[PATCH 4/7] drm/msm/A6xx: Implement preemption for A7XX targets

Antonino Maniscalco antomani103 at gmail.com
Thu Aug 15 18:26:14 UTC 2024


This patch implements preemption feature for A6xx targets, this allows
the GPU to switch to a higher priority ringbuffer if one is ready. A6XX
hardware as such supports multiple levels of preemption granularities,
ranging from coarse grained(ringbuffer level) to a more fine grained
such as draw-call level or a bin boundary level preemption. This patch
enables the basic preemption level, with more fine grained preemption
support to follow.

Signed-off-by: Sharat Masetty <smasetty at codeaurora.org>
Signed-off-by: Antonino Maniscalco <antomani103 at gmail.com>
---
 drivers/gpu/drm/msm/Makefile              |   1 +
 drivers/gpu/drm/msm/adreno/a6xx_gpu.c     | 323 +++++++++++++++++++++-
 drivers/gpu/drm/msm/adreno/a6xx_gpu.h     | 168 ++++++++++++
 drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 434 ++++++++++++++++++++++++++++++
 drivers/gpu/drm/msm/msm_ringbuffer.h      |   7 +
 5 files changed, 924 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/msm/Makefile b/drivers/gpu/drm/msm/Makefile
index f5e2838c6a76..32e915109a59 100644
--- a/drivers/gpu/drm/msm/Makefile
+++ b/drivers/gpu/drm/msm/Makefile
@@ -23,6 +23,7 @@ adreno-y := \
 	adreno/a6xx_gpu.o \
 	adreno/a6xx_gmu.o \
 	adreno/a6xx_hfi.o \
+	adreno/a6xx_preempt.o \
 
 adreno-$(CONFIG_DEBUG_FS) += adreno/a5xx_debugfs.o \
 
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 32a4faa93d7f..1a90db5759b8 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -16,6 +16,83 @@
 
 #define GPU_PAS_ID 13
 
+/* IFPC & Preemption static powerup restore list */
+static const uint32_t a7xx_pwrup_reglist[] = {
+	REG_A6XX_UCHE_TRAP_BASE,
+	REG_A6XX_UCHE_TRAP_BASE + 1,
+	REG_A6XX_UCHE_WRITE_THRU_BASE,
+	REG_A6XX_UCHE_WRITE_THRU_BASE + 1,
+	REG_A6XX_UCHE_GMEM_RANGE_MIN,
+	REG_A6XX_UCHE_GMEM_RANGE_MIN + 1,
+	REG_A6XX_UCHE_GMEM_RANGE_MAX,
+	REG_A6XX_UCHE_GMEM_RANGE_MAX + 1,
+	REG_A6XX_UCHE_CACHE_WAYS,
+	REG_A6XX_UCHE_MODE_CNTL,
+	REG_A6XX_RB_NC_MODE_CNTL,
+	REG_A6XX_RB_CMP_DBG_ECO_CNTL,
+	REG_A7XX_GRAS_NC_MODE_CNTL,
+	REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE,
+	REG_A6XX_UCHE_GBIF_GX_CONFIG,
+	REG_A6XX_UCHE_CLIENT_PF,
+};
+
+static const uint32_t a7xx_ifpc_pwrup_reglist[] = {
+	REG_A6XX_TPL1_NC_MODE_CNTL,
+	REG_A6XX_SP_NC_MODE_CNTL,
+	REG_A6XX_CP_DBG_ECO_CNTL,
+	REG_A6XX_CP_PROTECT_CNTL,
+	REG_A6XX_CP_PROTECT(0),
+	REG_A6XX_CP_PROTECT(1),
+	REG_A6XX_CP_PROTECT(2),
+	REG_A6XX_CP_PROTECT(3),
+	REG_A6XX_CP_PROTECT(4),
+	REG_A6XX_CP_PROTECT(5),
+	REG_A6XX_CP_PROTECT(6),
+	REG_A6XX_CP_PROTECT(7),
+	REG_A6XX_CP_PROTECT(8),
+	REG_A6XX_CP_PROTECT(9),
+	REG_A6XX_CP_PROTECT(10),
+	REG_A6XX_CP_PROTECT(11),
+	REG_A6XX_CP_PROTECT(12),
+	REG_A6XX_CP_PROTECT(13),
+	REG_A6XX_CP_PROTECT(14),
+	REG_A6XX_CP_PROTECT(15),
+	REG_A6XX_CP_PROTECT(16),
+	REG_A6XX_CP_PROTECT(17),
+	REG_A6XX_CP_PROTECT(18),
+	REG_A6XX_CP_PROTECT(19),
+	REG_A6XX_CP_PROTECT(20),
+	REG_A6XX_CP_PROTECT(21),
+	REG_A6XX_CP_PROTECT(22),
+	REG_A6XX_CP_PROTECT(23),
+	REG_A6XX_CP_PROTECT(24),
+	REG_A6XX_CP_PROTECT(25),
+	REG_A6XX_CP_PROTECT(26),
+	REG_A6XX_CP_PROTECT(27),
+	REG_A6XX_CP_PROTECT(28),
+	REG_A6XX_CP_PROTECT(29),
+	REG_A6XX_CP_PROTECT(30),
+	REG_A6XX_CP_PROTECT(31),
+	REG_A6XX_CP_PROTECT(32),
+	REG_A6XX_CP_PROTECT(33),
+	REG_A6XX_CP_PROTECT(34),
+	REG_A6XX_CP_PROTECT(35),
+	REG_A6XX_CP_PROTECT(36),
+	REG_A6XX_CP_PROTECT(37),
+	REG_A6XX_CP_PROTECT(38),
+	REG_A6XX_CP_PROTECT(39),
+	REG_A6XX_CP_PROTECT(40),
+	REG_A6XX_CP_PROTECT(41),
+	REG_A6XX_CP_PROTECT(42),
+	REG_A6XX_CP_PROTECT(43),
+	REG_A6XX_CP_PROTECT(44),
+	REG_A6XX_CP_PROTECT(45),
+	REG_A6XX_CP_PROTECT(46),
+	REG_A6XX_CP_PROTECT(47),
+	REG_A6XX_CP_AHB_CNTL,
+};
+
+
 static inline bool _a6xx_check_idle(struct msm_gpu *gpu)
 {
 	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
@@ -68,6 +145,8 @@ static void update_shadow_rptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
 
 static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
 {
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
 	uint32_t wptr;
 	unsigned long flags;
 
