[Freedreno] [PATCH 5/5] drm/msm/a6xx: Add support for using system cache(LLC)

Jordan Crouse jcrouse at codeaurora.org
Fri Dec 20 19:57:58 UTC 2019


On Fri, Dec 20, 2019 at 03:40:59PM +0530, smasetty at codeaurora.org wrote:
> On 2019-12-20 01:28, Jordan Crouse wrote:
> >On Thu, Dec 19, 2019 at 06:44:46PM +0530, Sharat Masetty wrote:
> >>The last level system cache can be partitioned to 32 different slices
> >>of which GPU has two slices preallocated. One slice is used for caching
> >>GPU
> >>buffers and the other slice is used for caching the GPU SMMU pagetables.
> >>This patch talks to the core system cache driver to acquire the slice
> >>handles,
> >>configure the SCID's to those slices and activates and deactivates the
> >>slices
> >>upon GPU power collapse and restore.
> >>
> >>Some support from the IOMMU driver is also needed to make use of the
> >>system cache. IOMMU_QCOM_SYS_CACHE is a buffer protection flag which
> >>enables
> >>caching GPU data buffers in the system cache with memory attributes such
> >>as outer cacheable, read-allocate, write-allocate for buffers. The GPU
> >>then has the ability to override a few cacheability parameters which it
> >>does to override write-allocate to write-no-allocate as the GPU hardware
> >>does not benefit much from it.
> >>
> >>Similarly DOMAIN_ATTR_QCOM_SYS_CACHE is another domain level attribute
> >>used by the IOMMU driver to set the right attributes to cache the
> >>hardware
> >>pagetables into the system cache.
> >>
> >>Signed-off-by: Sharat Masetty <smasetty at codeaurora.org>
> >>---
> >> drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 122
> >>+++++++++++++++++++++++++++++++++-
> >> drivers/gpu/drm/msm/adreno/a6xx_gpu.h |   9 +++
> >> drivers/gpu/drm/msm/msm_iommu.c       |  13 ++++
> >> drivers/gpu/drm/msm/msm_mmu.h         |   3 +
> >> 4 files changed, 146 insertions(+), 1 deletion(-)
> >>
> >>diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> >>b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> >>index faff6ff..0c7fdee 100644
> >>--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> >>+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> >>@@ -9,6 +9,7 @@
> >> #include "a6xx_gmu.xml.h"
> >>
> >> #include <linux/devfreq.h>
> >>+#include <linux/soc/qcom/llcc-qcom.h>
> >>
> >> #define GPU_PAS_ID 13
> >>
> >>@@ -781,6 +782,117 @@ static void
> >>a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu)
> >> 	gpu_write(gpu, REG_A6XX_GBIF_HALT, 0x0);
> >> }
> >>
> >>+#define A6XX_LLC_NUM_GPU_SCIDS		5
> >>+#define A6XX_GPU_LLC_SCID_NUM_BITS	5
> >
> >As I mention below, I'm not sure if we need these
> >
> >>+#define A6XX_GPU_LLC_SCID_MASK \
> >>+	((1 << (A6XX_LLC_NUM_GPU_SCIDS * A6XX_GPU_LLC_SCID_NUM_BITS)) - 1)
> >>+
> >>+#define A6XX_GPUHTW_LLC_SCID_SHIFT	25
> >>+#define A6XX_GPUHTW_LLC_SCID_MASK \
> >>+	(((1 << A6XX_GPU_LLC_SCID_NUM_BITS) - 1) <<
> >>A6XX_GPUHTW_LLC_SCID_SHIFT)
> >>+
> >
> >Normally these go into the envytools regmap but if we're going to do these
> >guys
> >lets use the power of <linux/bitfield.h> for good.
> >
> >#define A6XX_GPU_LLC_SCID GENMASK(24, 0)
> >#define A6XX_GPUHTW_LLC_SCID GENMASK(29, 25)
> >
> >>+static inline void a6xx_gpu_cx_rmw(struct a6xx_llc *llc,
> >
> >Don't mark C functions as inline - let the compiler figure it out for you.
> >
> >>+	u32 reg, u32 mask, u32 or)
