[Freedreno] [PATCH v2] drm/msm: Add syncobj support.
Jordan Crouse
jcrouse at codeaurora.org
Fri Jan 17 18:17:27 UTC 2020
On Fri, Jan 17, 2020 at 12:04:17AM +0100, Bas Nieuwenhuizen wrote:
> This
>
> 1) Enables core DRM syncobj support.
> 2) Adds options to the submission ioctl to wait/signal syncobjs.
>
> Just like the wait fence fd, this does inline waits. Using the
> scheduler would be nice but I believe it is out of scope for
> this work.
>
> Support for timeline syncobjs is implemented and the interface
> is ready for it, but I'm not enabling it yet until there is
> some code for turnip to use it.
>
> The reset is mostly in there because in the presence of waiting
> and signalling the same semaphores, resetting them after
> signalling can become very annoying.
>
> v2:
> - Fixed style issues
> - Removed a cleanup issue in a failure case
> - Moved to a copy_from_user per syncobj
A few nits, but nothing serious. This is looking good, thanks for the quick
turn around.
> Signed-off-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
> ---
> drivers/gpu/drm/msm/msm_drv.c | 6 +-
> drivers/gpu/drm/msm/msm_gem_submit.c | 236 ++++++++++++++++++++++++++-
> include/uapi/drm/msm_drm.h | 24 ++-
> 3 files changed, 262 insertions(+), 4 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c
> index c84f0a8b3f2c..5246b41798df 100644
> --- a/drivers/gpu/drm/msm/msm_drv.c
> +++ b/drivers/gpu/drm/msm/msm_drv.c
> @@ -37,9 +37,10 @@
> * - 1.4.0 - softpin, MSM_RELOC_BO_DUMP, and GEM_INFO support to set/get
> * GEM object's debug name
> * - 1.5.0 - Add SUBMITQUERY_QUERY ioctl
> + * - 1.6.0 - Syncobj support
> */
> #define MSM_VERSION_MAJOR 1
> -#define MSM_VERSION_MINOR 5
> +#define MSM_VERSION_MINOR 6
> #define MSM_VERSION_PATCHLEVEL 0
>
> static const struct drm_mode_config_funcs mode_config_funcs = {
> @@ -988,7 +989,8 @@ static struct drm_driver msm_driver = {
> .driver_features = DRIVER_GEM |
> DRIVER_RENDER |
> DRIVER_ATOMIC |
> - DRIVER_MODESET,
> + DRIVER_MODESET |
> + DRIVER_SYNCOBJ,
> .open = msm_open,
> .postclose = msm_postclose,
> .lastclose = drm_fb_helper_lastclose,
> diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
> index be5327af16fa..6c7f95fc5cfd 100644
> --- a/drivers/gpu/drm/msm/msm_gem_submit.c
> +++ b/drivers/gpu/drm/msm/msm_gem_submit.c
> @@ -8,7 +8,9 @@
> #include <linux/sync_file.h>
> #include <linux/uaccess.h>
>
> +#include <drm/drm_drv.h>
> #include <drm/drm_file.h>
> +#include <drm/drm_syncobj.h>
>
> #include "msm_drv.h"
> #include "msm_gpu.h"
> @@ -394,6 +396,191 @@ static void submit_cleanup(struct msm_gem_submit *submit)
> ww_acquire_fini(&submit->ticket);
> }
>
> +
> +struct msm_submit_post_dep {
> + struct drm_syncobj *syncobj;
> + uint64_t point;
> + struct dma_fence_chain *chain;
> +};
> +
> +static int msm_wait_deps(struct drm_device *dev,
> + struct drm_file *file,
> + uint64_t in_syncobjs_addr,
> + uint32_t nr_in_syncobjs,
> + uint32_t syncobj_stride,
> + struct msm_ringbuffer *ring,
> + struct drm_syncobj ***syncobjs)
> +{
> + struct drm_msm_gem_submit_syncobj syncobj_desc = {0};
> + int ret = 0;
> + uint32_t i, j;
> +
> + *syncobjs = kcalloc(nr_in_syncobjs, sizeof(**syncobjs),
> + GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
Perfect - I think this will do everything we want - protect us against OOM death
but also not introduce artificial constraints on object counts.
