[PATCH 4/6] drm/msm/a7xx: Initialize a750 "software fuse"
Connor Abbott
cwabbott0 at gmail.com
Fri Apr 26 15:08:00 UTC 2024
On Fri, Apr 26, 2024 at 3:53 PM Dmitry Baryshkov
<dmitry.baryshkov at linaro.org> wrote:
>
> On Fri, 26 Apr 2024 at 17:05, Connor Abbott <cwabbott0 at gmail.com> wrote:
> >
> > On Fri, Apr 26, 2024 at 2:31 PM Dmitry Baryshkov
> > <dmitry.baryshkov at linaro.org> wrote:
> > >
> > > On Fri, 26 Apr 2024 at 15:35, Connor Abbott <cwabbott0 at gmail.com> wrote:
> > > >
> > > > On Fri, Apr 26, 2024 at 12:02 AM Dmitry Baryshkov
> > > > <dmitry.baryshkov at linaro.org> wrote:
> > > > >
> > > > > On Thu, 25 Apr 2024 at 16:44, Connor Abbott <cwabbott0 at gmail.com> wrote:
> > > > > >
> > > > > > On all Qualcomm platforms with a7xx GPUs, qcom_scm provides a method to
> > > > > > initialize cx_mem. Copy this from downstream (minus BCL which we
> > > > > > currently don't support). On a750, this includes a new "fuse" register
> > > > > > which can be used by qcom_scm to fuse off certain features like
> > > > > > raytracing in software. The fuse is default off, and is initialized by
> > > > > > calling the method. Afterwards we have to read it to find out which
> > > > > > features were enabled.
> > > > > >
> > > > > > Signed-off-by: Connor Abbott <cwabbott0 at gmail.com>
> > > > > > ---
> > > > > > drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 89 ++++++++++++++++++++++++-
> > > > > > drivers/gpu/drm/msm/adreno/adreno_gpu.h | 2 +
> > > > > > 2 files changed, 90 insertions(+), 1 deletion(-)
> > > > > >
> > > > > > diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> > > > > > index cf0b1de1c071..fb2722574ae5 100644
> > > > > > --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> > > > > > +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> > > > > > @@ -10,6 +10,7 @@
> > > > > >
> > > > > > #include <linux/bitfield.h>
> > > > > > #include <linux/devfreq.h>
> > > > > > +#include <linux/firmware/qcom/qcom_scm.h>
> > > > > > #include <linux/pm_domain.h>
> > > > > > #include <linux/soc/qcom/llcc-qcom.h>
> > > > > >
> > > > > > @@ -1686,7 +1687,8 @@ static int a6xx_zap_shader_init(struct msm_gpu *gpu)
> > > > > > A6XX_RBBM_INT_0_MASK_RBBM_HANG_DETECT | \
> > > > > > A6XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS | \
> > > > > > A6XX_RBBM_INT_0_MASK_UCHE_TRAP_INTR | \
> > > > > > - A6XX_RBBM_INT_0_MASK_TSBWRITEERROR)
> > > > > > + A6XX_RBBM_INT_0_MASK_TSBWRITEERROR | \
> > > > > > + A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION)
> > > > > >
> > > > > > #define A7XX_APRIV_MASK (A6XX_CP_APRIV_CNTL_ICACHE | \
> > > > > > A6XX_CP_APRIV_CNTL_RBFETCH | \
> > > > > > @@ -2356,6 +2358,26 @@ static void a6xx_fault_detect_irq(struct msm_gpu *gpu)
> > > > > > kthread_queue_work(gpu->worker, &gpu->recover_work);
> > > > > > }
> > > > > >
> > > > > > +static void a7xx_sw_fuse_violation_irq(struct msm_gpu *gpu)
> > > > > > +{
> > > > > > + u32 status;
> > > > > > +
> > > > > > + status = gpu_read(gpu, REG_A7XX_RBBM_SW_FUSE_INT_STATUS);
> > > > > > + gpu_write(gpu, REG_A7XX_RBBM_SW_FUSE_INT_MASK, 0);
> > > > > > +
> > > > > > + dev_err_ratelimited(&gpu->pdev->dev, "SW fuse violation status=%8.8x\n", status);
> > > > > > +
> > > > > > + /* Ignore FASTBLEND violations, because the HW will silently fall back
> > > > > > + * to legacy blending.
> > > > > > + */
> > > > > > + if (status & (A7XX_CX_MISC_SW_FUSE_VALUE_RAYTRACING |
> > > > > > + A7XX_CX_MISC_SW_FUSE_VALUE_LPAC)) {
> > > > > > + del_timer(&gpu->hangcheck_timer);
> > > > > > +
> > > > > > + kthread_queue_work(gpu->worker, &gpu->recover_work);
> > > > > > + }
> > > > > > +}
> > > > > > +
> > > > > > static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
> > > > > > {
> > > > > > struct msm_drm_private *priv = gpu->dev->dev_private;
> > > > > > @@ -2384,6 +2406,9 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
> > > > > > if (status & A6XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS)
> > > > > > dev_err_ratelimited(&gpu->pdev->dev, "UCHE | Out of bounds access\n");
> > > > > >
> > > > > > + if (status & A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION)
> > > > > > + a7xx_sw_fuse_violation_irq(gpu);
> > > > > > +
> > > > > > if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS)
> > > > > > msm_gpu_retire(gpu);
> > > > > >
> > > > > > @@ -2525,6 +2550,60 @@ static void a6xx_llc_slices_init(struct platform_device *pdev,
> > > > > > a6xx_gpu->llc_mmio = ERR_PTR(-EINVAL);
> > > > > > }
> > > > > >
> > > > > > +static int a7xx_cx_mem_init(struct a6xx_gpu *a6xx_gpu)
> > > > > > +{
> > > > > > + struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
> > > > > > + struct msm_gpu *gpu = &adreno_gpu->base;
> > > > > > + u32 gpu_req = QCOM_SCM_GPU_ALWAYS_EN_REQ;
> > > > > > + u32 fuse_val;
> > > > > > + int ret;
> > > > > > +
> > > > > > + if (adreno_is_a740(adreno_gpu)) {
> > > > > > + /* Raytracing is always enabled on a740 */
> > > > > > + adreno_gpu->has_ray_tracing = true;
> > > > > > + }
> > > > > > +
> > > > > > + if (!qcom_scm_is_available()) {
> > > > > > + /* Assume that if qcom scm isn't available, that whatever
> > > > > > + * replacement allows writing the fuse register ourselves.
