[PATCH v3 2/3] drm/msm/dpu: split dpu_encoder_wait_for_event into two functions
Dmitry Baryshkov
dmitry.baryshkov at linaro.org
Sun Feb 25 20:52:46 UTC 2024
On Sun, 25 Feb 2024 at 21:49, Abhinav Kumar <quic_abhinavk at quicinc.com> wrote:
>
>
>
> On 2/25/2024 6:12 AM, Dmitry Baryshkov wrote:
> > Stop multiplexing several events via the dpu_encoder_wait_for_event()
> > function. Split it into two distinct functions two allow separate
> > handling of those events.
> >
>
> I understand the idea but would handling of those events be really distinct?
We are interested in capturing the state after the first
wait_for_commit_done() timeout. The wait_for_tx_complete doesn't need
such handling. Even if we were to handle it in some way, it would be a
different conditional.
Last but not least, I don't like multiplexing just for the sake of it.
There is nearly no common behaviour.
>
> Like if wait_for_commit_done timedout or wait_for_tx_complete timedout,
> the handling will be similar from my PoV.
>
> > Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov at linaro.org>
> > ---
> > drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 74 +++++++++++++++++++++--------
> > drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h | 22 ++-------
> > drivers/gpu/drm/msm/disp/dpu1/dpu_kms.c | 2 +-
> > drivers/gpu/drm/msm/msm_drv.h | 10 ----
> > 4 files changed, 59 insertions(+), 49 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> > index 194dbb08331d..30f349c8a1e5 100644
> > --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> > +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c
> > @@ -1282,7 +1282,7 @@ static void dpu_encoder_virt_atomic_disable(struct drm_encoder *drm_enc,
> > trace_dpu_enc_disable(DRMID(drm_enc));
> >
> > /* wait for idle */
> > - dpu_encoder_wait_for_event(drm_enc, MSM_ENC_TX_COMPLETE);
> > + dpu_encoder_wait_for_tx_complete(drm_enc);
> >
> > dpu_encoder_resource_control(drm_enc, DPU_ENC_RC_EVENT_PRE_STOP);
> >
> > @@ -2402,10 +2402,23 @@ struct drm_encoder *dpu_encoder_init(struct drm_device *dev,
> > return &dpu_enc->base;
> > }
> >
> > -int dpu_encoder_wait_for_event(struct drm_encoder *drm_enc,
> > - enum msm_event_wait event)
> > +/**
> > + * dpu_encoder_wait_for_commit_done() - Wait for encoder to flush pending state
> > + * @drm_enc: encoder pointer
> > + *
> > + * Wait for hardware to have flushed the current pending frames to hardware at
> > + * a vblank or ctl_start Encoders will map this differently depending on the
> > + * panel type.
> > + *
>
> Missing a '.' between ctl_start and Encoder?
Ack. Also I should drop the leftovers afterwards.
>
> > + * MSM_ENC_TX_COMPLETE - Wait for the hardware to transfer all the pixels to
> > + * the panel. Encoders will map this differently
> > + * depending on the panel type.
> > + * vid mode -> vsync_irq
> > + * cmd mode -> pp_done
> > + * Return: 0 on success, -EWOULDBLOCK if already signaled, error otherwise
> > + */
> > +int dpu_encoder_wait_for_commit_done(struct drm_encoder *drm_enc)
> > {
> > - int (*fn_wait)(struct dpu_encoder_phys *phys_enc) = NULL;
> > struct dpu_encoder_virt *dpu_enc = NULL;
> > int i, ret = 0;
> >
> > @@ -2419,23 +2432,46 @@ int dpu_encoder_wait_for_event(struct drm_encoder *drm_enc,
> > for (i = 0; i < dpu_enc->num_phys_encs; i++) {
> > struct dpu_encoder_phys *phys = dpu_enc->phys_encs[i];
> >
> > - switch (event) {
> > - case MSM_ENC_COMMIT_DONE:
> > - fn_wait = phys->ops.wait_for_commit_done;
> > - break;
> > - case MSM_ENC_TX_COMPLETE:
> > - fn_wait = phys->ops.wait_for_tx_complete;
> > - break;
> > - default:
> > - DPU_ERROR_ENC(dpu_enc, "unknown wait event %d\n",
> > - event);
> > - return -EINVAL;
> > + if (phys->ops.wait_for_commit_done) {
> > + DPU_ATRACE_BEGIN("wait_for_commit_done");
> > + ret = phys->ops.wait_for_commit_done(phys);
> > + DPU_ATRACE_END("wait_for_commit_done");
> > + if (ret)
> > + return ret;
> > }
> > + }
> > +
> > + return ret;
> > +}
> > +
> > +/**
> > + * dpu_encoder_wait_for_tx_complete() - Wait for encoder to transfer pixels to panel
> > + * @drm_enc: encoder pointer
> > + *
> > + * Wait for the hardware to transfer all the pixels to the panel. Encoders will
> > + * map this differently depending on the panel type.
