[PATCH 2/3] drm/etnaviv: Don't ignore errors on getting clocks
Fabio Estevam
festevam at gmail.com
Wed May 13 17:09:21 UTC 2020
On Wed, May 13, 2020 at 12:08 PM Lubomir Rintel <lkundrak at v3.sk> wrote:
>
> There might be good reasons why the getting a clock failed. To treat the
> clocks as optional we're specifically only interested in ignoring -ENOENT,
> and devm_clk_get_optional() does just that.
>
> Signed-off-by: Lubomir Rintel <lkundrak at v3.sk>
> ---
> drivers/gpu/drm/etnaviv/etnaviv_gpu.c | 16 ++++++++--------
> 1 file changed, 8 insertions(+), 8 deletions(-)
>
> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
> index c6dacfe3d321..e7dbb924f576 100644
> --- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
> +++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
> @@ -1786,26 +1786,26 @@ static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
> }
>
> /* Get Clocks: */
> - gpu->clk_reg = devm_clk_get(&pdev->dev, "reg");
> + gpu->clk_reg = devm_clk_get_optional(&pdev->dev, "reg");
> DBG("clk_reg: %p", gpu->clk_reg);
> if (IS_ERR(gpu->clk_reg))
> - gpu->clk_reg = NULL;
> + return err;
>
> - gpu->clk_bus = devm_clk_get(&pdev->dev, "bus");
> + gpu->clk_bus = devm_clk_get_optional(&pdev->dev, "bus");
The binding doc Documentation/devicetree/bindings/gpu/vivante,gc.yaml
says that only the 'reg' clock could be optional, the others are
required.
> DBG("clk_bus: %p", gpu->clk_bus);
> if (IS_ERR(gpu->clk_bus))
> - gpu->clk_bus = NULL;
> + return err;
>
> - gpu->clk_core = devm_clk_get(&pdev->dev, "core");
> + gpu->clk_core = devm_clk_get_optional(&pdev->dev, "core");
> DBG("clk_core: %p", gpu->clk_core);
> if (IS_ERR(gpu->clk_core))
> - gpu->clk_core = NULL;
> + return err;
> gpu->base_rate_core = clk_get_rate(gpu->clk_core);
>
> - gpu->clk_shader = devm_clk_get(&pdev->dev, "shader");
> + gpu->clk_shader = devm_clk_get_optional(&pdev->dev, "shader");
> DBG("clk_shader: %p", gpu->clk_shader);
> if (IS_ERR(gpu->clk_shader))
> - gpu->clk_shader = NULL;
> + return err;
> gpu->base_rate_shader = clk_get_rate(gpu->clk_shader);
>
> /* TODO: figure out max mapped size */
> --
> 2.26.2
>
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