[PATCH 1/8] drm/sched: Allow drivers to skip the reset and keep on running
Matthew Brost
matthew.brost at intel.com
Tue May 6 02:41:09 UTC 2025
On Sat, May 03, 2025 at 05:59:52PM -0300, Maíra Canal wrote:
> When the DRM scheduler times out, it's possible that the GPU isn't hung;
> instead, a job may still be running, and there may be no valid reason to
> reset the hardware. This can occur in two situations:
>
> 1. The GPU exposes some mechanism that ensures the GPU is still making
> progress. By checking this mechanism, we can safely skip the reset,
> rearm the timeout, and allow the job to continue running until
> completion. This is the case for v3d and Etnaviv.
> 2. TDR has fired before the IRQ that signals the fence. Consequently,
> the job actually finishes, but it triggers a timeout before signaling
> the completion fence.
>
We have both of these cases in Xe too. We implement the requeuing in Xe
via driver side function - xe_sched_add_pending_job but this looks
better and will make use of this.
> These two scenarios are problematic because we remove the job from the
> `sched->pending_list` before calling `sched->ops->timedout_job()`. This
> means that when the job finally signals completion (e.g. in the IRQ
> handler), the scheduler won't call `sched->ops->free_job()`. As a result,
> the job and its resources won't be freed, leading to a memory leak.
>
> To resolve this issue, we create a new `drm_gpu_sched_stat` that allows a
> driver to skip the reset. This new status will indicate that the job
> should be reinserted into the pending list, and the driver will still
> signal its completion.
>
> Signed-off-by: Maíra Canal <mcanal at igalia.com>
Reviewed-by: Matthew Brost <matthew.brost at intel.com>
> ---
> drivers/gpu/drm/scheduler/sched_main.c | 14 ++++++++++++++
> include/drm/gpu_scheduler.h | 2 ++
> 2 files changed, 16 insertions(+)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 829579c41c6b5d8b2abce5ad373c7017469b7680..68ca827d77e32187a034309f881135dbc639a9b4 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -568,6 +568,17 @@ static void drm_sched_job_timedout(struct work_struct *work)
> job->sched->ops->free_job(job);
> sched->free_guilty = false;
> }
> +
> + /*
> + * If the driver indicated that the GPU is still running and wants to skip
> + * the reset, reinsert the job back into the pending list and realarm the
> + * timeout.
> + */
> + if (status == DRM_GPU_SCHED_STAT_RUNNING) {
> + spin_lock(&sched->job_list_lock);
> + list_add(&job->list, &sched->pending_list);
> + spin_unlock(&sched->job_list_lock);
> + }
> } else {
> spin_unlock(&sched->job_list_lock);
> }
> @@ -590,6 +601,9 @@ static void drm_sched_job_timedout(struct work_struct *work)
> * This function is typically used for reset recovery (see the docu of
> * drm_sched_backend_ops.timedout_job() for details). Do not call it for
> * scheduler teardown, i.e., before calling drm_sched_fini().
> + *
> + * As it's used for reset recovery, drm_sched_stop() shouldn't be called
> + * if the scheduler skipped the timeout (DRM_SCHED_STAT_RUNNING).
> */
> void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
> {
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 1a7e377d4cbb4fc12ed93c548b236970217945e8..fe9043b6d43141bee831b5fc16b927202a507d51 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -389,11 +389,13 @@ struct drm_sched_job {
> * @DRM_GPU_SCHED_STAT_NONE: Reserved. Do not use.
> * @DRM_GPU_SCHED_STAT_NOMINAL: Operation succeeded.
> * @DRM_GPU_SCHED_STAT_ENODEV: Error: Device is not available anymore.
> + * @DRM_GPU_SCHED_STAT_RUNNING: GPU is still running, so skip the reset.
> */
> enum drm_gpu_sched_stat {
> DRM_GPU_SCHED_STAT_NONE,
> DRM_GPU_SCHED_STAT_NOMINAL,
> DRM_GPU_SCHED_STAT_ENODEV,
> + DRM_GPU_SCHED_STAT_RUNNING,
> };
>
> /**
>
> --
> 2.49.0
>
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