> > + *
> > + * Return: 0 on success, -EWOULDBLOCK if already signaled, error otherwise
> > + */
> > +int dpu_encoder_wait_for_tx_complete(struct drm_encoder *drm_enc)
> > +{
> > + struct dpu_encoder_virt *dpu_enc = NULL;
> > + int i, ret = 0;
> > +
> > + if (!drm_enc) {
> > + DPU_ERROR("invalid encoder\n");
> > + return -EINVAL;
> > + }
> > + dpu_enc = to_dpu_encoder_virt(drm_enc);
> > + DPU_DEBUG_ENC(dpu_enc, "\n");
> > +
> > + for (i = 0; i < dpu_enc->num_phys_encs; i++) {
> > + struct dpu_encoder_phys *phys = dpu_enc->phys_encs[i];
> >
> > - if (fn_wait) {
> > - DPU_ATRACE_BEGIN("wait_for_completion_event");
> > - ret = fn_wait(phys);
> > - DPU_ATRACE_END("wait_for_completion_event");
> > + if (phys->ops.wait_for_tx_complete) {
> > + DPU_ATRACE_BEGIN("wait_for_tx_complete");
> > + ret = phys->ops.wait_for_tx_complete(phys);
> > + DPU_ATRACE_END("wait_for_tx_complete");
> > if (ret)
> > return ret;
> > }
> > diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h
> > index fe6b1d312a74..0c928d1876e4 100644
> > --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h
> > +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.h
> > @@ -93,25 +93,9 @@ void dpu_encoder_kickoff(struct drm_encoder *encoder);
> > */
> > int dpu_encoder_vsync_time(struct drm_encoder *drm_enc, ktime_t *wakeup_time);
> >
> > -/**
> > - * dpu_encoder_wait_for_event - Waits for encoder events
> > - * @encoder: encoder pointer
> > - * @event: event to wait for
> > - * MSM_ENC_COMMIT_DONE - Wait for hardware to have flushed the current pending
> > - * frames to hardware at a vblank or ctl_start
> > - * Encoders will map this differently depending on the
> > - * panel type.
> > - * vid mode -> vsync_irq
> > - * cmd mode -> ctl_start
> > - * MSM_ENC_TX_COMPLETE - Wait for the hardware to transfer all the pixels to
> > - * the panel. Encoders will map this differently
> > - * depending on the panel type.
> > - * vid mode -> vsync_irq
> > - * cmd mode -> pp_done
> > - * Returns: 0 on success, -EWOULDBLOCK if already signaled, error otherwise
> > - */
> > -int dpu_encoder_wait_for_event(struct drm_encoder *drm_encoder,
> > - enum msm_event_wait event);
> > +int dpu_encoder_wait_for_commit_done(struct drm_encoder *drm_encoder);
> > +
> > +int dpu_encoder_wait_for_tx_complete(struct drm_encoder *drm_encoder);
> >
> > /*
> > * dpu_encoder_get_intf_mode - get interface mode of the given encoder
> > diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_kms.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_kms.c
> > index d6412395bacc..26b5e54031d9 100644
> > --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_kms.c
> > +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_kms.c
> > @@ -476,7 +476,7 @@ static void dpu_kms_wait_for_commit_done(struct msm_kms *kms,
> > * mode panels. This may be a no-op for command mode panels.
> > */
> > trace_dpu_kms_wait_for_commit_done(DRMID(crtc));
> > - ret = dpu_encoder_wait_for_event(encoder, MSM_ENC_COMMIT_DONE);
> > + ret = dpu_encoder_wait_for_commit_done(encoder);
> > if (ret && ret != -EWOULDBLOCK) {
> > DPU_ERROR("wait for commit done returned %d\n", ret);
> > break;
> > diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h
> > index 762e13e2df74..91cf57f72321 100644
> > --- a/drivers/gpu/drm/msm/msm_drv.h
> > +++ b/drivers/gpu/drm/msm/msm_drv.h
> > @@ -74,16 +74,6 @@ enum msm_dsi_controller {
> > #define MSM_GPU_MAX_RINGS 4
> > #define MAX_H_TILES_PER_DISPLAY 2
> >
> > -/**
> > - * enum msm_event_wait - type of HW events to wait for
> > - * @MSM_ENC_COMMIT_DONE - wait for the driver to flush the registers to HW
> > - * @MSM_ENC_TX_COMPLETE - wait for the HW to transfer the frame to panel
> > - */
> > -enum msm_event_wait {
> > - MSM_ENC_COMMIT_DONE = 0,
> > - MSM_ENC_TX_COMPLETE,
> > -};
> > -
> > /**
> > * struct msm_display_topology - defines a display topology pipeline
> > * @num_lm: number of layer mixers used
> >
--
With best wishes
Dmitry
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