> from non signaled HW fenes wait for all signaled HW fences
>>>>>>> to complete before rerunning the jobs.
>>>>>>>
>>>>>>> v2: Fix resubmission of guilty job into HW after refactoring.
>>>>>>>
>>>>>>> v4:
>>>>>>> Full restart for all the jobs, not only from guilty ring.
>>>>>>> Extract karma increase into standalone function.
>>>>>>>
>>>>>>> v5:
>>>>>>> Rework waiting for signaled jobs without relying on the job
>>>>>>> struct itself as those might already be freed for non 'guilty'
>>>>>>> job's schedulers.
>>>>>>> Expose karma increase to drivers.
>>>>>>>
>>>>>>> Suggested-by: Christian Koenig <Christian.Koenig at amd.com>
>>>>>>> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
>>>>>>> ---
>>>>>>> drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 18 +--
>>>>>>> drivers/gpu/drm/etnaviv/etnaviv_sched.c | 11 +-
>>>>>>> drivers/gpu/drm/scheduler/sched_main.c | 188
>>>>>>> +++++++++++++++++++----------
>>>>>>> drivers/gpu/drm/v3d/v3d_sched.c | 12 +-
>>>>>>> include/drm/gpu_scheduler.h | 10 +-
>>>>>>> 5 files changed, 151 insertions(+), 88 deletions(-)
>>>>>>>
>>>>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>>>>>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>>>>>> index 8a078f4..a4bd2d3 100644
>>>>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>>>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
>>>>>>> @@ -3298,12 +3298,10 @@ static int
>>>>>>> amdgpu_device_pre_asic_reset(struct amdgpu_device *adev,
>>>>>>> if (!ring || !ring->sched.thread)
>>>>>>> continue;
>>>>>>> - kthread_park(ring->sched.thread);
>>>>>>> + drm_sched_stop(&ring->sched, job ? &job->base : NULL);
>>>>>>> - if (job && job->base.sched != &ring->sched)
>>>>>>> - continue;
>>>>>>> -
>>>>>>> - drm_sched_hw_job_reset(&ring->sched, job ? &job->base :
>>>>>>> NULL);
>>>>>>> + if(job)
>>>>>>> + drm_sched_increase_karma(&job->base);
>>>>>> Since we dropped the "job && job->base.sched != &ring->sched" check
>>>>>> above this will now increase the jobs karma multiple times.
>>>>>>
>>>>>> Maybe just move that outside of the loop.
>>>>>>
>>>>>>> /* after all hw jobs are reset, hw fence is
>>>>>>> meaningless,
>>>>>>> so force_completion */
>>>>>>> amdgpu_fence_driver_force_completion(ring);
>>>>>>> @@ -3454,14 +3452,10 @@ static void
>>>>>>> amdgpu_device_post_asic_reset(struct amdgpu_device *adev,
>>>>>>> if (!ring || !ring->sched.thread)
>>>>>>> continue;
>>>>>>> - /* only need recovery sched of the given job's ring
>>>>>>> - * or all rings (in the case @job is NULL)
>>>>>>> - * after above amdgpu_reset accomplished
>>>>>>> - */
>>>>>>> - if ((!job || job->base.sched == &ring->sched) &&
>>>>>>> !adev->asic_reset_res)
