[Bug 703508] New: GLES2/EGL/X11 backend not working
GStreamer (bugzilla.gnome.org)
bugzilla at gnome.org
Wed Jul 3 00:22:08 PDT 2013
https://bugzilla.gnome.org/show_bug.cgi?id=703508
GStreamer | gst-plugins-gl | git
Summary: GLES2/EGL/X11 backend not working
Classification: Platform
Product: GStreamer
Version: git
OS/Version: Linux
Status: NEW
Severity: normal
Priority: Normal
Component: gst-plugins-gl
AssignedTo: gstreamer-bugs at lists.freedesktop.org
ReportedBy: slomo at circular-chaos.org
QAContact: gstreamer-bugs at lists.freedesktop.org
CC: ystreet00 at gmail.com
GNOME version: ---
With latest GIT the GLES2/EGL/X11 backend does not work, maybe the GLES2
backend in general is broken. Desktop OpenGL works fine.
$ gst-launch-1.0 videotestsrc ! gleffects effect=squeeze ! glimagesink
Setting pipeline to PAUSED ...
libEGL warning: failed to create a pipe screen for i965
Pipeline is PREROLLING ...
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_new: assertion
`GST_IS_GL_DISPLAY (display)' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_vertex_source:
assertion `GST_GL_IS_SHADER (shader)' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_fragment_source:
assertion `GST_GL_IS_SHADER (shader)' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_compile: assertion
`GST_GL_IS_SHADER (shader)' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_get_attribute_location:
assertion `shader != NULL' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_get_attribute_location:
assertion `shader != NULL' failed
Pipeline is PREROLLED ...
Setting pipeline to PLAYING ...
New clock: GstSystemClock
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_use: assertion
`GST_GL_IS_SHADER (shader)' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_uniform_1i: assertion
`shader != NULL' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_new: assertion
`GST_IS_GL_DISPLAY (display)' failed
** (gst-launch-1.0:24752): CRITICAL **: gst_gl_shader_set_vertex_source:
assertion `GST_GL_IS_SHADER (shader)' failed
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