[Freedreno] [PATCH v8 07/18] drm/msm/a6xx: Add a helper for software-resetting the GPU

Konrad Dybcio konrad.dybcio at linaro.org
Thu Jun 15 20:59:23 UTC 2023


On 15.06.2023 22:11, Akhil P Oommen wrote:
> On Thu, Jun 15, 2023 at 12:34:06PM +0200, Konrad Dybcio wrote:
>>
>> On 6.06.2023 19:18, Akhil P Oommen wrote:
>>> On Mon, May 29, 2023 at 03:52:26PM +0200, Konrad Dybcio wrote:
>>>>
>>>> Introduce a6xx_gpu_sw_reset() in preparation for adding GMU wrapper
>>>> GPUs and reuse it in a6xx_gmu_force_off().
>>>>
>>>> This helper, contrary to the original usage in GMU code paths, adds
>>>> a write memory barrier which together with the necessary delay should
>>>> ensure that the reset is never deasserted too quickly due to e.g. OoO
>>>> execution going crazy.
>>>>
>>>> Signed-off-by: Konrad Dybcio <konrad.dybcio at linaro.org>
>>>> ---
>>>>  drivers/gpu/drm/msm/adreno/a6xx_gmu.c |  3 +--
>>>>  drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 11 +++++++++++
>>>>  drivers/gpu/drm/msm/adreno/a6xx_gpu.h |  1 +
>>>>  3 files changed, 13 insertions(+), 2 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
>>>> index b86be123ecd0..5ba8cba69383 100644
>>>> --- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
>>>> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
>>>> @@ -899,8 +899,7 @@ static void a6xx_gmu_force_off(struct a6xx_gmu *gmu)
>>>>  	a6xx_bus_clear_pending_transactions(adreno_gpu, true);
>>>>  
>>>>  	/* Reset GPU core blocks */
>>>> -	gpu_write(gpu, REG_A6XX_RBBM_SW_RESET_CMD, 1);
>>>> -	udelay(100);
>>>> +	a6xx_gpu_sw_reset(gpu, true);
>>>>  }
>>>>  
>>>>  static void a6xx_gmu_set_initial_freq(struct msm_gpu *gpu, struct a6xx_gmu *gmu)
>>>> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
>>>> index e3ac3f045665..083ccb5bcb4e 100644
>>>> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
>>>> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
>>>> @@ -1634,6 +1634,17 @@ void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_
>>>>  	gpu_write(gpu, REG_A6XX_GBIF_HALT, 0x0);
>>>>  }
>>>>  
>>>> +void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert)
>>>> +{
>>>> +	gpu_write(gpu, REG_A6XX_RBBM_SW_RESET_CMD, assert);
>>>> +	/* Add a barrier to avoid bad surprises */
>>> Can you please make this comment a bit more clear? Highlight that we
>>> should ensure the register is posted at hw before polling.
>>>
>>> I think this barrier is required only during assert.
>> Generally it should not be strictly required at all, but I'm thinking
>> that it'd be good to keep it in both cases, so that:
>>
>> if (assert)
>> 	we don't keep writing things to the GPU if it's in reset
>> else
>> 	we don't start writing things to the GPU becomes it comes
>> 	out of reset
>>
>> Also, if you squint hard enough at the commit message, you'll notice
>> I intended for this so only be a wmb, but for some reason generalized
>> it.. Perhaps that's another thing I should fix!
>> for v9..
> 
> wmb() doesn't provide any ordering guarantee with the delay loop.
Hm, fair.. I'm still not as fluent with memory access knowledge as I'd
like to be..

> A common practice is to just read back the same register before
> the loop because a readl followed by delay() is guaranteed to be ordered.
So, how should I proceed? Keep the r/w barrier, or add a readback and
a tiiiny (perhaps even using ndelay instead of udelay?) delay on de-assert?

Konrad
> 
> -Akhil.
>>
>> Konrad
>>>
>>> -Akhil.
>>>> +	mb();
>>>> +
>>>> +	/* The reset line needs to be asserted for at least 100 us */
>>>> +	if (assert)
>>>> +		udelay(100);
>>>> +}
>>>> +
>>>>  static int a6xx_pm_resume(struct msm_gpu *gpu)
>>>>  {
>>>>  	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
>>>> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
>>>> index 9580def06d45..aa70390ee1c6 100644
>>>> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
>>>> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
>>>> @@ -89,5 +89,6 @@ struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu);
>>>>  int a6xx_gpu_state_put(struct msm_gpu_state *state);
>>>>  
>>>>  void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
>>>> +void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert);
>>>>  
>>>>  #endif /* __A6XX_GPU_H__ */
>>>>
>>>> -- 
>>>> 2.40.1
>>>>


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