>>>>>>> - drm_sched_job_recovery(&ring->sched);
>>>>>>> + if (!adev->asic_reset_res)
>>>>>>> + drm_sched_resubmit_jobs(&ring->sched);
>>>>>>> - kthread_unpark(ring->sched.thread);
>>>>>>> + drm_sched_start(&ring->sched, !adev->asic_reset_res);
>>>>>>> }
>>>>>>> if (!amdgpu_device_has_dc_support(adev)) {
>>>>>>> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c
>>>>>>> b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
>>>>>>> index 49a6763..6f1268f 100644
>>>>>>> --- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c
>>>>>>> +++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
>>>>>>> @@ -109,16 +109,19 @@ static void etnaviv_sched_timedout_job(struct
>>>>>>> drm_sched_job *sched_job)
>>>>>>> }
>>>>>>> /* block scheduler */
>>>>>>> - kthread_park(gpu->sched.thread);
>>>>>>> - drm_sched_hw_job_reset(&gpu->sched, sched_job);
>>>>>>> + drm_sched_stop(&gpu->sched, sched_job);
>>>>>>> +
>>>>>>> + if(sched_job)
>>>>>>> + drm_sched_increase_karma(sched_job);
>>>>>>> /* get the GPU back into the init state */
>>>>>>> etnaviv_core_dump(gpu);
>>>>>>> etnaviv_gpu_recover_hang(gpu);
>>>>>>> + drm_sched_resubmit_jobs(&gpu->sched);
>>>>>>> +
>>>>>>> /* restart scheduler after GPU is usable again */
>>>>>>> - drm_sched_job_recovery(&gpu->sched);
>>>>>>> - kthread_unpark(gpu->sched.thread);
>>>>>>> + drm_sched_start(&gpu->sched, true);
>>>>>>> }
>>>>>>> static void etnaviv_sched_free_job(struct drm_sched_job
>>>>>>> *sched_job)
>>>>>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>> b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>> index dbb6906..b5c5bee 100644
>>>>>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>>>>>> @@ -60,8 +60,6 @@
>>>>>>> static void drm_sched_process_job(struct dma_fence *f,
>>>>>>> struct
>>>>>>> dma_fence_cb *cb);
>>>>>>> -static void drm_sched_expel_job_unlocked(struct
>>>>>>> drm_sched_job
>>>>>>> *s_job);
>>>>>>> -
>>>>>>> /**
>>>>>>> * drm_sched_rq_init - initialize a given run queue struct
>>>>>>> *
>>>>>>> @@ -335,6 +333,42 @@ static void drm_sched_job_timedout(struct
>>>>>>> work_struct *work)
>>>>>>> spin_unlock_irqrestore(&sched->job_list_lock, flags);
>>>>>>> }
>>>>>> Kernel doc here would be nice to have.
>>>>>>
>>>>>>> +void drm_sched_increase_karma(struct drm_sched_job *bad)
>>>>>>> +{
>>>>>>> + int i;
>>>>>>> + struct drm_sched_entity *tmp;
>>>>>>> + struct drm_sched_entity *entity;
>>>>>>> + struct drm_gpu_scheduler *sched = bad->sched;
>>>>>>> +
>>>>>>> + /* don't increase @bad's karma if it's from KERNEL RQ,
>>>>>>> + * because sometimes GPU hang would cause kernel jobs (like VM
>>>>>>> updating jobs)
>>>>>>> + * corrupt but keep in mind that kernel jobs always considered
>>>>>>> good.