> + if (!syncobjs) {
You should be able to just return -ENOMEM here.
> + ret = -ENOMEM;
> + goto out_syncobjs;
> + }
> +
> + for (i = 0; i < nr_in_syncobjs; ++i) {
> + uint64_t address = in_syncobjs_addr + i * syncobj_stride;
> + struct dma_fence *fence;
> +
> + if (copy_from_user(&syncobj_desc,
> + u64_to_user_ptr(address),
> + min(syncobj_stride, sizeof(syncobj_desc)))) {
> + ret = -EFAULT;
> + goto out_syncobjs;
You can just use break here.
> + }
> +
> + if (syncobj_desc.point &&
> + !drm_core_check_feature(dev, DRIVER_SYNCOBJ_TIMELINE)) {
> + ret = -EOPNOTSUPP;
> + break;
> + }
> +
> + if (syncobj_desc.flags & ~MSM_SUBMIT_SYNCOBJ_FLAGS) {
> + ret = -EINVAL;
> + break;
> + }
> +
> + ret = drm_syncobj_find_fence(file, syncobj_desc.handle,
> + syncobj_desc.point, 0, &fence);
> + if (ret)
> + break;
> +
> + if (!dma_fence_match_context(fence, ring->fctx->context))
> + ret = dma_fence_wait(fence, true);
> +
> + dma_fence_put(fence);
> + if (ret)
> + break;
> +
> + if (syncobj_desc.flags & MSM_SUBMIT_SYNCOBJ_RESET) {
> + (*syncobjs)[i] =
> + drm_syncobj_find(file, syncobj_desc.handle);
> + if (!(*syncobjs)[i]) {
> + ret = -EINVAL;
> + break;
> + }
> + }
> + }
> +
> +out_syncobjs:
> + if (ret && *syncobjs) {
> + for (j = 0; j < i; ++j) {
You could also walk backwards from i and save having another iterator:
for( ; i >=0; i--)
> + if ((*syncobjs)[j])
> + drm_syncobj_put((*syncobjs)[j]);
> + }
> + kfree(*syncobjs);
> + *syncobjs = NULL;
> + }
> + return ret;
if you wanted to you could return syncobjs or ERR_PTR instead of passing it by
reference. I would probably chose that option personally but it is up to you.
> +}
> +
> +static void msm_reset_syncobjs(struct drm_syncobj **syncobjs,
> + uint32_t nr_syncobjs)
> +{
> + uint32_t i;
> +
> + for (i = 0; syncobjs && i < nr_syncobjs; ++i) {
> + if (syncobjs[i])
> + drm_syncobj_replace_fence(syncobjs[i], NULL);
> + }
> +}
> +
> +static int msm_parse_post_deps(struct drm_device *dev,
> + struct drm_file *file,
> + uint64_t out_syncobjs_addr,
> + uint32_t nr_out_syncobjs,
> + uint32_t syncobj_stride,
> + struct msm_submit_post_dep **post_deps)
> +{
> + int ret = 0;
> + uint32_t i, j;
> +
> + *post_deps = kmalloc_array(nr_out_syncobjs, sizeof(**post_deps),
> + GFP_KERNEL | __GFP_NOWARN | __GFP_NORETRY);
> + if (!*post_deps) {
> + ret = -ENOMEM;
> + goto out_syncobjs;
return -ENOMEM works fine.
