[Freedreno] [PATCH 06/13] drm/msm: Use kzalloc for submit struct allocation
Sharat Masetty
smasetty at codeaurora.org
Mon Oct 1 12:31:38 UTC 2018
This patch changes to kzalloc and avoids setting individual submit
struct fields to zero manually.
Signed-off-by: Sharat Masetty <smasetty at codeaurora.org>
---
drivers/gpu/drm/msm/msm_gem_submit.c | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index a7c8cbc..7931c2a 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -41,24 +41,19 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
if (sz > SIZE_MAX)
return NULL;
- submit = kmalloc(sz, GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
+ submit = kzalloc(sz, GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
if (!submit)
return NULL;
submit->dev = dev;
submit->gpu = gpu;
submit->ctx = ctx;
- submit->hw_fence = NULL;
submit->out_fence_id = -1;
submit->pid = get_pid(task_pid(current));
submit->cmd = (void *)&submit->bos[nr_bos];
submit->queue = queue;
submit->ring = gpu->rb[queue->prio];
- /* initially, until copy_from_user() and bo lookup succeeds: */
- submit->nr_bos = 0;
- submit->nr_cmds = 0;
-
INIT_LIST_HEAD(&submit->node);
INIT_LIST_HEAD(&submit->bo_list);
ww_acquire_init(&submit->ticket, &reservation_ww_class);
--
1.9.1
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