[Bug 703508] New: GLES2/EGL/X11 backend not working

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Wed Jul 3 00:22:08 PDT 2013


https://bugzilla.gnome.org/show_bug.cgi?id=703508
  GStreamer | gst-plugins-gl | git

           Summary: GLES2/EGL/X11 backend not working
    Classification: Platform
           Product: GStreamer
           Version: git
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: Normal
         Component: gst-plugins-gl
        AssignedTo: gstreamer-bugs at lists.freedesktop.org
        ReportedBy: slomo at circular-chaos.org
         QAContact: gstreamer-bugs at lists.freedesktop.org
                CC: ystreet00 at gmail.com
     GNOME version: ---


With latest GIT the GLES2/EGL/X11 backend does not work, maybe the GLES2
backend in general is broken. Desktop OpenGL works fine.

$ gst-launch-1.0 videotestsrc ! gleffects effect=squeeze ! glimagesink
Setting pipeline to PAUSED ...
libEGL warning: failed to create a pipe screen for i965
Pipeline is PREROLLING ...

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_new: assertion
`GST_IS_GL_DISPLAY (display)' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_vertex_source:
assertion `GST_GL_IS_SHADER (shader)' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_fragment_source:
assertion `GST_GL_IS_SHADER (shader)' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_compile: assertion
`GST_GL_IS_SHADER (shader)' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_get_attribute_location:
assertion `shader != NULL' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_get_attribute_location:
assertion `shader != NULL' failed
Pipeline is PREROLLED ...
Setting pipeline to PLAYING ...
New clock: GstSystemClock

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_use: assertion
`GST_GL_IS_SHADER (shader)' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_uniform_1i: assertion
`shader != NULL' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_new: assertion
`GST_IS_GL_DISPLAY (display)' failed

** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_vertex_source:
assertion `GST_GL_IS_SHADER (shader)' failed

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