[Bug 728872] New: GstGLBufferPool should avoid to allocate upload resources that are not going to be used for sure
GStreamer (bugzilla.gnome.org)
bugzilla at gnome.org
Thu Apr 24 05:02:36 PDT 2014
https://bugzilla.gnome.org/show_bug.cgi?id=728872
GStreamer | gst-plugins-bad | git
Summary: GstGLBufferPool should avoid to allocate upload
resources that are not going to be used for sure
Classification: Platform
Product: GStreamer
Version: git
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: Normal
Component: gst-plugins-bad
AssignedTo: gstreamer-bugs at lists.freedesktop.org
ReportedBy: julien.isorce at gmail.com
QAContact: gstreamer-bugs at lists.freedesktop.org
GNOME version: ---
I wonder if we could avoid our glbufferpool to init its pool->priv->upload when
the pipeline does not involve external elements that perform uploading, like
webkitvideosink.
Indeed our gl elements have their own gstglupload instance and call
gst_gl_upload_perform_with_buffer (filter/sink->upload, ...) to do it.
That will allow to save some resources. Indeed a gstglupload internally
allocates a FBO and shaders. Depending on the gl implementation the FBO
resource could be comparable to a texture (i.e. some impl optimize the
allocation until a draw is fire)
Worth to avoid that especially on embedded platforms.
I guess there is something to manage with
GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE but I wonder how. And maybe something
custom in upload_meta_params.
To sum-up, currently videotestsrc ! glimagesink allocates 2 gstglupload and the
one in the gstbufferpool is never used. (A gstglupload allocates gstglconvert /
FBO / Shaders ... )
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