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</style></head><body><div>Hi,</div><div><br></div><div>You need to have a separate fsrtpconference for each party. Then yes, just using the liveadder element should work, not that it's been replaced a long time ago by the audiomixer element.</div><div><br></div><div>Olivier</div><div><br></div><div>On Tue, 2023-05-09 at 16:38 -0500, Skorpeo Skorpeo wrote:</div><blockquote type="cite" style="margin:0 0 0 .8ex; border-left:2px #729fcf solid;padding-left:1ex"><div dir="ltr"><div>Hi,</div><div><br></div><div>So I have been playing around with farstream (using python) and I am trying to set up a 3 way call but I am unclear on how to get all parties to hear each other. Essentially my setup is that I have my server which has local mic and speakers and is where farstream runs. I have party A call farstream, and then farstream calls party B. On the local system I can hear audio from party A and B, and party A and B can hear audio from the local system. However, party A can't hear party B and party B can't hear party A.</div><div><br></div><div>When a src_pad_added I send it to a liveadder and then to the speakers, and the local mic is attached to the audiosession sink-pad.</div><div><br></div><div>I tried mixing the audio and then sending it to audiosession sink-pad but that doesn't seem to work.</div><div><br></div><div>I feel like I am missing some major concept, any pointers or suggestions on how I can have everyone hear each other?</div><div><br></div><div>Many thanks<br></div></div></blockquote><div><br></div><div><span><pre>-- <br></pre><pre>Olivier CrĂȘte
olivier.crete@collabora.com
Multimedia Lead
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