@@ -81,12 +160,26 @@ static void a6xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
 	/* Make sure to wrap wptr if we need to */
 	wptr = get_wptr(ring);
 
-	spin_unlock_irqrestore(&ring->preempt_lock, flags);
-
 	/* Make sure everything is posted before making a decision */
 	mb();
 
-	gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+	/* Update HW if this is the current ring and we are not in preempt*/
+	if (!a6xx_in_preempt(a6xx_gpu)) {
+		/*
+		 * Order the reads of the preempt state and cur_ring. This
+		 * matches the barrier after writing cur_ring.
+		 */
+		rmb();
+
+		if (a6xx_gpu->cur_ring == ring)
+			gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+		else
+			ring->skip_inline_wptr = true;
+	} else {
+		ring->skip_inline_wptr = true;
+	}
+
+	spin_unlock_irqrestore(&ring->preempt_lock, flags);
 }
 
 static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
@@ -138,12 +231,14 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
 
 	/*
 	 * Write the new TTBR0 to the memstore. This is good for debugging.
+	 * Needed for preemption
 	 */
-	OUT_PKT7(ring, CP_MEM_WRITE, 4);
+	OUT_PKT7(ring, CP_MEM_WRITE, 5);
 	OUT_RING(ring, CP_MEM_WRITE_0_ADDR_LO(lower_32_bits(memptr)));
 	OUT_RING(ring, CP_MEM_WRITE_1_ADDR_HI(upper_32_bits(memptr)));
 	OUT_RING(ring, lower_32_bits(ttbr));
-	OUT_RING(ring, (asid << 16) | upper_32_bits(ttbr));
+	OUT_RING(ring, upper_32_bits(ttbr));
+	OUT_RING(ring, ctx->seqno);
 
 	/*
 	 * Sync both threads after switching pagetables and enable BR only
@@ -268,12 +363,55 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 	a6xx_flush(gpu, ring);
 }
 
+static void a6xx_emit_set_pseudo_reg(struct msm_ringbuffer *ring,
+		struct a6xx_gpu *a6xx_gpu, struct msm_gpu_submitqueue *queue)
+{
+	u64 preempt_offset_priv_secure;
+
+	OUT_PKT7(ring, CP_SET_PSEUDO_REG, 15);
+
+	OUT_RING(ring, SMMU_INFO);
+	/* don't save SMMU, we write the record from the kernel instead */
+	OUT_RING(ring, 0);
+	OUT_RING(ring, 0);
+
+	/* privileged and non secure buffer save */
+	OUT_RING(ring, NON_SECURE_SAVE_ADDR);
+	OUT_RING(ring, lower_32_bits(
+		a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE));
+	OUT_RING(ring, upper_32_bits(
+		a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE));
+	OUT_RING(ring, SECURE_SAVE_ADDR);
+	preempt_offset_priv_secure =
+		PREEMPT_OFFSET_PRIV_SECURE(a6xx_gpu->base.info->preempt_record_size);
+	OUT_RING(ring, lower_32_bits(
+		a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure));
+	OUT_RING(ring, upper_32_bits(
+		a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure));
+
+	/* user context buffer save */
+	OUT_RING(ring, NON_PRIV_SAVE_ADDR);
+	if (queue) {
+		OUT_RING(ring, lower_32_bits(queue->bo_iova));
+		OUT_RING(ring, upper_32_bits(queue->bo_iova));
+	} else {
+		OUT_RING(ring, 0);
+		OUT_RING(ring, 0);
+	}
+
+	OUT_RING(ring, COUNTER);
+	/* seems OK to set to 0 to disable it */
+	OUT_RING(ring, 0);
+	OUT_RING(ring, 0);
+}
+
 static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 {
 	unsigned int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
 	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
 	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
 	struct msm_ringbuffer *ring = submit->ring;
+	uint64_t scratch_dest = SCRATCH_USER_CTX_IOVA(ring->id, a6xx_gpu);
 	unsigned int i, ibs = 0;
 
 	/*
@@ -283,6 +421,25 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 	OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
 	OUT_RING(ring, CP_THREAD_CONTROL_0_SYNC_THREADS | CP_SET_THREAD_BR);
 
+	/*
+	 * If preemption is enabled, then set the pseudo register for the save
+	 * sequence
+	 */
+	if (gpu->nr_rings > 1) {
+		a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, submit->queue);
+
+		/*
+		 * Ask CP to save the user context buffer's iova address to a
+		 * scratch memory region, this is needed if the CP preempts
+		 * this ring in between this submit's IB list.
+		 */
+		OUT_PKT7(ring, CP_MEM_WRITE, 4);
+		OUT_RING(ring, lower_32_bits(scratch_dest));
+		OUT_RING(ring, upper_32_bits(scratch_dest));
+		OUT_RING(ring, lower_32_bits(submit->queue->bo_iova));
+		OUT_RING(ring, upper_32_bits(submit->queue->bo_iova));
+	}
+
 	a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
 
 	get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
@@ -376,6 +533,8 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 	OUT_RING(ring, upper_32_bits(rbmemptr(ring, bv_fence)));
 	OUT_RING(ring, submit->seqno);
 
+	a6xx_gpu->last_seqno[ring->id] = submit->seqno;
+
 	/* write the ringbuffer timestamp */
 	OUT_PKT7(ring, CP_EVENT_WRITE, 4);
 	OUT_RING(ring, CACHE_CLEAN | CP_EVENT_WRITE_0_IRQ | BIT(27));
@@ -389,10 +548,42 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 	OUT_PKT7(ring, CP_SET_MARKER, 1);
 	OUT_RING(ring, 0x100); /* IFPC enable */
 
