GStreamer: Hardware Acceleration and codecs

Andoni Morales ylatuya at gmail.com
Tue Apr 2 06:34:49 PDT 2013


2013/4/2 Benedictus Maximus <marcus.whiteacker at hotmail.de>

>  Hi,
>
> I am successfully using GStreamer for Android in my project but there are
> still some problems:
>
> Decoding is rather slow, although I enabled HW Acceleration app-wide and
> targeting 4.0+ API. Currently GStreamer is build for armabi, it is possible
> to speed it up if it is compiled for armabi-v7a? If yes, how do I need to
> modifiy Cerbero? Are there other ways to improve the performance?
>
> GStreamer for android only provides a supset of the gstreamer plugins,
> e.g. an AC3 plugin is missing and the current h264 "lite" decoder cannot
> decode fullhd videos (although the stock media player is able to play
> them). Are there any plan for future releases to "extend" the plugin
> support?
>

Hi,

Hardware accelerated decoders are only available in Android >= 4.2 as they
depend on the public Media Codec API, which was added in API level 16. The
default set of plugins used in the tutorials only support codecs that are
already available in the device or open codecs without any license/patent
restrictions. You will need to include manually the ffmpeg plugin to
support a bigger lists of formats or contact Fluendo for licensed decoders
that you can use a distribute legally.

Cheers,
Andoni

<http://developer.android.com/guide/topics/manifest/uses-sdk-element.html#ApiLevels>

>
> Thanks,
>
> Marcus
>
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>
>


-- 
Andoni Morales Alastruey

LongoMatch:The Digital Coach
http://www.longomatch.ylatuya.es
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