[Freedreno] [PATCH 6/7] freedreno/a3xx: enable sampling from integer textures

Ilia Mirkin imirkin at alum.mit.edu
Sat Nov 29 19:06:21 PST 2014


We need to produce a u32 destination type on integer sampling
instructions, so keep that in a shader key set based on the
currently-bound textures.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/gallium/drivers/freedreno/a3xx/fd3_context.h |  3 ++
 src/gallium/drivers/freedreno/a3xx/fd3_draw.c    | 11 ++++++--
 src/gallium/drivers/freedreno/a3xx/fd3_texture.c | 35 +++++++++++++++++++++++-
 src/gallium/drivers/freedreno/ir3/ir3_compiler.c |  8 +++++-
 src/gallium/drivers/freedreno/ir3/ir3_shader.h   |  3 ++
 5 files changed, 55 insertions(+), 5 deletions(-)

diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_context.h b/src/gallium/drivers/freedreno/a3xx/fd3_context.h
index 77e4605..4e3f521 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_context.h
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_context.h
@@ -105,6 +105,9 @@ struct fd3_context {
 	 */
 	unsigned fsaturate_s, fsaturate_t, fsaturate_r;
 
+	/* bitmask of integer texture samplers */
+	uint16_t vinteger_s, finteger_s;
+
 	/* some state changes require a different shader variant.  Keep
 	 * track of this so we know when we need to re-emit shader state
 	 * due to variant change.  See fixup_shader_state()
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
index 2ae4cfb..b06d425 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
@@ -88,12 +88,14 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
 		if (last_key->has_per_samp || key->has_per_samp) {
 			if ((last_key->vsaturate_s != key->vsaturate_s) ||
 					(last_key->vsaturate_t != key->vsaturate_t) ||
-					(last_key->vsaturate_r != key->vsaturate_r))
+					(last_key->vsaturate_r != key->vsaturate_r) ||
+					(last_key->vinteger_s != key->vinteger_s))
 				ctx->prog.dirty |= FD_SHADER_DIRTY_VP;
 
 			if ((last_key->fsaturate_s != key->fsaturate_s) ||
 					(last_key->fsaturate_t != key->fsaturate_t) ||
-					(last_key->fsaturate_r != key->fsaturate_r))
+					(last_key->fsaturate_r != key->fsaturate_r) ||
+					(last_key->finteger_s != key->finteger_s))
 				ctx->prog.dirty |= FD_SHADER_DIRTY_FP;
 		}
 
@@ -127,13 +129,16 @@ fd3_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
 			// TODO set .half_precision based on render target format,
 			// ie. float16 and smaller use half, float32 use full..
 			.half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
-			.has_per_samp = fd3_ctx->fsaturate || fd3_ctx->vsaturate,
+			.has_per_samp = (fd3_ctx->fsaturate || fd3_ctx->vsaturate ||
+							 fd3_ctx->vinteger_s || fd3_ctx->finteger_s),
 			.vsaturate_s = fd3_ctx->vsaturate_s,
 			.vsaturate_t = fd3_ctx->vsaturate_t,
 			.vsaturate_r = fd3_ctx->vsaturate_r,
 			.fsaturate_s = fd3_ctx->fsaturate_s,
 			.fsaturate_t = fd3_ctx->fsaturate_t,
 			.fsaturate_r = fd3_ctx->fsaturate_r,
+			.vinteger_s = fd3_ctx->vinteger_s,
+			.finteger_s = fd3_ctx->finteger_s,
 		},
 		.format = pipe_surface_format(pfb->cbufs[0]),
 		.rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_texture.c b/src/gallium/drivers/freedreno/a3xx/fd3_texture.c
index c573c0e..c35f9b3 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_texture.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_texture.c
@@ -261,11 +261,44 @@ fd3_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
 	return &so->base;
 }
 
+static void
+fd3_set_sampler_views(struct pipe_context *pctx, unsigned shader,
+					  unsigned start, unsigned nr,
+					  struct pipe_sampler_view **views)
+{
+	struct fd_context *ctx = fd_context(pctx);
+	struct fd3_context *fd3_ctx = fd3_context(ctx);
+	struct fd_texture_stateobj *tex;
+	uint16_t integer_s = 0, *ptr;
+	int i;
+
+	fd_set_sampler_views(pctx, shader, start, nr, views);
+
+	switch (shader) {
+	case PIPE_SHADER_FRAGMENT:
+		tex = &ctx->fragtex;
+		ptr = &fd3_ctx->finteger_s;
+		break;
+	case PIPE_SHADER_VERTEX:
+		tex = &ctx->verttex;
+		ptr = &fd3_ctx->vinteger_s;
+		break;
+	default:
+		return;
+	}
+
+	for (i = 0; i < tex->num_textures; i++)
+		if (util_format_is_pure_integer(tex->textures[i]->format))
+			integer_s |= 1 << i;
+	*ptr = integer_s;
+}
+
+
 void
 fd3_texture_init(struct pipe_context *pctx)
 {
 	pctx->create_sampler_state = fd3_sampler_state_create;
 	pctx->bind_sampler_states = fd3_sampler_states_bind;
 	pctx->create_sampler_view = fd3_sampler_view_create;
-	pctx->set_sampler_views = fd_set_sampler_views;
+	pctx->set_sampler_views = fd3_set_sampler_views;
 }
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
index da72c5c..6cc21ac 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
@@ -53,6 +53,7 @@ struct ir3_compile_context {
 	bool free_tokens;
 	struct ir3 *ir;
 	struct ir3_shader_variant *so;
+	uint16_t integer_s;
 
 	struct ir3_block *block;
 	struct ir3_instruction *current_instr;
@@ -159,11 +160,13 @@ compile_init(struct ir3_compile_context *ctx, struct ir3_shader_variant *so,
 		lconfig.saturate_s = so->key.fsaturate_s;
 		lconfig.saturate_t = so->key.fsaturate_t;
 		lconfig.saturate_r = so->key.fsaturate_r;
+		ctx->integer_s = so->key.finteger_s;
 		break;
 	case SHADER_VERTEX:
 		lconfig.saturate_s = so->key.vsaturate_s;
 		lconfig.saturate_t = so->key.vsaturate_t;
 		lconfig.saturate_r = so->key.vsaturate_r;
+		ctx->integer_s = so->key.vinteger_s;
 		break;
 	}
 
@@ -1345,7 +1348,10 @@ trans_samp(const struct instr_translater *t,
 	}
 
 	instr = instr_create(ctx, 5, t->opc);
-	instr->cat5.type = get_ftype(ctx);
+	if (ctx->integer_s & (1 << samp->Index))
+		instr->cat5.type = get_utype(ctx);
+	else
+		instr->cat5.type = get_ftype(ctx);
 	instr->cat5.samp = samp->Index;
 	instr->cat5.tex  = samp->Index;
 	instr->flags |= tinf.flags;
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index f70886e..89442ce 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -91,6 +91,9 @@ struct ir3_shader_key {
 	 */
 	uint16_t fsaturate_s, fsaturate_t, fsaturate_r;
 
+	/* bitmask of sampler which produces integer outputs:
+	 */
+	uint16_t vinteger_s, finteger_s;
 };
 
 static inline bool
-- 
2.0.4



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