+	/* If preemption is enabled */
+	if (gpu->nr_rings > 1) {
+		/*
+		 * Reset the scratch region as we are done with the
+		 * IB list of this submission
+		 */
+		OUT_PKT7(ring, CP_MEM_WRITE, 4);
+		OUT_RING(ring, lower_32_bits(scratch_dest));
+		OUT_RING(ring, upper_32_bits(scratch_dest));
+		OUT_RING(ring, 0x00);
+		OUT_RING(ring, 0x00);
+
+		/* Yield the floor on command completion */
+		OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
+
+		/*
+		 * If dword[2:1] are non zero, they specify an address for
+		 * the CP to write the value of dword[3] to on preemption
+		 * complete. Write 0 to skip the write
+		 */
+		OUT_RING(ring, 0x00);
+		OUT_RING(ring, 0x00);
+		/* Data value - not used if the address above is 0 */
+		OUT_RING(ring, 0x01);
+		/* generate interrupt on preemption completion */
+		OUT_RING(ring, 0x00);
+	}
+
+
 	trace_msm_gpu_submit_flush(submit,
 		gpu_read64(gpu, REG_A6XX_CP_ALWAYS_ON_COUNTER));
 
 	a6xx_flush(gpu, ring);
+
+	/* Check to see if we need to start preemption */
+	a6xx_preempt_trigger(gpu);
 }
 
 static void a6xx_set_hwcg(struct msm_gpu *gpu, bool state)
@@ -588,6 +779,89 @@ static void a6xx_set_ubwc_config(struct msm_gpu *gpu)
 		  adreno_gpu->ubwc_config.min_acc_len << 23 | hbb_lo << 21);
 }
 
+static void a7xx_patch_pwrup_reglist(struct msm_gpu *gpu)
+{
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	struct adreno_reglist_list reglist[2];
+	void *ptr = a6xx_gpu->pwrup_reglist_ptr;
+	struct cpu_gpu_lock *lock = ptr;
+	u32 *dest = (u32 *)&lock->regs[0];
+	int i, j;
+
+	lock->gpu_req = lock->cpu_req = lock->turn = 0;
+	lock->ifpc_list_len = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist);
+	lock->preemption_list_len = ARRAY_SIZE(a7xx_pwrup_reglist);
+
+	/* Static IFPC-only registers */
+	reglist[0].regs = a7xx_ifpc_pwrup_reglist;
+	reglist[0].count = ARRAY_SIZE(a7xx_ifpc_pwrup_reglist);
+	lock->ifpc_list_len = reglist[0].count;
+
+	/* Static IFPC + preemption registers */
+	reglist[1].regs = a7xx_pwrup_reglist;
+	reglist[1].count = ARRAY_SIZE(a7xx_pwrup_reglist);
+	lock->preemption_list_len = reglist[1].count;
+
+	/*
+	 * For each entry in each of the lists, write the offset and the current
+	 * register value into the GPU buffer
+	 */
+	for (i = 0; i < 2; i++) {
+		const u32 *r = reglist[i].regs;
+
+		for (j = 0; j < reglist[i].count; j++) {
+			*dest++ = r[j];
+			*dest++ = gpu_read(gpu, r[j]);
+		}
+	}
+
+	/*
+	 * The overall register list is composed of
+	 * 1. Static IFPC-only registers
+	 * 2. Static IFPC + preemption registers
+	 * 3. Dynamic IFPC + preemption registers (ex: perfcounter selects)
+	 *
+	 * The first two lists are static. Size of these lists are stored as
+	 * number of pairs in ifpc_list_len and preemption_list_len
+	 * respectively. With concurrent binning, Some of the perfcounter
+	 * registers being virtualized, CP needs to know the pipe id to program
+	 * the aperture inorder to restore the same. Thus, third list is a
+	 * dynamic list with triplets as
+	 * (<aperture, shifted 12 bits> <address> <data>), and the length is
+	 * stored as number for triplets in dynamic_list_len.
+	 */
+	lock->dynamic_list_len = 0;
+}
+
+static int a7xx_preempt_start(struct msm_gpu *gpu)
+{
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	struct msm_ringbuffer *ring = gpu->rb[0];
+
+	if (gpu->nr_rings <= 1)
+		return 0;
+
+	/* Turn CP protection off */
+	OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1);
+	OUT_RING(ring, 0);
+
+	a6xx_emit_set_pseudo_reg(ring, a6xx_gpu, NULL);
+
+	/* Yield the floor on command completion */
+	OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4);
+	OUT_RING(ring, 0x00);
+	OUT_RING(ring, 0x00);
+	OUT_RING(ring, 0x01);
+	/* Generate interrupt on preemption completion */
+	OUT_RING(ring, 0x00);
+
+	a6xx_flush(gpu, ring);
+
+	return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
+}
+
 static int a6xx_cp_init(struct msm_gpu *gpu)
 {
 	struct msm_ringbuffer *ring = gpu->rb[0];
@@ -619,6 +893,8 @@ static int a6xx_cp_init(struct msm_gpu *gpu)
 
 static int a7xx_cp_init(struct msm_gpu *gpu)
 {
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
 	struct msm_ringbuffer *ring = gpu->rb[0];
 	u32 mask;
 
@@ -626,6 +902,8 @@ static int a7xx_cp_init(struct msm_gpu *gpu)
 	OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
 	OUT_RING(ring, BIT(27));
 
+	a7xx_patch_pwrup_reglist(gpu);
+
 	OUT_PKT7(ring, CP_ME_INIT, 7);
 
 	/* Use multiple HW contexts */
@@ -656,11 +934,11 @@ static int a7xx_cp_init(struct msm_gpu *gpu)
 