> + }
> +
> + for (i = 0; i < nr_out_syncobjs; ++i) {
> + uint64_t address = out_syncobjs_addr + i * syncobj_stride;
> +
> + if (copy_from_user(&syncobj_desc,
> + u64_to_user_ptr(address),
> + min(syncobj_stride, sizeof(syncobj_desc)))) {
> + ret = -EFAULT;
> + goto out_syncobjs;
You can break here.
> + }
> +
> + (*post_deps)[i].point = syncobj_desc.point;
> + (*post_deps)[i].chain = NULL;
> +
> + if (syncobj_desc.flags) {
> + ret = -EINVAL;
> + break;
> + }
> +
> + if (syncobj_desc.point) {
> + if (!drm_core_check_feature(dev,
> + DRIVER_SYNCOBJ_TIMELINE)) {
> + ret = -EOPNOTSUPP;
> + break;
> + }
> +
> + (*post_deps)[i].chain =
> + kmalloc(sizeof(*(*post_deps)[i].chain),
> + GFP_KERNEL);
> + if (!(*post_deps)[i].chain) {
> + ret = -ENOMEM;
> + break;
> + }
> + }
> +
> + (*post_deps)[i].syncobj =
> + drm_syncobj_find(file, syncobj_desc.handle);
> + if (!(*post_deps)[i].syncobj) {
> + ret = -EINVAL;
> + break;
> + }
> + }
> +
> + if (ret) {
> + for (j = 0; j <= i; ++j) {
Same suggest as above, if you would prefer.
> + kfree((*post_deps)[j].chain);
> + if ((*post_deps)[j].syncobj)
> + drm_syncobj_put((*post_deps)[j].syncobj);
> + }
> +
> + kfree(*post_deps);
> + *post_deps = NULL;
> + }
> +
> +out_syncobjs:
> + return ret;
This might also be a good spot to return post_deps / ERR_PTR.
> +}
> +
> +static void msm_process_post_deps(struct msm_submit_post_dep *post_deps,
> + uint32_t count, struct dma_fence *fence)
> +{
> + uint32_t i;
> +
> + for (i = 0; post_deps && i < count; ++i) {
> + if (post_deps[i].chain) {
> + drm_syncobj_add_point(post_deps[i].syncobj,
> + post_deps[i].chain,
> + fence, post_deps[i].point);
> + post_deps[i].chain = NULL;
> + } else {
> + drm_syncobj_replace_fence(post_deps[i].syncobj,
> + fence);
> + }
> + }
> +}
> +
> int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
> struct drm_file *file)
> {
> @@ -406,6 +593,8 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
> struct sync_file *sync_file = NULL;
> struct msm_gpu_submitqueue *queue;
> struct msm_ringbuffer *ring;
> + struct msm_submit_post_dep *post_deps = NULL;
> + struct drm_syncobj **syncobjs_to_reset = NULL;
> int out_fence_fd = -1;
> struct pid *pid = get_pid(task_pid(current));
> unsigned i;
> @@ -413,6 +602,9 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
> if (!gpu)
> return -ENXIO;
>
> + if (args->pad)
> + return -EINVAL;
> +
> /* for now, we just have 3d pipe.. eventually this would need to
> * be more clever to dispatch to appropriate gpu module:
> */
> @@ -460,9 +652,28 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
> return ret;
> }
>
> + if (args->flags & MSM_SUBMIT_SYNCOBJ_IN) {
> + ret = msm_wait_deps(dev, file,
> + args->in_syncobjs, args->nr_in_syncobjs,
> + args->syncobj_stride, ring,
If you wanted to, you could just pass args directly to the function so you
didn't have to take it apart.
Also, Rob - do we want to do the trick where we return
sizeof(drm_msm_gem_submit_syncobj) if the input stride is zero?
> + &syncobjs_to_reset);
> + if (ret)
> + goto out_post_unlock;
> + }
> +
> + if (args->flags & MSM_SUBMIT_SYNCOBJ_OUT) {
> + ret = msm_parse_post_deps(dev, file,
> + args->out_syncobjs,
> + args->nr_out_syncobjs,
> + args->syncobj_stride,
And same.
