[Bug 689730] osxvideosink hang the application when setting the pipeline to PLAYING state [multithreading]

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Wed Dec 12 11:40:53 PST 2012


https://bugzilla.gnome.org/show_bug.cgi?id=689730
  GStreamer | gst-plugins-good | 0.10.31

--- Comment #5 from Alexey Chernov <4ernov at gmail.com> 2012-12-12 19:40:51 UTC ---
Yes, I noticed this conditions but thought it's some experiment code. Compiled
with default settings (Mac OS X 10.7 branch), so probably without
mmacosx-version-min=10.5. Hope to test it tomorrow. Should I just pass this to
./configure?

As for default version, I'm a little bit stuck with this problem of input
processing, it seems that just nobody processing input messages as the
behaviour very much looks like there's some input queue overrun — the pinwheel
appears not at the very beginning but few seconds later. As I said I'm not that
much OS X expert so maybe someone could give an advice on this. What I do now
is call like this:
[[NSRunLoop mainLoop] runMode:NSRunLoopDefaultMode beforeDate:nil]
in run_ns_app_loop() before the NSApp code.

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