 	/* *Don't* send a power up reg list for concurrent binning (TODO) */
 	/* Lo address */
-	OUT_RING(ring, 0x00000000);
+	OUT_RING(ring, lower_32_bits(a6xx_gpu->pwrup_reglist_iova));
 	/* Hi address */
-	OUT_RING(ring, 0x00000000);
+	OUT_RING(ring, upper_32_bits(a6xx_gpu->pwrup_reglist_iova));
 	/* BIT(31) set => read the regs from the list */
-	OUT_RING(ring, 0x00000000);
+	OUT_RING(ring, BIT(31));
 
 	a6xx_flush(gpu, ring);
 	return a6xx_idle(gpu, ring) ? 0 : -EINVAL;
@@ -784,6 +1062,16 @@ static int a6xx_ucode_load(struct msm_gpu *gpu)
 		msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow");
 	}
 
+	a6xx_gpu->pwrup_reglist_ptr = msm_gem_kernel_new(gpu->dev, PAGE_SIZE,
+							 MSM_BO_WC  | MSM_BO_MAP_PRIV,
+							 gpu->aspace, &a6xx_gpu->pwrup_reglist_bo,
+							 &a6xx_gpu->pwrup_reglist_iova);
+
+	if (IS_ERR(a6xx_gpu->pwrup_reglist_ptr))
+		return PTR_ERR(a6xx_gpu->pwrup_reglist_ptr);
+
+	msm_gem_object_set_name(a6xx_gpu->pwrup_reglist_bo, "pwrup_reglist");
+
 	return 0;
 }
 
@@ -1127,6 +1415,8 @@ static int hw_init(struct msm_gpu *gpu)
 	if (a6xx_gpu->shadow_bo) {
 		gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR,
 			shadowptr(a6xx_gpu, gpu->rb[0]));
+		for (unsigned int i = 0; i < gpu->nr_rings; i++)
+			a6xx_gpu->shadow[i] = 0;
 	}
 
 	/* ..which means "always" on A7xx, also for BV shadow */
@@ -1135,6 +1425,8 @@ static int hw_init(struct msm_gpu *gpu)
 			    rbmemptr(gpu->rb[0], bv_rptr));
 	}
 
+	a6xx_preempt_hw_init(gpu);
+
 	/* Always come up on rb 0 */
 	a6xx_gpu->cur_ring = gpu->rb[0];
 
@@ -1180,6 +1472,10 @@ static int hw_init(struct msm_gpu *gpu)
 out:
 	if (adreno_has_gmu_wrapper(adreno_gpu))
 		return ret;
+
+	/* Last step - yield the ringbuffer */
+	a7xx_preempt_start(gpu);
+
 	/*
 	 * Tell the GMU that we are done touching the GPU and it can start power
 	 * management
@@ -1557,8 +1853,13 @@ static irqreturn_t a6xx_irq(struct msm_gpu *gpu)
 	if (status & A6XX_RBBM_INT_0_MASK_SWFUSEVIOLATION)
 		a7xx_sw_fuse_violation_irq(gpu);
 
-	if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS)
+	if (status & A6XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) {
 		msm_gpu_retire(gpu);
+		a6xx_preempt_trigger(gpu);
+	}
+
+	if (status & A6XX_RBBM_INT_0_MASK_CP_SW)
+		a6xx_preempt_irq(gpu);
 
 	return IRQ_HANDLED;
 }
@@ -2165,6 +2466,8 @@ static const struct adreno_gpu_funcs funcs = {
 		.active_ring = a6xx_active_ring,
 		.irq = a6xx_irq,
 		.destroy = a6xx_destroy,
+		.submitqueue_setup = a6xx_preempt_submitqueue_setup,
+		.submitqueue_close = a6xx_preempt_submitqueue_close,
 #if defined(CONFIG_DRM_MSM_GPU_STATE)
 		.show = a6xx_show,
 #endif
@@ -2331,6 +2634,8 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev)
 				a6xx_fault_handler);
 
 	a6xx_calc_ubwc_config(adreno_gpu);
+	/* Set up the preemption specific bits and pieces for each ringbuffer */
+	a6xx_preempt_init(gpu);
 
 	return gpu;
 }
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
index e3e5c53ae8af..652e49f01428 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h
@@ -12,6 +12,31 @@
 
 extern bool hang_debug;
 
+struct cpu_gpu_lock {
+	uint32_t gpu_req;
+	uint32_t cpu_req;
+	uint32_t turn;
+	union {
+		struct {
+			uint16_t list_length;
+			uint16_t list_offset;
+		};
+		struct {
+			uint8_t ifpc_list_len;
+			uint8_t preemption_list_len;
+			uint16_t dynamic_list_len;
+		};
+	};
+	uint64_t regs[62];
+};
+
+struct adreno_reglist_list {
+	/** @reg: List of register **/
+	const u32 *regs;
+	/** @count: Number of registers in the list **/
+	u32 count;
+};
+
 /**
  * struct a6xx_info - a6xx specific information from device table
  *
@@ -31,6 +56,24 @@ struct a6xx_gpu {
 	uint64_t sqe_iova;
 
 	struct msm_ringbuffer *cur_ring;
+	struct msm_ringbuffer *next_ring;
+
+	struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS];
+	void *preempt[MSM_GPU_MAX_RINGS];
+	uint64_t preempt_iova[MSM_GPU_MAX_RINGS];
+	uint32_t last_seqno[MSM_GPU_MAX_RINGS];
+
+	atomic_t preempt_state;
+	spinlock_t eval_lock;
+	struct timer_list preempt_timer;
+
+	unsigned int preempt_level;
+	bool uses_gmem;
+	bool skip_save_restore;
+
+	struct drm_gem_object *scratch_bo;
+	void *scratch_ptr;
+	uint64_t scratch_iova;
 
 	struct a6xx_gmu gmu;
 
@@ -38,6 +81,10 @@ struct a6xx_gpu {
 	uint64_t shadow_iova;
 	uint32_t *shadow;
 
