[Glamor] [PATCH] Don't use glBlitFramebufferEXT for overlapping copies.
Michel Dänzer
michel at daenzer.net
Wed Oct 31 08:56:00 PDT 2012
From: Michel Dänzer <michel.daenzer at amd.com>
According to the GL_EXT_framebuffer_blit spec, the result of doing so is
undefined. But we need well-defined results. :)
Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
src/glamor_copyarea.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/glamor_copyarea.c b/src/glamor_copyarea.c
index 7d06833..4e6f953 100644
--- a/src/glamor_copyarea.c
+++ b/src/glamor_copyarea.c
@@ -318,7 +318,8 @@ __glamor_copy_n_to_n(DrawablePtr src,
dx, dy,
src_pixmap, dst_pixmap);
#ifndef GLAMOR_GLES2
- if ((overlaped || glamor_priv->state != RENDER_STATE
+ if (!overlaped &&
+ (glamor_priv->state != RENDER_STATE
|| !src_pixmap_priv->base.gl_tex || !dst_pixmap_priv->base.gl_tex)
&& glamor_copy_n_to_n_fbo_blit(src, dst, gc, box, nbox, dx,
dy)) {
--
1.7.10.4
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