>>>>>>> + */
>>>>>>> + if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
>>>>>>> + atomic_inc(&bad->karma);
>>>>>>> + for (i = DRM_SCHED_PRIORITY_MIN; i <
>>>>>>> DRM_SCHED_PRIORITY_KERNEL;
>>>>>>> + i++) {
>>>>>>> + struct drm_sched_rq *rq = &sched->sched_rq[i];
>>>>>>> +
>>>>>>> + spin_lock(&rq->lock);
>>>>>>> + list_for_each_entry_safe(entity, tmp, &rq->entities,
>>>>>>> list) {
>>>>>>> + if (bad->s_fence->scheduled.context ==
>>>>>>> + entity->fence_context) {
>>>>>>> + if (atomic_read(&bad->karma) >
>>>>>>> + bad->sched->hang_limit)
>>>>>>> + if (entity->guilty)
>>>>>>> + atomic_set(entity->guilty, 1);
>>>>>>> + break;
>>>>>>> + }
>>>>>>> + }
>>>>>>> + spin_unlock(&rq->lock);
>>>>>>> + if (&entity->list != &rq->entities)
>>>>>>> + break;
>>>>>>> + }
>>>>>>> + }
>>>>>>> +}
>>>>>>> +EXPORT_SYMBOL(drm_sched_increase_karma);
>>>>>>> +
>>>>>>> /**
>>>>>>> * drm_sched_hw_job_reset - stop the scheduler if it
>>>>>>> contains the
>>>>>>> bad job
>>>>>>> *
>>>>>>> @@ -342,13 +376,22 @@ static void drm_sched_job_timedout(struct
>>>>>>> work_struct *work)
>>>>>>> * @bad: bad scheduler job
>>>>>>> *
>>>>>>> */
>>>>>>> -void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
>>>>>>> struct
>>>>>>> drm_sched_job *bad)
>>>>>>> +void drm_sched_stop(struct drm_gpu_scheduler *sched, struct
>>>>>>> drm_sched_job *bad)
>>>>>>> {
>>>>>>> - struct drm_sched_job *s_job;
>>>>>>> - struct drm_sched_entity *entity, *tmp;
>>>>>>> + struct drm_sched_job *s_job, *last_job;
>>>>>>> unsigned long flags;
>>>>>>> - int i;
>>>>>>> + struct dma_fence *wait_fence = NULL;
>>>>>>> + int r;
>>>>>>> +
>>>>>>> + kthread_park(sched->thread);
>>>>>>> + /*
>>>>>>> + * Verify all the signaled jobs in mirror list are removed
>>>>>>> from
>>>>>>> the ring
>>>>>>> + * by waiting for their respective scheduler fences to signal.
>>>>>>> + * Continually repeat traversing the ring mirror list
>>>>>>> until no
>>>>>>> more signaled
>>>>>>> + * fences are found
>>>>>>> + */
>>>>>>> +retry_wait:
>>>>>>> spin_lock_irqsave(&sched->job_list_lock, flags);
>>>>>>> list_for_each_entry_reverse(s_job,
>>>>>>> &sched->ring_mirror_list,
>>>>>>> node) {
>>>>>>> if (s_job->s_fence->parent &&
>>>>>>> @@ -357,35 +400,45 @@ void drm_sched_hw_job_reset(struct
>>>>>>> drm_gpu_scheduler *sched, struct drm_sched_jo
>>>>>>> dma_fence_put(s_job->s_fence->parent);
>>>>>>> s_job->s_fence->parent = NULL;
>>>>>>> atomic_dec(&sched->hw_rq_count);
>>>>>>> + } else {
>>>>>>> + wait_fence =
>>>>>>> dma_fence_get(&s_job->s_fence->finished);
>>>>>>> + last_job = s_job;
>>>>>>> + break;
>>>>>>> }
>>>>>>> }
>>>>>>> - spin_unlock_irqrestore(&sched->job_list_lock, flags);
>>>>>>> - if (bad && bad->s_priority !=
>>>>>>> DRM_SCHED_PRIORITY_KERNEL) {
>>>>>>> - atomic_inc(&bad->karma);
>>>>>>> - /* don't increase @bad's karma if it's from KERNEL RQ,
>>>>>>> - * becuase sometimes GPU hang would cause kernel jobs
>>>>>>> (like
>>>>>>> VM updating jobs)
>>>>>>> - * corrupt but keep in mind that kernel jobs always
>>>>>>> considered good.