+	struct drm_gem_object *pwrup_reglist_bo;
+	void *pwrup_reglist_ptr;
+	uint64_t pwrup_reglist_iova;
+
 	bool has_whereami;
 
 	void __iomem *llc_mmio;
@@ -49,6 +96,108 @@ struct a6xx_gpu {
 
 #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base)
 
+#define SCRATCH_USER_CTX_IOVA(ring_id, a6xx_gpu) \
+	(a6xx_gpu->scratch_iova + (ring_id * sizeof(uint64_t)))
+
+/*
+ * In order to do lockless preemption we use a simple state machine to progress
+ * through the process.
+ *
+ * PREEMPT_NONE - no preemption in progress.  Next state START.
+ * PREEMPT_START - The trigger is evaluating if preemption is possible. Next
+ * states: TRIGGERED, NONE
+ * PREEMPT_FINISH - An intermediate state before moving back to NONE. Next
+ * state: NONE.
+ * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next
+ * states: FAULTED, PENDING
+ * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger
+ * recovery.  Next state: N/A
+ * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is
+ * checking the success of the operation. Next state: FAULTED, NONE.
+ */
+
+enum a6xx_preempt_state {
+	PREEMPT_NONE = 0,
+	PREEMPT_START,
+	PREEMPT_FINISH,
+	PREEMPT_TRIGGERED,
+	PREEMPT_FAULTED,
+	PREEMPT_PENDING,
+};
+
+/*
+ * struct a6xx_preempt_record is a shared buffer between the microcode and the
+ * CPU to store the state for preemption. The record itself is much larger
+ * (2112k) but most of that is used by the CP for storage.
+ *
+ * There is a preemption record assigned per ringbuffer. When the CPU triggers a
+ * preemption, it fills out the record with the useful information (wptr, ring
+ * base, etc) and the microcode uses that information to set up the CP following
+ * the preemption.  When a ring is switched out, the CP will save the ringbuffer
+ * state back to the record. In this way, once the records are properly set up
+ * the CPU can quickly switch back and forth between ringbuffers by only
+ * updating a few registers (often only the wptr).
+ *
+ * These are the CPU aware registers in the record:
+ * @magic: Must always be 0xAE399D6EUL
+ * @info: Type of the record - written 0 by the CPU, updated by the CP
+ * @errno: preemption error record
+ * @data: Data field in YIELD and SET_MARKER packets, Written and used by CP
+ * @cntl: Value of RB_CNTL written by CPU, save/restored by CP
+ * @rptr: Value of RB_RPTR written by CPU, save/restored by CP
+ * @wptr: Value of RB_WPTR written by CPU, save/restored by CP
+ * @_pad: Reserved/padding
+ * @rptr_addr: Value of RB_RPTR_ADDR_LO|HI written by CPU, save/restored by CP
+ * @rbase: Value of RB_BASE written by CPU, save/restored by CP
+ * @counter: GPU address of the storage area for the preemption counters
+ */
+struct a6xx_preempt_record {
+	u32 magic;
+	u32 info;
+	u32 errno;
+	u32 data;
+	u32 cntl;
+	u32 rptr;
+	u32 wptr;
+	u32 _pad;
+	u64 rptr_addr;
+	u64 rbase;
+	u64 counter;
+	u64 bv_rptr_addr;
+};
+
+#define A6XX_PREEMPT_RECORD_MAGIC 0xAE399D6EUL
+
+#define PREEMPT_RECORD_SIZE_FALLBACK(size) \
+	((size) == 0 ? 4192 * SZ_1K : (size))
+
+#define PREEMPT_OFFSET_SMMU_INFO 0
+#define PREEMPT_OFFSET_PRIV_NON_SECURE (PREEMPT_OFFSET_SMMU_INFO + 4096)
+#define PREEMPT_OFFSET_PRIV_SECURE(size) \
+	(PREEMPT_OFFSET_PRIV_NON_SECURE + PREEMPT_RECORD_SIZE_FALLBACK(size))
+#define PREEMPT_SIZE(size) \
+	(PREEMPT_OFFSET_PRIV_SECURE(size) + PREEMPT_RECORD_SIZE_FALLBACK(size))
+
+/*
+ * The preemption counter block is a storage area for the value of the
+ * preemption counters that are saved immediately before context switch. We
+ * append it on to the end of the allocation for the preemption record.
+ */
+#define A6XX_PREEMPT_COUNTER_SIZE (16 * 4)
+
+#define A6XX_PREEMPT_USER_RECORD_SIZE (192 * 1024)
+
+struct a7xx_cp_smmu_info {
+	u32 magic;
+	u32 _pad4;
+	u64 ttbr0;
+	u32 asid;
+	u32 context_idr;
+	u32 context_bank;
+};
+
+#define GEN7_CP_SMMU_INFO_MAGIC 0x241350d5UL
+
 /*
  * Given a register and a count, return a value to program into
  * REG_CP_PROTECT_REG(n) - this will block both reads and writes for
@@ -106,6 +255,25 @@ int a6xx_gmu_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
 int a6xx_gmu_wrapper_init(struct a6xx_gpu *a6xx_gpu, struct device_node *node);
 void a6xx_gmu_remove(struct a6xx_gpu *a6xx_gpu);
 