> >>+{
> >>+	msm_rmw(llc->mmio + (reg << 2), mask, or);
> >>+}
> >>+
> >>+static void a6xx_llc_deactivate(struct a6xx_llc *llc)
> >>+{
> >>+	llcc_slice_deactivate(llc->gpu_llc_slice);
> >>+	llcc_slice_deactivate(llc->gpuhtw_llc_slice);
> >>+}
> >>+
> >>+static void a6xx_llc_activate(struct a6xx_llc *llc)
> >>+{
> >>+	if (!llc->mmio)
> >>+		return;
> >>+
> >>+	/* Program the sub-cache ID for all GPU blocks */
> >>+	if (!llcc_slice_activate(llc->gpu_llc_slice))
> >>+		a6xx_gpu_cx_rmw(llc,
> >>+				REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_1,
> >>+				A6XX_GPU_LLC_SCID_MASK,
> >>+				(llc->cntl1_regval &
> >>+				 A6XX_GPU_LLC_SCID_MASK));
> >
> >This is out of order with the comments below, but if we store the slice id
> >then
> >you could calculate regval here and not have to store it.
> >
> >>+
> >>+	/* Program the sub-cache ID for the GPU pagetables */
> >>+	if (!llcc_slice_activate(llc->gpuhtw_llc_slice))
> >
> >val |= FIELD_SET(A6XX_GPUHTW_LLC_SCID, htw_llc_sliceid);
> >
> >>+		a6xx_gpu_cx_rmw(llc,
> >>+				REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_1,
> >>+				A6XX_GPUHTW_LLC_SCID_MASK,
> >>+				(llc->cntl1_regval &
> >>+				 A6XX_GPUHTW_LLC_SCID_MASK));
> >
> >And this could be FIELD_SET(A6XX_GPUHTW_LLC_SCID, sliceid);
> >
> >In theory you could just calculate the u32 and write it directly without a
> >rmw.
> >In fact, that might be preferable - if the slice activate failed, you
> >don't want
> >to run the risk that the scid for htw is still populated.
> >
> >>+
> >>+	/* Program cacheability overrides */
> >>+	a6xx_gpu_cx_rmw(llc, REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_0, 0xF,
> >>+		llc->cntl0_regval);
> >
> >As below, this could easily be a constant.
> >
> >>+}
> >>+
> >>+static void a6xx_llc_slices_destroy(struct a6xx_llc *llc)
> >>+{
> >>+	if (llc->mmio)
> >>+		iounmap(llc->mmio);
> >
> >msm_ioremap returns a devm_ managed resource, so do not use iounmap() to
> >free
> >it. Bets to just leave it and let the gpu device handle it when it goes
> >boom.
> >
> >>+
> >>+	llcc_slice_putd(llc->gpu_llc_slice);
> >>+	llcc_slice_putd(llc->gpuhtw_llc_slice);
> >>+}
> >>+
> >>+static int a6xx_llc_slices_init(struct platform_device *pdev,
> >T
> >This can be void, I don't think we care if it passes or fails.
> >
> >>+		struct a6xx_llc *llc)
> >>+{
> >>+	llc->mmio = msm_ioremap(pdev, "cx_mem", "gpu_cx");
> >>+	if (IS_ERR_OR_NULL(llc->mmio))
> >
> >msm_ioremap can not return NULL.
> >
> >>+		return -ENODEV;
> >>+
> >>+	llc->gpu_llc_slice = llcc_slice_getd(LLCC_GPU);
> >>+	llc->gpuhtw_llc_slice = llcc_slice_getd(LLCC_GPUHTW);
> >>+	if (IS_ERR(llc->gpu_llc_slice) && IS_ERR(llc->gpuhtw_llc_slice))
> >>+		return -ENODEV;
> >>+
> >>+	/*
> >>+	 * CNTL0 provides options to override the settings for the
> >>+	 * read and write allocation policies for the LLC. These
> >>+	 * overrides are global for all memory transactions from
> >>+	 * the GPU.
> >>+	 *
> >>+	 * 0x3: read-no-alloc-overridden = 0
> >>+	 *      read-no-alloc = 0 - Allocate lines on read miss
> >>+	 *      write-no-alloc-overridden = 1
> >>+	 *      write-no-alloc = 1 - Do not allocates lines on write miss
> >>+	 */
> >>+	llc->cntl0_regval = 0x03;
> >
> >This is a fixed value isn't it?  We should be able to get away with
> >writing a
> >constant.
> >
