[Bug 704222] gldownload: Support for multi-planar format for GLES

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Sun Jul 21 23:50:16 PDT 2013


https://bugzilla.gnome.org/show_bug.cgi?id=704222
  GStreamer | gst-plugins-gl | git

--- Comment #8 from Sebastian Dröge (slomo) <slomo at circular-chaos.org> 2013-07-22 06:50:10 UTC ---
(In reply to comment #7)

> > (In reply to comment #5)
> > > Also, don't change the GST_GL_API_GLES3 to GLES2.  That value is what API the
> > > function is core in.  The code will check for the extension version if the GL
> > > api is not 'new' enough.
> > 
> > If I kept it at 3 the extensions were not found, and gl->DrawBuffers for
> > example was NULL
> 
> What platform is this on? can you try es2_info (glxinfo for GLES2)? or try a
> GST_DEBUG=gl*:9 log

Does this help?

EGL_VERSION = 1.4 (DRI2)
EGL_VENDOR = Mesa Project
EGL_EXTENSIONS = EGL_MESA_drm_image EGL_WL_bind_wayland_display
EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_image
EGL_KHR_gl_renderbuffer_image EGL_KHR_surfaceless_context
EGL_KHR_create_context EGL_NOK_swap_region EGL_NOK_texture_from_pixmap
EGL_NV_post_sub_buffer 
EGL_CLIENT_APIS = OpenGL OpenGL_ES OpenGL_ES2 OpenGL_ES3 
GL_VERSION: OpenGL ES 3.0 Mesa 9.1.4
GL_RENDERER: Mesa DRI Intel(R) Sandybridge Mobile 
GL_EXTENSIONS:
    GL_EXT_blend_minmax, GL_EXT_multi_draw_arrays, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_format_BGRA8888, GL_OES_compressed_ETC1_RGB8_texture, 
    GL_OES_depth24, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, 
    GL_OES_mapbuffer, GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, 
    GL_OES_stencil8, GL_OES_texture_3D, GL_OES_texture_npot, 
    GL_OES_EGL_image, GL_OES_depth_texture, GL_OES_packed_depth_stencil, 
    GL_EXT_texture_type_2_10_10_10_REV, GL_OES_get_program_binary, 
    GL_APPLE_texture_max_level, GL_EXT_read_format_bgra, 
    GL_NV_fbo_color_attachments, GL_OES_vertex_array_object, 
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_EXT_texture_rg, GL_EXT_unpack_subimage, GL_NV_draw_buffers, 
    GL_NV_read_buffer, GL_EXT_map_buffer_range, GL_OES_depth_texture_cube_map, 
    GL_EXT_color_buffer_float

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