+void a6xx_preempt_init(struct msm_gpu *gpu);
+void a6xx_preempt_hw_init(struct msm_gpu *gpu);
+void a6xx_preempt_trigger(struct msm_gpu *gpu);
+void a6xx_preempt_irq(struct msm_gpu *gpu);
+void a6xx_preempt_fini(struct msm_gpu *gpu);
+int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
+		struct msm_gpu_submitqueue *queue);
+void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
+		struct msm_gpu_submitqueue *queue);
+
+/* Return true if we are in a preempt state */
+static inline bool a6xx_in_preempt(struct a6xx_gpu *a6xx_gpu)
+{
+	int preempt_state = atomic_read(&a6xx_gpu->preempt_state);
+
+	return !(preempt_state == PREEMPT_NONE ||
+			preempt_state == PREEMPT_FINISH);
+}
+
 void a6xx_gmu_set_freq(struct msm_gpu *gpu, struct dev_pm_opp *opp,
 		       bool suspended);
 unsigned long a6xx_gmu_get_freq(struct msm_gpu *gpu);
diff --git a/drivers/gpu/drm/msm/adreno/a6xx_preempt.c b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
new file mode 100644
index 000000000000..0d402a3bcf5a
--- /dev/null
+++ b/drivers/gpu/drm/msm/adreno/a6xx_preempt.c
@@ -0,0 +1,434 @@
+// SPDX-License-Identifier: GPL-2.0
+/* Copyright (c) 2018, The Linux Foundation. All rights reserved. */
+/* Copyright (c) 2023 Collabora, Ltd. */
+/* Copyright (c) 2024 Valve Corporation */
+
+#include "msm_gem.h"
+#include "a6xx_gpu.h"
+#include "a6xx_gmu.xml.h"
+#include "msm_mmu.h"
+
+#define FENCE_STATUS_WRITEDROPPED0_MASK 0x1
+#define FENCE_STATUS_WRITEDROPPED1_MASK 0x2
+
+/*
+ * Try to transition the preemption state from old to new. Return
+ * true on success or false if the original state wasn't 'old'
+ */
+static inline bool try_preempt_state(struct a6xx_gpu *a6xx_gpu,
+		enum a6xx_preempt_state old, enum a6xx_preempt_state new)
+{
+	enum a6xx_preempt_state cur = atomic_cmpxchg(&a6xx_gpu->preempt_state,
+		old, new);
+
+	return (cur == old);
+}
+
+/*
+ * Force the preemption state to the specified state.  This is used in cases
+ * where the current state is known and won't change
+ */
+static inline void set_preempt_state(struct a6xx_gpu *gpu,
+		enum a6xx_preempt_state new)
+{
+	/*
+	 * preempt_state may be read by other cores trying to trigger a
+	 * preemption or in the interrupt handler so barriers are needed
+	 * before...
+	 */
+	smp_mb__before_atomic();
+	atomic_set(&gpu->preempt_state, new);
+	/* ... and after*/
+	smp_mb__after_atomic();
+}
+
+/* Write the most recent wptr for the given ring into the hardware */
+static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
+{
+	unsigned long flags;
+	uint32_t wptr, cur_wptr;
+
+	if (!ring)
+		return;
+
+	spin_lock_irqsave(&ring->preempt_lock, flags);
+
+	if (ring->skip_inline_wptr) {
+		wptr = get_wptr(ring);
+
+		gpu_write(gpu, REG_A6XX_CP_RB_WPTR, wptr);
+
+		ring->skip_inline_wptr = false;
+	}
+
+	spin_unlock_irqrestore(&ring->preempt_lock, flags);
+}
+
+/* Return the highest priority ringbuffer with something in it */
+static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
+{
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+
+	unsigned long flags;
+	int i;
+
+	for (i = 0; i < gpu->nr_rings; i++) {
+		bool empty;
+		struct msm_ringbuffer *ring = gpu->rb[i];
+
+		spin_lock_irqsave(&ring->preempt_lock, flags);
+		empty = (get_wptr(ring) == gpu->funcs->get_rptr(gpu, ring));
+		if (!empty && ring == a6xx_gpu->cur_ring)
+			empty = ring->memptrs->fence == a6xx_gpu->last_seqno[i];
+		spin_unlock_irqrestore(&ring->preempt_lock, flags);
+
+		if (!empty)
+			return ring;
+	}
+
+	return NULL;
+}
+
+static void a6xx_preempt_timer(struct timer_list *t)
+{
+	struct a6xx_gpu *a6xx_gpu = from_timer(a6xx_gpu, t, preempt_timer);
+	struct msm_gpu *gpu = &a6xx_gpu->base.base;
+	struct drm_device *dev = gpu->dev;
+
+	if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
+		return;
+
+	dev_err(dev->dev, "%s: preemption timed out\n", gpu->name);
+	kthread_queue_work(gpu->worker, &gpu->recover_work);
+}
+
+void a6xx_preempt_irq(struct msm_gpu *gpu)
+{
+	uint32_t status;
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	struct drm_device *dev = gpu->dev;
+
+	if (!try_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
+		return;
+
+	/* Delete the preemption watchdog timer */
+	del_timer(&a6xx_gpu->preempt_timer);
+
+	/*
+	 * The hardware should be setting the stop bit of CP_CONTEXT_SWITCH_CNTL
+	 * to zero before firing the interrupt, but there is a non zero chance
+	 * of a hardware condition or a software race that could set it again
+	 * before we have a chance to finish. If that happens, log and go for
+	 * recovery
+	 */
+	status = gpu_read(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL);
+	if (unlikely(status & 0x1)) {
+		DRM_DEV_ERROR(&gpu->pdev->dev,
+					  "!!!!!!!!!!!!!!!! preemption faulted !!!!!!!!!!!!!! irq\n");
+		set_preempt_state(a6xx_gpu, PREEMPT_FAULTED);