>>>>>>> - */
>>>>>>> - for (i = DRM_SCHED_PRIORITY_MIN; i <
>>>>>>> DRM_SCHED_PRIORITY_KERNEL; i++ ) {
>>>>>>> - struct drm_sched_rq *rq = &sched->sched_rq[i];
>>>>>>> + /* No signaled jobs in the ring, its safe to proceed to ASIC
>>>>>>> reset */
>>>>>>> + if (!wait_fence) {
>>>>>>> + spin_unlock_irqrestore(&sched->job_list_lock, flags);
>>>>>>> + goto done;
>>>>>>> + }
>>>>>>> - spin_lock(&rq->lock);
>>>>>>> - list_for_each_entry_safe(entity, tmp, &rq->entities,
>>>>>>> list) {
>>>>>>> - if (bad->s_fence->scheduled.context ==
>>>>>>> entity->fence_context) {
>>>>>>> - if (atomic_read(&bad->karma) >
>>>>>>> bad->sched->hang_limit)
>>>>>>> - if (entity->guilty)
>>>>>>> - atomic_set(entity->guilty, 1);
>>>>>>> - break;
>>>>>>> - }
>>>>>>> - }
>>>>>>> - spin_unlock(&rq->lock);
>>>>>>> - if (&entity->list != &rq->entities)
>>>>>>> - break;
>>>>>>> + /* Restore removed cb since removing again already removed
>>>>>>> cb is
>>>>>>> undefined */
>>>>>>> + list_for_each_entry_reverse(s_job, &sched->ring_mirror_list,
>>>>>>> node) {
>>>>>>> + if(s_job == last_job)
>>>>>>> + break;
>>>>>> Need to double check after the holidays, but you should be able
>>>>>> to use
>>>>>> list_for_each_entry_continue here.
>>>>> I think it should work - kind of traversing back on all the jobs
>>>>> we just
>>>>> removed their callbacks.
>>>> Wrapping your head around stuff again after the holidays sometimes
>>>> shows
>>>> new problems we have completely missed :)
>>>>
>>>> Adding the callbacks again won't work because we have freed up our
>>>> reference to the hardware fence above:
>>>>> dma_fence_put(s_job->s_fence->parent);
>>>>> s_job->s_fence->parent = NULL;
>>>> We need to drop this or we would never be able to re-add the fences
>>> Yea, that a big miss on my side...
>>>
>>>> .
>>>>
>>>> But I'm still not sure if we shouldn't rely on the correct order of
>>>> signaling and simplify this instead.
>>> As you said before, once we switched to signaling the parent from the
>>> interrupt context instead of scheduled work no danger of race there
>> Correction here - once we switched removing the job from mirror_ring
>> list directly in interrupt context instead later from scheduled work
>
> Ok, so let's stick with the approach of only waiting for the first
> signaled one found.
>
> But we need to remove setting the parent fence to NULL or otherwise we
> won't be able to add the callback ever again.
>
> Christian.
But we will not be adding the cb back in drm_sched_stop anymore, now we
are only going to add back the cb in drm_sched_startr after rerunning
those jobs in drm_sched_resubmit_jobs and assign them a new parent there
anyway.
Andrey
>
>>
>> Andrey
>>
>>> , so
>>> what if we submit job A and after it job B and B completes before A
>>> (like the sync dependency test in libdrm amdgpu tests but without
>>> adding
>>> explicit dependency to the second command on the first) I believe that
>>> still in this case job B's parent (HW) fence will not be signaled
>>> before
>>> job A completes since EOP event is not signaled until the entire pipe
>>> completed and flushed it's cashes including job A. So from this
>>> seems to
>>> me that indeed it's enough to wait for the last inserted job's parent
>>> (HW) fence in ring mirror list to signal.
>>> Let me know what you think on that.
>>>
>>> P.S V5 is not the last iteration and there was V6 series.
>>>
>>> Andrey
>>>
>>>> Regards,
>>>> Christian.
>>>>
>>>>> Andrey
>>>>>
>>>>>>> +
>>>>>>> + if (s_job->s_fence->parent) {
>>>>>>> + r = dma_fence_add_callback(s_job->s_fence->parent,
>>>>>>> + &s_job->s_fence->cb,
>>>>>>> + drm_sched_process_job);
>>>>>>> + if (r)
>>>>>>> + DRM_ERROR("fence restore callback failed (%d)\n",
>>>>>>> + r);
>>>>>> When you fail to add the callback this means that you need to call
>>>>>> call drm_sched_process_job manually here.