> + &post_deps);
> + if (ret)
> + goto out_post_unlock;
> + }
> +
> ret = mutex_lock_interruptible(&dev->struct_mutex);
> if (ret)
> - return ret;
> + goto out_post_unlock;
>
> if (args->flags & MSM_SUBMIT_FENCE_FD_OUT) {
> out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
> @@ -586,6 +797,11 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
> args->fence_fd = out_fence_fd;
> }
>
> + msm_reset_syncobjs(syncobjs_to_reset, args->nr_in_syncobjs);
> + msm_process_post_deps(post_deps, args->nr_out_syncobjs,
> + submit->fence);
> +
> +
> out:
> submit_cleanup(submit);
> if (ret)
> @@ -594,5 +810,23 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
> if (ret && (out_fence_fd >= 0))
> put_unused_fd(out_fence_fd);
> mutex_unlock(&dev->struct_mutex);
> +
> +out_post_unlock:
> + if (post_deps) {
> + for (i = 0; i < args->nr_out_syncobjs; ++i) {
> + kfree(post_deps[i].chain);
> + drm_syncobj_put(post_deps[i].syncobj);
> + }
> + kfree(post_deps);
> + }
> +
> + if (syncobjs_to_reset) {
> + for (i = 0; i < args->nr_in_syncobjs; ++i) {
> + if (syncobjs_to_reset[i])
> + drm_syncobj_put(syncobjs_to_reset[i]);
> + }
> + kfree(syncobjs_to_reset);
> + }
> +
> return ret;
> }
> diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h
> index 0b85ed6a3710..19806eb3a8e8 100644
> --- a/include/uapi/drm/msm_drm.h
> +++ b/include/uapi/drm/msm_drm.h
> @@ -217,13 +217,28 @@ struct drm_msm_gem_submit_bo {
> #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
> #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
> #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */
> +#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */
> +#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */
> #define MSM_SUBMIT_FLAGS ( \
> MSM_SUBMIT_NO_IMPLICIT | \
> MSM_SUBMIT_FENCE_FD_IN | \
> MSM_SUBMIT_FENCE_FD_OUT | \
> MSM_SUBMIT_SUDO | \
> + MSM_SUBMIT_SYNCOBJ_IN | \
> + MSM_SUBMIT_SYNCOBJ_OUT | \
> 0)
>
> +#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
> +#define MSM_SUBMIT_SYNCOBJ_FLAGS ( \
> + MSM_SUBMIT_SYNCOBJ_RESET | \
> + 0)
> +
> +struct drm_msm_gem_submit_syncobj {
> + __u32 handle; /* in, syncobj handle. */
> + __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
> + __u64 point; /* in, timepoint for timeline syncobjs. */
> +};
> +
> /* Each cmdstream submit consists of a table of buffers involved, and
> * one or more cmdstream buffers. This allows for conditional execution
> * (context-restore), and IB buffers needed for per tile/bin draw cmds.
> @@ -236,7 +251,14 @@ struct drm_msm_gem_submit {
> __u64 bos; /* in, ptr to array of submit_bo's */
> __u64 cmds; /* in, ptr to array of submit_cmd's */
> __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
> - __u32 queueid; /* in, submitqueue id */
> + __u32 queueid; /* in, submitqueue id */
> + __u64 in_syncobjs; /* in, ptr to to array of drm_msm_gem_submit_syncobj */
> + __u64 out_syncobjs; /* in, ptr to to array of drm_msm_gem_submit_syncobj */
> + __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
> + __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
> + __u32 syncobj_stride; /* in, stride of syncobj arrays. */
> + __u32 pad; /*in, reserved for future use, always 0. */
> +
> };
>
> /* The normal way to synchronize with the GPU is just to CPU_PREP on
> --
> 2.24.1
>
--
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