+		dev_err(dev->dev, "%s: Preemption failed to complete\n",
+			gpu->name);
+		kthread_queue_work(gpu->worker, &gpu->recover_work);
+		return;
+	}
+
+	a6xx_gpu->cur_ring = a6xx_gpu->next_ring;
+	a6xx_gpu->next_ring = NULL;
+
+	/* Make sure the write to cur_ring is posted before the change in state */
+	wmb();
+
+	set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
+
+	update_wptr(gpu, a6xx_gpu->cur_ring);
+
+	set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+
+	/*
+	 * Retrigger preemption to avoid a deadlock that might occur when preemption
+	 * is skipped due to it being already in flight when requested.
+	 */
+	a6xx_preempt_trigger(gpu);
+}
+
+void a6xx_preempt_hw_init(struct msm_gpu *gpu)
+{
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	int i;
+
+	/* No preemption if we only have one ring */
+	if (gpu->nr_rings == 1)
+		return;
+
+	for (i = 0; i < gpu->nr_rings; i++) {
+		struct a6xx_preempt_record *record_ptr =
+			a6xx_gpu->preempt[i] + PREEMPT_OFFSET_PRIV_NON_SECURE;
+		record_ptr->wptr = 0;
+		record_ptr->rptr = 0;
+		record_ptr->rptr_addr = shadowptr(a6xx_gpu, gpu->rb[i]);
+		record_ptr->info = 0;
+		record_ptr->data = 0;
+		record_ptr->rbase = gpu->rb[i]->iova;
+	}
+
+	/* Write a 0 to signal that we aren't switching pagetables */
+	gpu_write64(gpu, REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO, 0);
+
+	/* Enable the GMEM save/restore feature for preemption */
+	gpu_write(gpu, REG_A6XX_RB_CONTEXT_SWITCH_GMEM_SAVE_RESTORE, 0x1);
+
+	/* Reset the preemption state */
+	set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+
+	spin_lock_init(&a6xx_gpu->eval_lock);
+
+	/* Always come up on rb 0 */
+	a6xx_gpu->cur_ring = gpu->rb[0];
+}
+
+void a6xx_preempt_trigger(struct msm_gpu *gpu)
+{
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	u64 preempt_offset_priv_secure;
+	unsigned long flags;
+	struct msm_ringbuffer *ring;
+	uint64_t user_ctx_iova;
+	unsigned int cntl;
+
+	if (gpu->nr_rings == 1)
+		return;
+
+	/*
+	 * Lock to make sure another thread attempting preemption doesn't skip it
+	 * while we are still evaluating the next ring. This makes sure the other
+	 * thread does start preemption if we abort it and avoids a soft lock.
+	 */
+	spin_lock_irqsave(&a6xx_gpu->eval_lock, flags);
+
+	/*
+	 * Try to start preemption by moving from NONE to START. If
+	 * unsuccessful, a preemption is already in flight
+	 */
+	if (!try_preempt_state(a6xx_gpu, PREEMPT_NONE, PREEMPT_START)) {
+		spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+		return;
+	}
+
+	cntl = (((a6xx_gpu->preempt_level << 6) & 0xC0) |
+		((a6xx_gpu->skip_save_restore << 9) & 0x200) |
+		((a6xx_gpu->uses_gmem << 8) & 0x100) | 0x1);
+
+	/* Get the next ring to preempt to */
+	ring = get_next_ring(gpu);
+
+	/*
+	 * If no ring is populated or the highest priority ring is the current
+	 * one do nothing except to update the wptr to the latest and greatest
+	 */
+	if (!ring || (a6xx_gpu->cur_ring == ring)) {
+		set_preempt_state(a6xx_gpu, PREEMPT_FINISH);
+		update_wptr(gpu, a6xx_gpu->cur_ring);
+		set_preempt_state(a6xx_gpu, PREEMPT_NONE);
+		spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+		return;
+	}
+
+	spin_unlock_irqrestore(&a6xx_gpu->eval_lock, flags);
+
+	spin_lock_irqsave(&ring->preempt_lock, flags);
+
+	struct a7xx_cp_smmu_info *smmu_info_ptr =
+		a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_SMMU_INFO;
+	struct a6xx_preempt_record *record_ptr =
+		a6xx_gpu->preempt[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE;
+	u64 ttbr0 = ring->memptrs->ttbr0;
+	u32 context_idr = ring->memptrs->context_idr;
+
+	smmu_info_ptr->ttbr0 = ttbr0;
+	smmu_info_ptr->context_idr = context_idr;
+	record_ptr->wptr = get_wptr(ring);
+
+	/*
+	 * The GPU will write the wptr we set above when we preempt. Reset
+	 * skip_inline_wptr to make sure that we don't write WPTR to the same
+	 * thing twice. It's still possible subsequent submissions will update
+	 * wptr again, in which case they will set the flag to true. This has
+	 * to be protected by the lock for setting the flag and updating wptr
+	 * to be atomic.
+	 */
+	ring->skip_inline_wptr = false;
+
+	spin_unlock_irqrestore(&ring->preempt_lock, flags);
+
+	gpu_write64(gpu,
+		REG_A6XX_CP_CONTEXT_SWITCH_SMMU_INFO,
+		a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_SMMU_INFO);
+
+	gpu_write64(gpu,
+		REG_A6XX_CP_CONTEXT_SWITCH_PRIV_NON_SECURE_RESTORE_ADDR,
+		a6xx_gpu->preempt_iova[ring->id] + PREEMPT_OFFSET_PRIV_NON_SECURE);
+
+	preempt_offset_priv_secure =
+		PREEMPT_OFFSET_PRIV_SECURE(adreno_gpu->info->preempt_record_size);
+	gpu_write64(gpu,
+		REG_A6XX_CP_CONTEXT_SWITCH_PRIV_SECURE_RESTORE_ADDR,
+		a6xx_gpu->preempt_iova[ring->id] + preempt_offset_priv_secure);
+
+	/*
+	 * Use the user context iova from the scratch memory that the CP may