>>>>>>
>>>>>>> }
>>>>>>> }
>>>>>>> + spin_unlock_irqrestore(&sched->job_list_lock, flags);
>>>>>>> +
>>>>>>> + dma_fence_wait(wait_fence, false);
>>>>>>> + dma_fence_put(wait_fence);
>>>>>>> + wait_fence = NULL;
>>>>>>> +
>>>>>>> + goto retry_wait;
>>>>>>> +
>>>>>>> +done:
>>>>>>> + return;
>>>>>> Drop the done: label and return directly above.
>>>>>>
>>>>>> Apart from all those nit picks that starts to look like it should
>>>>>> work,
>>>>>> Christian.
>>>>>>
>>>>>>> }
>>>>>>> -EXPORT_SYMBOL(drm_sched_hw_job_reset);
>>>>>>> +EXPORT_SYMBOL(drm_sched_stop);
>>>>>>> /**
>>>>>>> * drm_sched_job_recovery - recover jobs after a reset
>>>>>>> @@ -393,33 +446,21 @@ EXPORT_SYMBOL(drm_sched_hw_job_reset);
>>>>>>> * @sched: scheduler instance
>>>>>>> *
>>>>>>> */
>>>>>>> -void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
>>>>>>> +void drm_sched_start(struct drm_gpu_scheduler *sched, bool
>>>>>>> full_recovery)
>>>>>>> {
>>>>>>> struct drm_sched_job *s_job, *tmp;
>>>>>>> - bool found_guilty = false;
>>>>>>> unsigned long flags;
>>>>>>> int r;
>>>>>>> + if (!full_recovery)
>>>>>>> + goto unpark;
>>>>>>> +
>>>>>>> spin_lock_irqsave(&sched->job_list_lock, flags);
>>>>>>> list_for_each_entry_safe(s_job, tmp,
>>>>>>> &sched->ring_mirror_list,
>>>>>>> node) {
>>>>>>> struct drm_sched_fence *s_fence = s_job->s_fence;
>>>>>>> - struct dma_fence *fence;
>>>>>>> - uint64_t guilty_context;
>>>>>>> -
>>>>>>> - if (!found_guilty && atomic_read(&s_job->karma) >
>>>>>>> sched->hang_limit) {
>>>>>>> - found_guilty = true;
>>>>>>> - guilty_context = s_job->s_fence->scheduled.context;
>>>>>>> - }
>>>>>>> -
>>>>>>> - if (found_guilty && s_job->s_fence->scheduled.context ==
>>>>>>> guilty_context)
>>>>>>> - dma_fence_set_error(&s_fence->finished, -ECANCELED);
>>>>>>> -
>>>>>>> - spin_unlock_irqrestore(&sched->job_list_lock, flags);
>>>>>>> - fence = sched->ops->run_job(s_job);
>>>>>>> - atomic_inc(&sched->hw_rq_count);
>>>>>>> + struct dma_fence *fence = s_job->s_fence->parent;
>>>>>>> if (fence) {
>>>>>>> - s_fence->parent = dma_fence_get(fence);
>>>>>>> r = dma_fence_add_callback(fence, &s_fence->cb,
>>>>>>> drm_sched_process_job);
>>>>>>> if (r == -ENOENT)
>>>>>>> @@ -427,18 +468,47 @@ void drm_sched_job_recovery(struct
>>>>>>> drm_gpu_scheduler *sched)
>>>>>>> else if (r)
>>>>>>> DRM_ERROR("fence add callback failed (%d)\n",
>>>>>>> r);
>>>>>>> - dma_fence_put(fence);
>>>>>>> - } else {
>>>>>>> - if (s_fence->finished.error < 0)
>>>>>>> - drm_sched_expel_job_unlocked(s_job);
>>>>>>> + } else
>>>>>>> drm_sched_process_job(NULL, &s_fence->cb);
>>>>>>> - }
>>>>>>> - spin_lock_irqsave(&sched->job_list_lock, flags);
>>>>>>> }
>>>>>>> +
>>>>>>> drm_sched_start_timeout(sched);
>>>>>>> spin_unlock_irqrestore(&sched->job_list_lock, flags);
>>>>>>> +
