[Freedreno] [PATCH] drm/msm/dp: force link training for display resolution change
Stephen Boyd
swboyd at chromium.org
Fri May 27 00:07:29 UTC 2022
Quoting Kuogee Hsieh (2022-05-26 10:26:18)
> During display resolution changes display have to be disabled first
> followed by display enable with new resolution. This patch force
> main link always be retrained during display enable procedure to
> simplify implementation instead of manually kicking of irq_hpd
> handle.
How is that better? Can you please describe how it improves things? I
suppose it avoids some round trips through the event queue just to turn
on the display?
>
> Signed-off-by: Kuogee Hsieh <quic_khsieh at quicinc.com>
Any Fixes tag? Or it's not fixing anything, just making things simpler?
> diff --git a/drivers/gpu/drm/msm/dp/dp_ctrl.c b/drivers/gpu/drm/msm/dp/dp_ctrl.c
> index 5ddb4e8..8b71013 100644
> --- a/drivers/gpu/drm/msm/dp/dp_ctrl.c
> +++ b/drivers/gpu/drm/msm/dp/dp_ctrl.c
> diff --git a/drivers/gpu/drm/msm/dp/dp_ctrl.h b/drivers/gpu/drm/msm/dp/dp_ctrl.h
> index 2433edb..dcc7af21 100644
> --- a/drivers/gpu/drm/msm/dp/dp_ctrl.h
> +++ b/drivers/gpu/drm/msm/dp/dp_ctrl.h
> @@ -20,7 +20,7 @@ struct dp_ctrl {
> };
>
> int dp_ctrl_on_link(struct dp_ctrl *dp_ctrl);
> -int dp_ctrl_on_stream(struct dp_ctrl *dp_ctrl);
> +int dp_ctrl_on_stream(struct dp_ctrl *dp_ctrl, bool force_link_train);
Can we have another API like dp_ctrl_on_stream_retrain()? Or name
'force_link_train' to 'retrain'?
> int dp_ctrl_off_link_stream(struct dp_ctrl *dp_ctrl);
> int dp_ctrl_off(struct dp_ctrl *dp_ctrl);
> void dp_ctrl_push_idle(struct dp_ctrl *dp_ctrl);
> diff --git a/drivers/gpu/drm/msm/dp/dp_display.c b/drivers/gpu/drm/msm/dp/dp_display.c
> index bfc6581..9246421 100644
> --- a/drivers/gpu/drm/msm/dp/dp_display.c
> +++ b/drivers/gpu/drm/msm/dp/dp_display.c
> @@ -892,7 +892,7 @@ static int dp_display_enable(struct dp_display_private *dp, u32 data)
Any reason why dp_display_enable() is forward declared and why it takes
a u32 data argument? It's not part of the eventqueue calling code from
what I can tell so we should be able to rename 'data' to 'retrain_link'?
> return 0;
> }
>
> - rc = dp_ctrl_on_stream(dp->ctrl);
> + rc = dp_ctrl_on_stream(dp->ctrl, data);
> if (!rc)
> dp_display->power_on = true;
>
> @@ -1594,6 +1594,7 @@ int msm_dp_display_enable(struct msm_dp *dp, struct drm_encoder *encoder)
> int rc = 0;
> struct dp_display_private *dp_display;
> u32 state;
> + bool force_link_train = false;
>
> dp_display = container_of(dp, struct dp_display_private, dp_display);
> if (!dp_display->dp_mode.drm_mode.clock) {
> @@ -1622,10 +1623,12 @@ int msm_dp_display_enable(struct msm_dp *dp, struct drm_encoder *encoder)
>
> state = dp_display->hpd_state;
>
> - if (state == ST_DISPLAY_OFF)
> + if (state == ST_DISPLAY_OFF) {
> dp_display_host_phy_init(dp_display);
> + force_link_train = 1;
Use true instead of 1 if the type is a bool please.
> + }
>
> - dp_display_enable(dp_display, 0);
> + dp_display_enable(dp_display, force_link_train);
>
> rc = dp_display_post_enable(dp);
> if (rc) {
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