[PATCH] drm/etnaviv: flush shader L1 cache after user commandstream
Christian Gmeiner
christian.gmeiner at gmail.com
Mon Oct 28 08:41:55 UTC 2024
Hi Lucas
>
> The shader L1 cache is a writeback cache for shader loads/stores
> and thus must be flushed before any BOs backing the shader buffers
> are potentially freed.
>
> Cc: stable at vger.kernel.org
> Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner at igalia.com>
> ---
> drivers/gpu/drm/etnaviv/etnaviv_buffer.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_buffer.c b/drivers/gpu/drm/etnaviv/etnaviv_buffer.c
> index 384df1659be6..b13a17276d07 100644
> --- a/drivers/gpu/drm/etnaviv/etnaviv_buffer.c
> +++ b/drivers/gpu/drm/etnaviv/etnaviv_buffer.c
> @@ -482,7 +482,8 @@ void etnaviv_buffer_queue(struct etnaviv_gpu *gpu, u32 exec_state,
> } else {
> CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE,
> VIVS_GL_FLUSH_CACHE_DEPTH |
> - VIVS_GL_FLUSH_CACHE_COLOR);
> + VIVS_GL_FLUSH_CACHE_COLOR |
> + VIVS_GL_FLUSH_CACHE_SHADER_L1);
> if (has_blt) {
> CMD_LOAD_STATE(buffer, VIVS_BLT_ENABLE, 0x1);
> CMD_LOAD_STATE(buffer, VIVS_BLT_SET_COMMAND, 0x1);
> --
> 2.39.5
>
While we're at it, should we also flush VIVS_GL_FLUSH_CACHE_UNK10 and
VIVS_GL_FLUSH_CACHE_UNK11 as done
in the blob kernel driver?
https://github.com/nxp-imx/linux-imx/blob/lf-6.6.3-1.0.0/drivers/mxc/gpu-viv/hal/kernel/arch/gc_hal_kernel_hardware.c#L4883
This could help with some image workloads that may be exposed soon.
--
greets
--
Christian Gmeiner, MSc
https://christian-gmeiner.info/privacypolicy
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