>>>>>>> +unpark:
>>>>>>> + kthread_unpark(sched->thread);
>>>>>>> +}
>>>>>>> +EXPORT_SYMBOL(drm_sched_start);
>>>>>>> +
>>>>>>> +/**
>>>>>>> + * drm_sched_resubmit_jobs - helper to relunch job from mirror
>>>>>>> ring
>>>>>>> list
>>>>>>> + *
>>>>>>> + * @sched: scheduler instance
>>>>>>> + *
>>>>>>> + */
>>>>>>> +void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
>>>>>>> +{
>>>>>>> + struct drm_sched_job *s_job, *tmp;
>>>>>>> + uint64_t guilty_context;
>>>>>>> + bool found_guilty = false;
>>>>>>> +
>>>>>>> + /*TODO DO we need spinlock here ? */
>>>>>>> + list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list,
>>>>>>> node) {
>>>>>>> + struct drm_sched_fence *s_fence = s_job->s_fence;
>>>>>>> +
>>>>>>> + if (!found_guilty && atomic_read(&s_job->karma) >
>>>>>>> sched->hang_limit) {
>>>>>>> + found_guilty = true;
>>>>>>> + guilty_context = s_job->s_fence->scheduled.context;
>>>>>>> + }
>>>>>>> +
>>>>>>> + if (found_guilty && s_job->s_fence->scheduled.context ==
>>>>>>> guilty_context)
>>>>>>> + dma_fence_set_error(&s_fence->finished, -ECANCELED);
>>>>>>> +
>>>>>>> + s_job->s_fence->parent = sched->ops->run_job(s_job);
>>>>>>> + atomic_inc(&sched->hw_rq_count);
>>>>>>> + }
>>>>>>> }
>>>>>>> -EXPORT_SYMBOL(drm_sched_job_recovery);
>>>>>>> +EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>>>>>>> /**
>>>>>>> * drm_sched_job_init - init a scheduler job
>>>>>>> @@ -634,26 +704,14 @@ static int drm_sched_main(void *param)
>>>>>>> DRM_ERROR("fence add callback failed (%d)\n",
>>>>>>> r);
>>>>>>> dma_fence_put(fence);
>>>>>>> - } else {
>>>>>>> - if (s_fence->finished.error < 0)
>>>>>>> - drm_sched_expel_job_unlocked(sched_job);
>>>>>>> + } else
>>>>>>> drm_sched_process_job(NULL, &s_fence->cb);
>>>>>>> - }
>>>>>>> wake_up(&sched->job_scheduled);
>>>>>>> }
>>>>>>> return 0;
>>>>>>> }
>>>>>>> -static void drm_sched_expel_job_unlocked(struct
>>>>>>> drm_sched_job *s_job)
>>>>>>> -{
>>>>>>> - struct drm_gpu_scheduler *sched = s_job->sched;
>>>>>>> -
>>>>>>> - spin_lock(&sched->job_list_lock);
>>>>>>> - list_del_init(&s_job->node);
>>>>>>> - spin_unlock(&sched->job_list_lock);
>>>>>>> -}
>>>>>>> -
>>>>>>> /**
>>>>>>> * drm_sched_init - Init a gpu scheduler instance
>>>>>>> *
>>>>>>> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c
>>>>>>> b/drivers/gpu/drm/v3d/v3d_sched.c
>>>>>>> index 445b2ef..f76d9ed 100644
>>>>>>> --- a/drivers/gpu/drm/v3d/v3d_sched.c
>>>>>>> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
>>>>>>> @@ -178,18 +178,22 @@ v3d_job_timedout(struct drm_sched_job
>>>>>>> *sched_job)
>>>>>>> for (q = 0; q < V3D_MAX_QUEUES; q++) {
>>>>>>> struct drm_gpu_scheduler *sched =
>>>>>>> &v3d->queue[q].sched;
>>>>>>> - kthread_park(sched->thread);
>>>>>>> - drm_sched_hw_job_reset(sched, (sched_job->sched == sched ?
