[Freedreno] [PATCH 1/3] drm/msm: dpu: Clear frame_busy_mask bit after trace
Abhinav Kumar
abhinavk at codeaurora.org
Wed Sep 19 20:01:01 UTC 2018
On 2018-09-19 11:33, Sean Paul wrote:
> From: Sean Paul <seanpaul at chromium.org>
>
> We're printing the frame_busy_mask in a trace, but after it's been
> cleared. This, as it turns out, is pretty pointless.
>
> Signed-off-by: Sean Paul <seanpaul at chromium.org>
Reviewed-by: Abhinav Kumar <abhinavk at codeaurora.org>
> ---
> drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> index c2e8985b4c54..e56f29190121 100644
> --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> @@ -1361,9 +1361,9 @@ static void dpu_encoder_frame_done_callback(
> /* One of the physical encoders has become idle */
> for (i = 0; i < dpu_enc->num_phys_encs; i++) {
> if (dpu_enc->phys_encs[i] == ready_phys) {
> - clear_bit(i, dpu_enc->frame_busy_mask);
> trace_dpu_enc_frame_done_cb(DRMID(drm_enc), i,
> dpu_enc->frame_busy_mask[0]);
> + clear_bit(i, dpu_enc->frame_busy_mask);
> }
> }
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