[Glamor] [PATCH 11/15] glamor_gl_dispatch: fix the dispatch initialization on GLES2.
zhigang.gong at linux.intel.com
zhigang.gong at linux.intel.com
Fri Jan 20 00:52:09 PST 2012
From: Peng Li <peng.li at intel.com>
Some gles2 implementation doesn's support get_proc_address.
And we also need to avoid get those missing functions pointers
when we are GLES2.
Signed-off-by: Peng Li <peng.li at intel.com>
Signed-off-by: Zhigang Gong <zhigang.gong at linux.intel.com>
---
src/glamor_gl_dispatch.c | 27 +++++++++++++++++----------
1 files changed, 17 insertions(+), 10 deletions(-)
diff --git a/src/glamor_gl_dispatch.c b/src/glamor_gl_dispatch.c
index 493c967..da66380 100644
--- a/src/glamor_gl_dispatch.c
+++ b/src/glamor_gl_dispatch.c
@@ -1,24 +1,36 @@
#include "glamor_priv.h"
+#include <dlfcn.h>
#define INIT_FUNC(dst,func_name,get) \
dst->func_name = get(#func_name); \
- if (dst->func_name == NULL) \
- { ErrorF("Failed to get function %s", #func_name); \
- goto fail; }
+ if (dst->func_name == NULL) { \
+ dst->func_name = (void *)dlsym(NULL, #func_name); \
+ if (dst->func_name == NULL) { \
+ ErrorF("Failed to get function %s\n", #func_name);\
+ goto fail; \
+ } \
+ } \
_X_EXPORT Bool
glamor_gl_dispatch_init_impl(struct glamor_gl_dispatch *dispatch,
int gl_version,
void *(*get_proc_address) (const char *))
{
+#ifndef GLAMOR_GLES2
INIT_FUNC(dispatch, glMatrixMode, get_proc_address);
INIT_FUNC(dispatch, glLoadIdentity, get_proc_address);
- INIT_FUNC(dispatch, glViewport, get_proc_address);
INIT_FUNC(dispatch, glRasterPos2i, get_proc_address);
+ INIT_FUNC(dispatch, glDrawPixels, get_proc_address);
+ INIT_FUNC(dispatch, glLogicOp, get_proc_address);
+ INIT_FUNC(dispatch, glMapBuffer, get_proc_address);
+ INIT_FUNC(dispatch, glMapBufferRange, get_proc_address);
+ INIT_FUNC(dispatch, glUnmapBuffer, get_proc_address);
+ INIT_FUNC(dispatch, glBlitFramebuffer, get_proc_address);
+#endif
+ INIT_FUNC(dispatch, glViewport, get_proc_address);
INIT_FUNC(dispatch, glDrawArrays, get_proc_address);
INIT_FUNC(dispatch, glDrawElements, get_proc_address);
INIT_FUNC(dispatch, glReadPixels, get_proc_address);
- INIT_FUNC(dispatch, glDrawPixels, get_proc_address);
INIT_FUNC(dispatch, glPixelStorei, get_proc_address);
INIT_FUNC(dispatch, glTexParameteri, get_proc_address);
INIT_FUNC(dispatch, glTexImage2D, get_proc_address);
@@ -34,13 +46,9 @@ glamor_gl_dispatch_init_impl(struct glamor_gl_dispatch *dispatch,
INIT_FUNC(dispatch, glEnable, get_proc_address);
INIT_FUNC(dispatch, glDisable, get_proc_address);
INIT_FUNC(dispatch, glBlendFunc, get_proc_address);
- INIT_FUNC(dispatch, glLogicOp, get_proc_address);
INIT_FUNC(dispatch, glActiveTexture, get_proc_address);
INIT_FUNC(dispatch, glGenBuffers, get_proc_address);
INIT_FUNC(dispatch, glBufferData, get_proc_address);
- INIT_FUNC(dispatch, glMapBuffer, get_proc_address);
- INIT_FUNC(dispatch, glMapBufferRange, get_proc_address);
- INIT_FUNC(dispatch, glUnmapBuffer, get_proc_address);
INIT_FUNC(dispatch, glBindBuffer, get_proc_address);
INIT_FUNC(dispatch, glDeleteBuffers, get_proc_address);
INIT_FUNC(dispatch, glFramebufferTexture2D, get_proc_address);
@@ -48,7 +56,6 @@ glamor_gl_dispatch_init_impl(struct glamor_gl_dispatch *dispatch,
INIT_FUNC(dispatch, glDeleteFramebuffers, get_proc_address);
INIT_FUNC(dispatch, glGenFramebuffers, get_proc_address);
INIT_FUNC(dispatch, glCheckFramebufferStatus, get_proc_address);
- INIT_FUNC(dispatch, glBlitFramebuffer, get_proc_address);
INIT_FUNC(dispatch, glVertexAttribPointer, get_proc_address);
INIT_FUNC(dispatch, glDisableVertexAttribArray, get_proc_address);
INIT_FUNC(dispatch, glEnableVertexAttribArray, get_proc_address);
--
1.7.4.4
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