+	 * have written as part of the ring switch out.
+	 */
+	user_ctx_iova = *((uint64_t *)a6xx_gpu->scratch_ptr + ring->id);
+
+	gpu_write64(gpu,
+		REG_A6XX_CP_CONTEXT_SWITCH_NON_PRIV_RESTORE_ADDR,
+		user_ctx_iova);
+
+	a6xx_gpu->next_ring = ring;
+
+	/* Start a timer to catch a stuck preemption */
+	mod_timer(&a6xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
+
+	/* Set the preemption state to triggered */
+	set_preempt_state(a6xx_gpu, PREEMPT_TRIGGERED);
+
+	/* Make sure any previous writes to WPTR are posted */
+	gpu_read(gpu, REG_A6XX_CP_RB_WPTR);
+
+	/* Make sure everything is written before hitting the button */
+	wmb();
+
+	/* Trigger the preemption */
+	gpu_write(gpu, REG_A6XX_CP_CONTEXT_SWITCH_CNTL, cntl);
+}
+
+static int preempt_init_ring(struct a6xx_gpu *a6xx_gpu,
+		struct msm_ringbuffer *ring)
+{
+	struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
+	struct msm_gpu *gpu = &adreno_gpu->base;
+	struct drm_gem_object *bo = NULL;
+	phys_addr_t ttbr;
+	u64 iova = 0;
+	void *ptr;
+	int asid;
+
+	ptr = msm_gem_kernel_new(gpu->dev,
+		PREEMPT_SIZE(adreno_gpu->info->preempt_record_size),
+		MSM_BO_WC | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova);
+
+	memset(ptr, 0, PREEMPT_SIZE(adreno_gpu->info->preempt_record_size));
+
+	if (IS_ERR(ptr))
+		return PTR_ERR(ptr);
+
+	a6xx_gpu->preempt_bo[ring->id] = bo;
+	a6xx_gpu->preempt_iova[ring->id] = iova;
+	a6xx_gpu->preempt[ring->id] = ptr;
+
+	struct a7xx_cp_smmu_info *smmu_info_ptr = ptr + PREEMPT_OFFSET_SMMU_INFO;
+	struct a6xx_preempt_record *record_ptr = ptr + PREEMPT_OFFSET_PRIV_NON_SECURE;
+
+	msm_iommu_pagetable_params(gpu->aspace->mmu, &ttbr, &asid);
+
+	smmu_info_ptr->magic = GEN7_CP_SMMU_INFO_MAGIC;
+	smmu_info_ptr->ttbr0 = ttbr;
+	smmu_info_ptr->asid = 0xdecafbad;
+	smmu_info_ptr->context_idr = 0;
+
+	/* Set up the defaults on the preemption record */
+	record_ptr->magic = A6XX_PREEMPT_RECORD_MAGIC;
+	record_ptr->info = 0;
+	record_ptr->data = 0;
+	record_ptr->rptr = 0;
+	record_ptr->wptr = 0;
+	record_ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT;
+	record_ptr->rbase = ring->iova;
+	record_ptr->counter = 0;
+	record_ptr->bv_rptr_addr = rbmemptr(ring, bv_rptr);
+
+	return 0;
+}
+
+void a6xx_preempt_fini(struct msm_gpu *gpu)
+{
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	int i;
+
+	for (i = 0; i < gpu->nr_rings; i++)
+		msm_gem_kernel_put(a6xx_gpu->preempt_bo[i], gpu->aspace);
+}
+
+void a6xx_preempt_init(struct msm_gpu *gpu)
+{
+	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
+	struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
+	int i;
+
+	/* No preemption if we only have one ring */
+	if (gpu->nr_rings <= 1)
+		return;
+
+	for (i = 0; i < gpu->nr_rings; i++) {
+		if (preempt_init_ring(a6xx_gpu, gpu->rb[i]))
+			goto fail;
+	}
+
+	/* TODO: make this configurable? */
+	a6xx_gpu->preempt_level = 1;
+	a6xx_gpu->uses_gmem = 1;
+	a6xx_gpu->skip_save_restore = 1;
+
+	a6xx_gpu->scratch_ptr  = msm_gem_kernel_new(gpu->dev,
+			gpu->nr_rings * sizeof(uint64_t), MSM_BO_WC,
+			gpu->aspace, &a6xx_gpu->scratch_bo,
+			&a6xx_gpu->scratch_iova);
+
+	if (IS_ERR(a6xx_gpu->scratch_ptr))
+		goto fail;
+
+	timer_setup(&a6xx_gpu->preempt_timer, a6xx_preempt_timer, 0);
+
+	return;
+fail:
+	/*
+	 * On any failure our adventure is over. Clean up and
+	 * set nr_rings to 1 to force preemption off
+	 */
+	a6xx_preempt_fini(gpu);
+	gpu->nr_rings = 1;
+
+	return;
+}
+
+void a6xx_preempt_submitqueue_close(struct msm_gpu *gpu,
+		struct msm_gpu_submitqueue *queue)
+{
+	if (!queue->bo)
+		return;
+
+	msm_gem_kernel_put(queue->bo, gpu->aspace);
+}
+
+int a6xx_preempt_submitqueue_setup(struct msm_gpu *gpu,
+		struct msm_gpu_submitqueue *queue)
+{
+	void *ptr;
+
+	/*
+	 * Create a per submitqueue buffer for the CP to save and restore user
+	 * specific information such as the VPC streamout data.
+	 */
+	ptr = msm_gem_kernel_new(gpu->dev, A6XX_PREEMPT_USER_RECORD_SIZE,
+			MSM_BO_WC, gpu->aspace, &queue->bo, &queue->bo_iova);
+
+	if (IS_ERR(ptr))
+		return PTR_ERR(ptr);
+
+	return 0;
+}
diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h
index 40791b2ade46..7dde6a312511 100644
--- a/drivers/gpu/drm/msm/msm_ringbuffer.h
+++ b/drivers/gpu/drm/msm/msm_ringbuffer.h
@@ -36,6 +36,7 @@ struct msm_rbmemptrs {
 
 	volatile struct msm_gpu_submit_stats stats[MSM_GPU_SUBMIT_STATS_COUNT];
 	volatile u64 ttbr0;
+	volatile u32 context_idr;
 };
 
 struct msm_cp_state {
@@ -100,6 +101,12 @@ struct msm_ringbuffer {
 	 * preemption.  Can be aquired from irq context.
 	 */
 	spinlock_t preempt_lock;
+
+	/*
+	 * Whether we skipped writing wptr and it needs to be updated in the
+	 * future when the ring becomes current.
+	 */
+	bool skip_inline_wptr;
 };
 
 struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id,

-- 
2.46.0



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