> > > > > > + * Users of alternative firmware need to make sure this
> > > > > > + * register is writeable or indicate that it's not somehow.
> > > > > > + * Print a warning because if you mess this up you're about to
> > > > > > + * crash horribly.
> > > > > > + */
> > > > > > + if (adreno_is_a750(adreno_gpu)) {
> > > > > > + dev_warn_once(gpu->dev->dev,
> > > > > > + "SCM is not available, poking fuse register\n");
> > > > > > + a6xx_llc_write(a6xx_gpu, REG_A7XX_CX_MISC_SW_FUSE_VALUE,
> > > > > > + A7XX_CX_MISC_SW_FUSE_VALUE_RAYTRACING |
> > > > > > + A7XX_CX_MISC_SW_FUSE_VALUE_FASTBLEND |
> > > > > > + A7XX_CX_MISC_SW_FUSE_VALUE_LPAC);
> > > > > > + adreno_gpu->has_ray_tracing = true;
> > > > > > + }
> > > > > > +
> > > > > > + return 0;
> > > > > > + }
> > > > > > +
> > > > > > + if (adreno_is_a750(adreno_gpu))
> > > > >
> > > > > Most of the function is under the if (adreno_is_a750) conditions. Can
> > > > > we invert the logic and add a single block of if(adreno_is_a750) and
> > > > > then place all the code underneath?
> > > >
> > > > You mean to duplicate the qcom_scm_is_available check and qcom_scm_
> > > >
> > > > >
> > > > > > + gpu_req |= QCOM_SCM_GPU_TSENSE_EN_REQ;
> > > > > > +
> > > > > > + ret = qcom_scm_gpu_init_regs(gpu_req);
> > > > > > + if (ret)
> > > > > > + return ret;
> > > > > > +
> > > > > > + /* On a750 raytracing may be disabled by the firmware, find out whether
> > > > > > + * that's the case. The scm call above sets the fuse register.
> > > > > > + */
> > > > > > + if (adreno_is_a750(adreno_gpu)) {
> > > > > > + fuse_val = a6xx_llc_read(a6xx_gpu, REG_A7XX_CX_MISC_SW_FUSE_VALUE);
> > > > >
> > > > > This register isn't accessible with the current sm8650.dtsi. Since DT
> > > > > and driver are going through different trees, please add safety guards
> > > > > here, so that the driver doesn't crash if used with older dtsi
> > > >
> > > > I don't see how this is an issue. msm-next is currently based on 6.9,
> > > > which doesn't have the GPU defined in sm8650.dtsi. AFAIK patches 1 and
> > > > 2 will have to go through the linux-arm-msm tree, which will have to
> > > > be merged into msm-next before this patch lands there, so there will
> > > > never be any breakage.
> > >
> > > linux-arm-msm isn't going to be merged into msm-next. If we do not ask
> > > for ack for the fix to go through msm-next, they will get these
> > > patches in parallel.
> >
> > I'm not familiar with how complicated cross-tree changes like this get
> > merged, but why would we merge these in parallel given that this patch
> > depends on the previous patch that introduces
> > qcom_scm_gpu_init_regs(), and that would (I assume?) normally go
> > through the same tree as patch 1? Even if patch 1 gets merged in
> > parallel in linux-arm-msm, in what scenario would we have a broken
> > boot? You won't have a devicetree with a working sm8650 GPU and
> > drm/msm with raytracing until linux-arm-msm is merged into msm-next at
> > which point patch 1 will have landed somehow.
>
> arch/arm64/qcom/dts and drivers/firmware/qcom are two separate trees.
> So yes, this needs a lot of coordination.
>
> >
> > >
> > > Another option is to get dtsi fix into 6.9 and delay the raytracing
> > > until 6.10-rc which doesn't make a lot of sense from my POV).
> > >
> > > >
> > > > > (not to mention that dts is considered to be an ABI and newer kernels
> > > > > are supposed not to break with older DT files).
> > > >
> > > > That policy only applies to released kernels, so that's irrelevant here.
> > >
> > > It applies to all kernels, the reason being pretty simple: git-bisect
> > > should not be broken.
> >
> > As I wrote above, this is not an issue. The point I was making is that
> > mixing and matching dtb's from one unmerged subsystem tree and a
> > kernel from another isn't supported AFAIK, and that's the only
> > scenario where this could break.
>
> And it can happen if somebody running a bisect ends up in the branch
> with these patches in, but with the dtsi bits not being picked up.
That wouldn't be possible unless we merged the "bad" commit
introducing the GPU node to sm8650.dtsi into msm-next but not the fix.
So yeah, it's going to require a lot of careful cooperation but it
should be possible to avoid that happening.
Connor
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