[Freedreno] [PATCH 0/4] Preemption support for A6xx targets
Sharat Masetty
smasetty at codeaurora.org
Mon Feb 26 07:38:19 UTC 2018
This patch follows Jordan's recent "drm/msm: Add A6XX device support"
patch series and adds preemption support. Preemption allows the GPU to switch
to a higher priority ringbuffer when one is ready, thereby improving user
experience. A6xx hardware supports various preemption levels, each with
different granularities and different switch-out--switch-in times. While this
patch only enables the first preemption level i.e. preemption at the ringbuffer
level, support for more finer grained preemption levels will follow after
more testing.
Sharat Masetty (4):
drm/msm: Add submitqueue setup and close
drm/msm: Add new PM4 type7 opcodes
drm/msm/A6xx: Implement preemption for A6XX targets
drm/msm/A6xx: Enable preemption for A6xx targets
drivers/gpu/drm/msm/Makefile | 1 +
drivers/gpu/drm/msm/adreno/a6xx_gmu.c | 44 ++++
drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 148 ++++++++++-
drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 136 ++++++++++
drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 383 ++++++++++++++++++++++++++++
drivers/gpu/drm/msm/adreno/adreno_pm4.xml.h | 2 +
drivers/gpu/drm/msm/msm_gpu.h | 7 +
drivers/gpu/drm/msm/msm_submitqueue.c | 15 +-
8 files changed, 731 insertions(+), 5 deletions(-)
create mode 100644 drivers/gpu/drm/msm/adreno/a6xx_preempt.c
--
1.9.1
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