> >>+
> >>+	/*
> >>+	 * CNTL1 is used to specify SCID for (CP, TP, VFD, CCU and UBWC
> >>+	 * FLAG cache) GPU blocks. This value will be passed along with
> >>+	 * the address for any memory transaction from GPU to identify
> >>+	 * the sub-cache for that transaction.
> >>+	 */
> >>+	if (!IS_ERR(llc->gpu_llc_slice)) {
> >>+		u32 gpu_scid = llcc_get_slice_id(llc->gpu_llc_slice);
> >>+		int i;
> >>+
> >>+		for (i = 0; i < A6XX_LLC_NUM_GPU_SCIDS; i++)
> >>+			llc->cntl1_regval |=
> >>+				gpu_scid << (A6XX_GPU_LLC_SCID_NUM_BITS * i);
> >
> >As above, i'm not sure a loop is better than just:
> >
> >gpu_scid &= 0x1f;
> >
> >llc->cntl1_regval = (gpu_scid << 0) || (gpu_scid << 5) | (gpu_scid << 10)
> > | (gpu_scid << 15) | (gpu_scid << 20);
> >
> >And I'm not even sure we need do this math here in the first place.
> >
> >>+	}
> >>+
> >>+	/*
> >>+	 * Set SCID for GPU IOMMU. This will be used to access
> >>+	 * page tables that are cached in LLC.
> >>+	 */
> >>+	if (!IS_ERR(llc->gpuhtw_llc_slice)) {
> >>+		u32 gpuhtw_scid = llcc_get_slice_id(llc->gpuhtw_llc_slice);
> >>+
> >>+		llc->cntl1_regval |=
> >>+			gpuhtw_scid << A6XX_GPUHTW_LLC_SCID_SHIFT;
> >>+	}
> >
> >As above, I think storing the slice id could be more beneficial than
> >calculating
> >a value, but if we do calculate a value, use
> >FIELD_SET(A6XX_GPUHTW_LLC_SCID, )
> >
> >>+
> >>+	return 0;
> >>+}
> >>+
> >> static int a6xx_pm_resume(struct msm_gpu *gpu)
> >> {
> >> 	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
> >>@@ -795,6 +907,8 @@ static int a6xx_pm_resume(struct msm_gpu *gpu)
> >>
> >> 	msm_gpu_resume_devfreq(gpu);
> >>
> >>+	a6xx_llc_activate(&a6xx_gpu->llc);
> >>+
> >> 	return 0;
> >> }
> >>
> >>@@ -803,6 +917,8 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
> >> 	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
> >> 	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
> >>
> >>+	a6xx_llc_deactivate(&a6xx_gpu->llc);
> >>+
> >> 	devfreq_suspend_device(gpu->devfreq.devfreq);
> >>
> >> 	/*
> >>@@ -851,6 +967,7 @@ static void a6xx_destroy(struct msm_gpu *gpu)
> >> 		drm_gem_object_put_unlocked(a6xx_gpu->sqe_bo);
> >> 	}
> >>
> >>+	a6xx_llc_slices_destroy(&a6xx_gpu->llc);
> >> 	a6xx_gmu_remove(a6xx_gpu);
> >>
> >> 	adreno_gpu_cleanup(adreno_gpu);
> >>@@ -924,7 +1041,10 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device
> >>*dev)
> >> 	adreno_gpu->registers = NULL;
> >> 	adreno_gpu->reg_offsets = a6xx_register_offsets;
> >>
> >>-	ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1, 0);
> >>+	ret = a6xx_llc_slices_init(pdev, &a6xx_gpu->llc);
> >>+
> >
> >Confirming we don't care if a6xx_llc_slices_init passes or fails.
> 
> Are you suggesting to unconditionally set the memory attributes in iommu(see
> the code below in msm_iommu.c).
> We probably wouldn't need this patch too in that case:
> https://patchwork.freedesktop.org/patch/346097/
> 
> The return code  is used in the line below to pass
> MMU_FEATURE_USE_SYSTEM_CACHE. Am I missing something here?

Oh, I see. Please don't do that. Set a separate flag if you need to.

features = 0;

 if (a6xx_llc_slices_init(pdev, &a6xx_gpu->llc))
    features = MMU_FEATURE_USE_SYSTEM_CACHE;

Hiding ret in a function that also sets ret has a tendency to confuse people
like me.

Jordan

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