>>>>>>> + drm_sched_stop(sched, (sched_job->sched == sched ?
>>>>>>> sched_job : NULL));
>>>>>>> +
>>>>>>> + if(sched_job)
>>>>>>> + drm_sched_increase_karma(sched_job);
>>>>>>> }
>>>>>>> /* get the GPU back into the init state */
>>>>>>> v3d_reset(v3d);
>>>>>>> + for (q = 0; q < V3D_MAX_QUEUES; q++)
>>>>>>> + drm_sched_resubmit_jobs(sched_job->sched);
>>>>>>> +
>>>>>>> /* Unblock schedulers and restart their jobs. */
>>>>>>> for (q = 0; q < V3D_MAX_QUEUES; q++) {
>>>>>>> - drm_sched_job_recovery(&v3d->queue[q].sched);
>>>>>>> - kthread_unpark(v3d->queue[q].sched.thread);
>>>>>>> + drm_sched_start(&v3d->queue[q].sched, true);
>>>>>>> }
>>>>>>> mutex_unlock(&v3d->reset_lock);
>>>>>>> diff --git a/include/drm/gpu_scheduler.h
>>>>>>> b/include/drm/gpu_scheduler.h
>>>>>>> index 47e1979..5ab2d97 100644
>>>>>>> --- a/include/drm/gpu_scheduler.h
>>>>>>> +++ b/include/drm/gpu_scheduler.h
>>>>>>> @@ -175,6 +175,7 @@ struct drm_sched_fence
>>>>>>> *to_drm_sched_fence(struct
>>>>>>> dma_fence *f);
>>>>>>> * finished to remove the job from the
>>>>>>> * @drm_gpu_scheduler.ring_mirror_list.
>>>>>>> * @node: used to append this struct to the
>>>>>>> @drm_gpu_scheduler.ring_mirror_list.
>>>>>>> + * @finish_node: used in a list to wait on before resetting the
>>>>>>> scheduler
>>>>>>> * @id: a unique id assigned to each job scheduled on the
>>>>>>> scheduler.
>>>>>>> * @karma: increment on every hang caused by this job. If
>>>>>>> this
>>>>>>> exceeds the hang
>>>>>>> * limit of the scheduler then the job is marked
>>>>>>> guilty and
>>>>>>> will not
>>>>>>> @@ -193,6 +194,7 @@ struct drm_sched_job {
>>>>>>> struct dma_fence_cb finish_cb;
>>>>>>> struct work_struct finish_work;
>>>>>>> struct list_head node;
>>>>>>> + struct list_head finish_node;
>>>>>>> uint64_t id;
>>>>>>> atomic_t karma;
>>>>>>> enum drm_sched_priority s_priority;
>>>>>>> @@ -298,9 +300,11 @@ int drm_sched_job_init(struct drm_sched_job
>>>>>>> *job,
>>>>>>> void *owner);
>>>>>>> void drm_sched_job_cleanup(struct drm_sched_job *job);
>>>>>>> void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
>>>>>>> -void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
>>>>>>> - struct drm_sched_job *job);
>>>>>>> -void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
>>>>>>> +void drm_sched_stop(struct drm_gpu_scheduler *sched,
>>>>>>> + struct drm_sched_job *job);
>>>>>>> +void drm_sched_start(struct drm_gpu_scheduler *sched, bool
>>>>>>> full_recovery);
>>>>>>> +void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
>>>>>>> +void drm_sched_increase_karma(struct drm_sched_job *bad);
>>>>>>> bool drm_sched_dependency_optimized(struct dma_fence* fence,
>>>>>>> struct drm_sched_entity *entity);
>>>>>>> void drm_sched_fault(struct drm_gpu_scheduler *sched);
>>>>>> _______________________________________________
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